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Health Points cover 0.3.2.5 – Unity adult game by beetleroid free download

Health Points

by beetleroid

1.8 (3 votes)
Unity v0.3.2.5

Game Details

Version
v0.3.2.5
Developer
beetleroid
Engine
Unity
Status
Ongoing
OS
Language
English
Censored
No
Updated
29 July 2026

About

You run a specialized firm as its director, researching and manufacturing goods while trying to dominate the market, in a turn-based management sim that owes a clear debt to Lab Rats 2. It's less about scenes and more about spreadsheets with a libido.

The loop is business first: balance market demand, keep your reputation intact, and manage a roster of staff who need to perform, in more ways than one. Expeditions send characters out into the field, and outcomes there tie back into how your firm grows over time.

Underneath the management layer sits a genetics and breeding system, letting outcomes from expeditions and staff pairings produce different offspring types, including hybrid variants. It's a simulator that expects you to think about logistics as much as anything else.

Changelog

v0.3.2.5
  • Expeditions: Added a mechanic where NPCs can return pregnant from exploring.
  • Genetics: Implemented Hybrid Offspring (Goblin, Orc variants, etc.).
  • Content: Added more dialogues and new animations.
  • System Fixes: Resolved PC resolution settings, ingredient saving persistence, and social system bugs.
  • Gameplay Fixes: Patched issues with expeditions, milking efficiency, and milk expiration tracking.
v0.3.2.3
  • System: Animations and facial expressions are now fully integrated into the dialogue system.
  • Gameplay: Added new NPC personalities and preferences.
  • UI: Rearranged the NPC interaction menu and added tooltips for HUD icons (both android and PC builds).
  • Adult Content: Refreshed climax/orgasm dialogues, plus new animations and lines.
  • Balance: Temporarily removed the Affection Cap while stories are disabled.
v0.3.1.9
  • Mechanics: Research is now tied to Expeditions and Ingredients.
  • Visuals: Implemented Breast Physics (reacts to hands) and fixed skin clipping.
  • Simulation: NPCs now autonomously interact and build relationships with each other.
  • Fixes : bugfixes applied to UI, Dialogues, and the Expedition loop.
v0.3.1.5
  • New Intimacy Option: I’ve added a brand new way to interact with your staff during intimate moments.
  • Visuals: Added a fresh batch of animations to go along with the new interactions.
  • Dialogues: Added new lines to keep the conversations feeling fresh.
  • The Fixes:
  • Shader Fix: Fixed a graphical glitch with the Milk Stains. They should now appear correctly on the clothes without looking strange or glowing in pink.
  • Polish: Squashed a bunch of general bugs to keep the game running smoothly.
V0.3.1.2
  • N/A
v0.3.0.9
  • N/A
v0.3.0.8
  • New 3D npc model with more breast bones
  • Production and selling system improvement
  • Bugfixes
  • more animations and dialogues
v0.3.0.4
  • Gameplay Balance
  • New ingredients, animations, dialogues, events and challenges
  • Added normal maps to character model skins. Skins look more detailed
  • Story triggers
  • Bugfixes related to save games and animation system
  • Workspace dynamics and NPC-NPC relationship system
  • Expeditions
  • Family tree, Relationship tree improvements
  • Pregnancy and Children inheritance improvements.
v0.2.9.9
  • The Fixes:
  • Milk Save Fix: Fixed a critical issue where Milk resources weren't loading correctly from save files. Your farm's production is now safe!
  • Preference Modification: I fixed the logic for how player can modify NPC preference after climaxing. It now scales properly: the chance to modify a preference increases by 10% for each climax.
  • Family Trees: Fixed several bugs with Family Tree generation. Lineages should now track correctly.
v0.2.9.8
  • Expedition System: You can now send your Researchers on expeditions! This is a new way to discover potion ingredients and obtain Love Essence. I’ll be expanding this system heavily in future updates, but the foundation is ready for you to try.
  • Visual Upgrade: I’ve added Normal Maps to the character models. This adds texture and depth to the skin, making the characters look much more realistic and detailed.
  • Auto-Relationships: The office drama just got real. I’ve implemented a system where NPC-NPC relationships auto-progress based on their preferences. Your staff will now form bonds (or rivalries) on their own!
  • Content: Added new events and dialogues to flesh out the world.
  • Fixes: General gameplay bug fixes.
v0.2.9.7
  • Dynamic Avatars: I’ve overhauled the Relationship UI. Instead of generic icons, you will now see custom avatars for your NPCs.
  • How it works: These aren't just snapshots—the system actually reads the NPC's DNA and generates an avatar matching their exact Skin, Hair, Lip, and Eye colors.
  • Farm & Breeding Fixes: Squashed several bugs in the Milk Farm and Pregnancy systems. The simulation should run much smoother now.
  • New Content: Added a fresh batch of dialogues, events, and challenges to keep things interesting.
v0.2.9.6
  • The Milk Farm: The first step in this new direction! You can now access the Milk Farm facility. Hire NPCs to work here, and (as long as they are lactating) they will produce milk automatically every day. This is the start of true industrial automation.
  • Pregnancy & Family Trees: I have added the basic framework for Pregnancy and Family Trees. This adds a generational aspect to the simulation.
v0.2.9.5
  • Lactation Potions: The "free-for-all" is over! I have introduced Lactation Potions. You now need to use the new Ingredient Unlock System to craft these potions to induce lactation in your staff.
