The Dungeon of Desires
by EroForge
Game Details
- Version
- v0.1.4 Alpha
- Developer
- EroForge
- Engine
- Ren'Py
- Status
- Abandoned
- Language
- English, Russian
- Censored
- No
- Updated
- 5 August 2026
About
You wake up in a dungeon with no memory of how you got there, and the only way out is deeper in. Brute force gets you nowhere here; the place has a rhythm, and you either learn it or it grinds you down.
Every room and encounter costs more than it first looks like it will. The people and creatures you meet along the way aren't sorted neatly into friend or foe: some help, some use you, and a few manage both at once, which makes it hard to know who's worth trusting the further down you go.
You move through dungeon rooms as a male protagonist facing monster girls and stranger things, reading each encounter for what it actually wants before deciding how to respond. It plays out through 2D scenes rather than combat stats, with the current build covering the first floor and just starting to open up a second, forest-themed area with its own story thread and new face to deal with. Progress is slow and area by area, so don't expect the whole dungeon to be mapped out yet.
Changelog
- Short Version Info 0.1.4
- Added monster girl counter-actions
- Added 3 new player skills
- Added a new monster girl for the second floor
- Improved the quest system with active quest selection
- Added new UI animations
- Added new location animations, especially for the second floor
- Added skill descriptions on hover
- Added status effect descriptions on hover
- Adjusted item unlock prices
- Adjusted combat balance
- Added visual effects improvements
- Added the first experimental Android build
- Fixed various bugs and minor issues
- Short Version Info 0.1.3
- Added the first preview of the second floor
- Added a new mystical forest-themed dungeon area
- Added a new story character: Silva
- Added the first monster girl of the second floor: Pixie
- Added 10+ new dungeon events
- Added new story content connected to the second floor
- Added the first step toward expanding the dungeon beyond the first floor
- Added smaller fixes, polish, and improvements
- Short Version Info 0.1.2
- Major combat system rework
- Added a new hybrid combat structure with action selection
- Added 3 combat action types: Tenderness, Temptation, and Pressure
- Added enemy reactions to different action types
- Added a new monster girl: Arachne
- Added new locations for the first floor
- Added new animations for locations and interactions
- Added new visual improvements
- Improved combat pacing and readability
- Improved first floor enemy variety
- Added new dialogue/content elements
- Fixed various bugs and minor issues
- Short Version Info 0.1.0
- Added 30+ dungeon events, including story-related events
- Added a new Merchant questline
- Added a new animated scene with the Merchant
- Added location animations
- Added UI animations and smoother transitions
- Added notifications for new character dialogues
- Added a day and energy counter in the City
- Added visual item grading in the inventory and shop
- Added a context menu for character interactions
- Adjusted combat pacing to make battles faster and slightly easier
- Added new quests and dialogue content
- Added the foundation for future character progression and calendar systems
- What’s in the Current Version (0.1.0)
- First floor of the dungeon with a 3-stage structure
- Full Floor 1 boss encounter
- City and Tavern locations
- 6 story characters
- Basic relationship system
- New quests and dialogue interactions
- Scene replay feature
- Spicy scene with the Nymph
- 30+ items for dungeon runs
- Basic item, loot, and progression systems
- Combat based on input sequences, tempo, and stamina
- Several supported languages
- Early hub-area functionality
- Short Version Info 0.1.0
- Major dungeon progression rework
- Floor now consists of 3 stages and ends with a full boss encounter
- Added Floor 1 boss with unique visuals, animations, and combat mechanic
- Added 3 new characters
- Added basic relationship system affected by player choices
- Added new quests and expanded dialogue content
- Added Nymph scene
- Added 30+ items for more run variety
- Added City and Tavern as the first hub-area locations
- Added scene replay feature
- Added several new languages (machine translation for now)
- What’s in the Current Version (0.0.2)
- First floor locations
- 3 story characters
- 2 types of combat encounters with their own scenes
- Basic “combat” mechanics
- Early item and dialogue progression
- Short version info 0.0.2
- Visual polish + updated presentation
- More sound effects
- New dedicated rooms/locations for characters (enemies & allies)
- Reworked, more satisfying animations
- Combat improvements + new mechanics
- Expanded dialogue branches (foundation for future relationship system)
- Initial Release
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