Broken feelings
by Holeitsall
Game Details
- Version
- v0.108
- Developer
- Holeitsall
- Engine
- RPGM
- Status
- Ongoing
- Language
- English
- Censored
- No
- Updated
- 8 August 2026
About
A man is dealing with real pain and tragedy, and the game is upfront that this isn't a romance. How he copes, and how far that coping goes, is left to you.
The setup is simple: tragedy strikes, and the story follows the aftermath through his eyes. There's no sugarcoating promised here, and the game says as much itself, pointing anyone curious about the specifics to its own FAQ rather than pretending everyone will be on board with where it goes.
You steer his choices through a sandbox of locations and people, watching the story branch based on what you decide he does next. The game has apparently trimmed its own intro down, cutting side characters and maps that didn't serve the plot, so what's left is meant to move rather than wander.
Changelog
- The game is leaving the beta stage.
- General:
- Reworked Intro.
- Reduced the number of maps and minor character introductions that were not essential to the plot at this stage.
- Some dialogues and information have been pushed to future updates.
- Increased character movement speed during cutscenes.
- Added the ability to skip Voyeurism and Netorase scenes, corresponding to the new content filters.
- Removed the lengthy story line for Joe.
- Enhanced the skip mechanic for certain scenes. Instead of just hiding the animations while keeping the same text, skipped scenes now lead to
- an alternative dialogue path with a brief summary of what happened (if relevant to the plot) or skip straight ahead if the details aren't essential.
- Fixed various minor grammatical errors and optimized text box width for better readability.
- Added fetish filters for voyeurism, netorase, footjob, titsjob, bukkake.
- Fixed an issue where the full question text would disappear when a choice window popped up,
- now, both the choice window and the question dialogue box remain on screen simultaneously.
- All animations are now looped, and a fast-forward/skip option has been implemented.
- Increased the size of the "Next" button by two points
- Initial Release
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