Tales of Astel
by Zetlaff
Game Details
- Version
- v2026-02-11
- Developer
- Zetlaff
- Engine
- RPGM
- Status
- Ongoing
- Language
- English
- Censored
- No
- Updated
- 14 February 2026
About
Astel is a goblin who slips her chains and wants nothing more than to open a shop and sell things like a normal person. The universe disagrees, and what follows is a dark, absurdist story where irony and death keep crashing her plans.
Each chapter throws her against something bigger than her: nature, death, time, isolation, the thing that made everything, and whatever sits past all of that. The path is dressed up as a simple journey but keeps peeling back curtains onto worse and stranger rooms.
You guide Astel through a sandbox built around turn-based fights, a handful of real choices, and secrets tucked behind walls that clearly don't want to be found. A gallery unlock becomes available once you've seen the story through, for anyone who wants to revisit the encounters without replaying the whole climb.
Changelog
- Initial Release
- Fixes
- Fixed memory leak. The issue should now be resolved or at least significantly reduced.
- Fixed a softlock during battles.
- Moved the quest note for the marinade quest to a more visible location.
- Minor dialogue adjustments and added hints for obtaining the Journal.
- New
- Added several new items.
- Added a new achievement.
- Gallery unlock option added: after finishing the chapter, you can unlock all scenes in Astel’s room.
- Controls
- E – Open Inventory
- P – Load Menu
- Shift (during dialogue) – View dialogue history
- H – Hide dialogue window
- Q – Fast text skip
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