  • Milking Improvements: Tweaked the mechanics to work with the new potion system.
  • Polish: General UI polish and fixes.
v0.2.9.4
  • Initial Release
  • Gameplay Guide:
  • ## � Essential Resources
  • Success requires a steady stream of two key resources:
  • ### Milk
  • Used as a requirement for brewing potions.
  • Production: Assign NPCs to the Livestock job role via the Employee Manager.
  • Rate: Amount produced depends on the NPC's Breast size, and Lactation status.
  • Collection: Visit the Farm. You can manually collect milk from specific NPCs or let it accumulate. Or you can manually collect via interactions.
  • Tip: Giving birth massively boosts milk production!
  • ### Love Essence
  • The magical energy required to Create New Recipes and Research.
  • Expeditions: Sending NPCs on expeditions is gains small amounts of essence.
  • Intimacy: Engaging in intimate acts with NPCs generates essence.
  • Events: Random story events may award small amounts.
  • ## � Money Making
  • Cash flow is king. Here’s how to keep the gold flowing:
  • Market Dynamics: Every potion you sell affects the market. Selling too much of one type will crash its demand (and price). Diversify your product line or wait for the market to recover daily.
  • Contracts: Visit the Contract Board to accept special orders. These offer significant bonus Money and Reputation but come with strict deadlines.
  • Automation: As you expand, hire Sales Executives. They can automatically sell your stock at the end of each day, saving you manual clicks.
  • ## Potion Making
  • Alchemy is the heart of your business:
  • 1. Creation: Use the Potion Creator to invent new recipes. Pick a Base (determines the potion type/color, more bases will be available with company tier) and mix in Ingredients (adds specific effects). Once created, assign for research and increase the mastary to 1. Production is not possible without mastary 0. Costs Love Essence.
  • 2. Production: Once mastary is above 1, assign recipes to your Production Lines. You'll need key resources:
  • Chemicals: Buy these from the Procurement.
  • Milk: Required for potions. Keep your Livestock happy!
  • 3. Research: Don't let your recipes stagnate. Use the Research Lab to level up your potions, reducing their production cost and increasing their base sell value.
  • ## Events
  • Life in the lab is never dull:
  • Triggers: Random events can occur at the start of each day or be triggered by specific conditions (e.g., low money, high employee affection).
  • Choices: Many events offer dialogue choices. Be careful—your decisions can boost employee morale, earn you money, or upset your staff!
  • ## Challenges
  • Stay focused with daily goals:
  • Objectives: Check the Challenge Board for dynamic tasks like "Earn 1000g Today" or "Brew 50 Potions".
  • Rewards: Completing challenges is the primary way to improve your Player Stats (Charisma, Intelligence, etc.) and earn extra resources.
  • Dismissal: Stuck on a hard challenge? You can dismiss one challenge per day to roll for a new one.
  • ## ❤ Inter-NPC Relationships
  • Your employees are people, too:
  • Social Web: NPCs form opinions of each other based on their interactions. Working in the same room or the same department builds bonds.
  • Impact: High mutual affection can lead to positive morale boosts and friendship events. Bitter rivalries might cause drama or mood drops.
  • Visualization: Use the **Relationship Map** to see the web of connections, including crushes, rivalries, and family ties.
  • ## ️ Expeditions
  • Expand your horizons:
  • Exploration: Send NPCs on multi-day expeditions via the Expedition Station.
  • Risk & Reward: Success depends on the NPC's Research skill. A smart explorer is a successful explorer.
  • Outcomes: Successful expeditions are the only way to discover brand-new Ingredients for your alchemy. You also earn Love Essence, a vital resource for creating recipes.
  • Note: An NPC on an expedition cannot work or be interacted with until they return. Plan your staffing accordingly!
  • Chems. Required to make potions. Can be purchased from Procurement
  • Milk. Required to make potions. Can be farmed from lactating npcs. (Lactation can be induced using a potion or getting her pregnant)
  • Love Essence. Required for research and NPC preference modifications. Can be obtained from having orgasms or from expeditions
  • Energy. Required for performing interactions. Automatically regenerate
  • Charisma skill. Modifies affection, Mood and other interaction gains. Can be increased by doing challenges (accessible from Office)
  • Foreplay skill. Modifies certain foreplay action gains. Can be increased by doing challenges (accessible from Office) and having intimate interactions
  • Lovemaking skill. Modifies gains after orgasms. Can be increased by doing challenges (accessible from Office) and having intimate interactions
  • Satisfaction. Increases productivity and energy regeneration rate. Can be increased by having intimate interactions
  • Promiscuity. Allows npc to wear more revealing cloths and opens up new dialogue options. Can be increased by having intimate interactions
  • Affection. Required to open up new dialogue/interaction options. Can be increased by dialogues
  • Influence. Converts temp affection to affection based on the value percentage. Can be increased by potions
  • Mood. Required for dialogue options and low mood npcs will quit from the job. Can be increased by dialogue (complementing), by potions or assigning to preferred job

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