Smallwood
by Parallaxzero
Game Details
- Version
- v0.5.0
- Developer
- Parallaxzero
- Engine
- Ren'Py
- Status
- Ongoing
- Language
- English
- Censored
- No
- Updated
- 23 July 2026
About
Clark is just a kid in Smallwood, Kansas, until it turns out his real family isn't from Kansas, or Earth. The game plays it straight as parody: alien heritage, a hometown full of secrets, and a mission Clark never asked for.
Underneath the superhero setup is a fairly small story. Meteor-powered threats keep surfacing around town, and Clark can lean on a darker alter-ego to deal with them, but that power doesn't come free, and the cost keeps catching up with him between chapters.
Day to day, it's point-and-click visual novel structure: school drama, investigating whatever the latest meteor incident stirred up, and choices that push Clark's double life forward while the rest of Smallwood carries on its own busy, nosy little dramas in the background. There's also an in-game music player and a dedicated music room, which is more infrastructure than most parody VNs bother with.
Changelog
- Added Chapter 7 (11101 words)
- Added New Textbox system
- Added New Choice Buttons
- Added a Music Player system (shows in the main menu and in-game)
- Added a Music Room (supports most standard hotkeys)
- Added 2 New Tracks: 'Man of Tomorrow' and 'More Than Human'
- Added 53 New CGs
- Added 5 Character Sprites
- Added 2 Minigames
- Added option to change Dialogue Text Color (also supports hex color)
- Technical Improvements:
- Updated Ren'Py to 8.5.3
- Added a custom colorpicker for dialogue text
- Added proper text input support for all platforms that supports the most common features(copy, paste, select etc.)
- Added Chapter 6 (14734 words; longest so far)
- Complete Menu Rework
- Added 2 New H-Scenes
- Added 57 New CGs
- Added 6 Character Sprites
- Added 2 Minigames
- Added a Presplashscreen
- Added a customizable 'Navigation System'
- Added option to change 'Dialogue Size' (Small, Medium, Large)
- Added option to change 'Textbox Shadow Opacity' (0-100%)
- Added option to change 'Font Style'
- Added 'Reset to Default' option
- Menu Rework:
- Added New Main Menu (21 CGs)
- Added New CG for Submenus (30 CGs)
- Reworked all Submenus layouts (Preferences, Archives, Save, Load, About, History)
- Save & Load pages now have a 5x4 Grid (an additional 16 slots per page)
- Technical Improvements:
- Added custom gaussian blur shader
- Added value readouts to preferences sliders
- History page now uses the custom 'name' styling for each character
- "Mute All" now says "Muted" when toggled
- Added Chapter 5 (11856 words)
- Added 2 H-Scenes
- Added 2 New Characters
- Added 26 Character sprites
- Added 106 New CGs
- Reworked Most CG and improved dialogue in the Prologue
- Redesigned Sheriff Miller's appearance and sprites
- Improved Narration across all chapters
- Retouched 'The Torch Office' CG to improve dialogue visibility
- Replaced 1 Pete 'talk' sprite
- Replaced 'Kent Barn Interior' and 'Loft' CGs
- Replaced 'Kent Kitchen Night' CG
- Replaced 'The Talon' exterior CG
- Replaced All 12 Hand CGs
- Technical Improvements:
- Improved Gallery by adding: Thumbnail blur, Non-MC Tags and Names of each character in a scene
- Added "quiet" dialogue variant which allow characters to speak, without triggering their "talk" sprite(useful for things like: "hm", "..." etc.)
- "image_scene" CDS now supports "with" statements
- Added Chapter 4(~8000 Words)
- Added 4 small Minigames(16 CGs & many 'hotspot' buttons)
- Added 37 New CGs
- Added 8 New Unique Character Sprites
- Added 1 New Character
- Added New Game Logo(A Stylized S)
- Technical Improvements:
- Added customizable 'hotspot' buttons that uses invisible click zones defined by exact screen coordinates (rectangles or polygons), this replaces many button overlays that require CGs, thus saving space.
- Added logic that automatically handles prefixes for any CG type, allowing me to use any prefix for any CG without them being predefined.
- Replaced 139 Character Sprites
- Replaced CG in 7 H-Scenes
- Replaced 74 CG/BGs
- Improved Dialogue in all Chapters
- Added Theme Song 'Save Me' (homage to the original)
- Technical Improvements:
- Updated to Ren'Py 8.5.2
- General code cleanup
- Added ability to paste the gallery code on Windows
- Reworked 'Avoid Non-MC' option to be even more restrictive
- Added a universal 'skip' framework for minigames
- Reworked Entire Prologue(dialogue & CG)
- Added New Game Icon(for all platforms)
- Added a Completely New Main Menu(24 CGs)
- Added a "Start Menu" before starting a game
- Added a New track
- Added 47 New CGs(a lot of BGs have been remade)
- Reworked 9 CGs
- Reworked Narration in Chapter 2/3(reads more naturally now)
- Added additional Dialogue to Scenes(Chapter 1)
- Technical Improvements:
- Added option to Avoid Non-MC Scenes(highly requested; can be toggled mid-game)
- Added a CDS for panning in NSFW Scenes(works for my 2 primary resolution types)
- Added a CDS for reusable CG button screens
- Faded out music when entering a game(might add a more in-depth music system at some point)
- Added Chapter 3 (~10000 words)
- Added 3 H-Scenes
- Added 4 New Characters
- Added a New Minigame
- Added 38 New Unique Character Sprites
- Added 61 New CGs
- Fixed a Pete sprite being displaced
- Technical Improvements:
- Added multiple Creator-Defined Statements for the conversation system
- Added short defs for more commonly used transitions
- Added Android Support
- Added MacOS Support
- Added a New Sprite system
- Reworked the Conversation System (works better with native Ren'Py functions; More Scalable)
- Added 118 New Unique Character Sprites
- Added 13 New CGs
- Added Age Verification Splashscreen
- Added New Save/Load menu (vertical page viewer)
- Added Auto-Hide functionality for the Quick Menu(more immersive)
- Added New "Wall of Weird" location CG
- Added New "Barn Loft" location CG
- Added New Lex and Clark handshake CG
- Updated "Luthor Mansion" location CG
- Reworked Dialogue and Interactions in Multiple Scenes
- Fixed Multiple Typos and Grammatical Errors
- Added Chapter 2 (9000+ words)
- Added 2 H-Scenes
- Added 28 New CGs
- Added "Backstory" tab to the "About" section in the main menu
- Added "Continue from Latest Chapter" option when pressing "Start"
- Added "Time Tracking"(this is more of a dev thing allowing me to more easily track how many days have passed)
- Replaced "Kent Farmhouse" location CG
- Fixed incorrect names for a few CG definitions
- Fixed incorrect CG calls in Chapter 1
- Fixed 2 continuity errors in Chapter 1
- Initial Release(Prologue & Chapter 1)
- 13570 words
- 3 H-Scenes
- Gallery Code:
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