SYNN:Labs
by The Lizard Factory
Game Details
- Version
- v0.5.18
- Developer
- The Lizard Factory
- Engine
- Unity
- Status
- Ongoing
- Language
- English
- Censored
- No
- Updated
- 20 July 2026
About
A scientist buries an experiment deep underground and hands you the keys, which means you're the one feeding it chemical compounds, checking its vitals, and hoping it doesn't mutate into something you can't control. The tone stays clinical even when the subject isn't.
The setup is simple: a growing creature, a growing list of things that can go wrong with it, and you deciding what goes into its body next. Manage its needs, handle whatever injuries and mutations pile up along the way, and keep it stable enough to stay obedient. Get it right and you end up with something dangerous that still answers to you as its creator.
Play revolves around that management loop rather than any wider plot, checking on the creature, adjusting its care, and watching it change shape as a result. It's less about escaping the lab and more about seeing what you end up growing in it.
Changelog
- Some people reported some strange issues with our Android build, so we put together some test devices and pushed out a patch that should hopefully fix it.
- Quickpatch v.0.5.18:
- There is now a dedicated button on the top of the screen to access the escape menu on mobile.
- Reworked the connection flow for Patreon for Android users.
- Tweaked some touch interaction systems to catch some corner cases.
- Text can now be hidden during naughty scenes, both in dream sequences and in endgame.
- The end game zoom focus has been adjusted slightly to get more focus on the creature-on-scientist action.
- The touch button no longer appears during dream sequences and endgame animations.
- The moan volume slider during the endgame now syncs if the player has altered moan volume in the main menu settings.
- Growth is now highlighted in red if nearing dangerous levels.
- Fixed corner-case issue where growth tracking would appear twice in the status bar.
- New orgasm steps and post-coitus steps added to all 5 endgame animations.
- Orgasm and post-coitus animation steps added to solo masturbation scenes.
- Some minor cleanup in the pixel art.
- Fixed some phrasings in the tutorial.
- Added different orgasm audio based on mouth open/closed.
- Added creature orgasm goop audio.
- Fixed a bug where two days passes instead of one when going to sleep.
- As a added thing, you can now contact your supervisor on day 2 and ask for access to ALL the chemicals, as a little nifty pro-gamer tip to you all. Full changelog
- N/A
- New creature : The Gargolax - A big and strong winged monster.
- New night masturbation scene : Thoughts of power.
- Rephrased a handful of game mechanics.
- Shined up the chem dispenser a bit.
- New game feature : Remove genetic nodes already unlocked.
- Bunch of smaller tweaks and fixes.
- Previous end scenes can now be replayed, so you can relive the moment.
- Fixed some black-screen-of-death issues for the end game.
- Shift-to-walk-fast have been slightly tweaked.
- Cleared up a bunch of typos.
- Initial Release
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