Path of Sorrow and Pleasure
by A la Ethereal
Game Details
- Version
- Technical Demo 0.1
- Developer
- A la Ethereal
- Engine
- Unreal Engine
- Status
- Ongoing
- Language
- English
- Censored
- No
- Updated
- 21 March 2026
About
Roderick is an adventurer walking into a world under threat from some dark force, and the game splits its time between grim fights and quieter, kinder moments. He picks up allies along the way, each with their own skills and stories, and the group's survival depends on how well they hold together under pressure.
The plot follows Roderick and his companions as they piece together what this darkness actually is, making choices that shape both the fights ahead and the bonds between characters. It's framed as a genuine journey rather than a string of unconnected encounters.
Play leans on RPG structure: exploring a threatened world, building relationships with companions, and facing trials where decisions carry weight into later battles. This is an early technical demo, so treat it as a first look at the world and cast rather than a finished campaign.
Changelog
- First Technical Demo Release
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