NPC Tales: The Shopkeeper
by D.mon Games
Game Details
- Version
- v0.45
- Developer
- D.mon Games
- Engine
- Ren'Py
- Status
- Ongoing
- Language
- English
- Censored
- No
- Updated
- 2 July 2026
About
The hook is that the player character breaks the fourth wall the world doesn't know exists. Other characters wait for inputs, cues, gameplay triggers; you can just walk up and act. That gap between how NPCs behave and what you're actually capable of doing is the whole point of this demo, framed here through a shopkeeper who reacts to your presence in ways the rest of the "cast" mechanically can't.
As a point-and-click slice, you spend the time poking at the shop environment, working out which actions actually register versus which are just scenery, and pushing on the seams between scripted NPC behavior and the freedom the game keeps hinting you have. It reads as a proof of concept for a bigger free-use sandbox rather than a finished loop, so don't expect much beyond this one interaction to be fully built out yet.
Changelog
- The Adventurer v0.1.0
- Added Live2D combat avatar animations
- Clover clothing state is now reflected in her combat avatar
- Added fireball and thunder strike spell scrolls to the shop
- Added mage staff weapon to the shop
- Added Charm and steal Skill books to the shop
- New combat mechanics
- New VFX animations added to combat
- Bug fixes
- Live2D animations have been added to the combat for enemies and Clover, unfortunately I’m struggling a bit to figure out how to play attack and hit animations, so for right now, they’re all only in their idle state. Additionally, Clovers clothing state is reflected in her combat avatar.
- You can now purchase the mage staff alongside fireball and thunder strike spells to use during combat. You can also purchase two skill books to learn steal and charm. Both can be used during combat, later they will have effects on the free use aspect of the game. Charm has a special animation when triggered, for now it’s only depicting one character, but will later display the targeted one.
- 2026-05-04
- Added Side Stories
- NPCTales The Adventurer - v0.0.9
- New restrain spell across all characters.
- New animations and interactions.
- New poses
- Rory event dialogue updates
- Added quality of life feature
- Bug fixes
- Added Penetration interactions for the new Rory restrain poses
- Added new interactions
- Added new Animations
- Minor bug fixes
- Added Seraphinna tentacle restrain
- Added Rory tentacle restrain
- Added new interactions
- Added new animations
- Bug fixes
- N/A
- 2025-08-13
- Added Side Stories
- NPCTales The Adventurer - v0.0.5
- NPCTales Character Previews v0.0.1
- Added Rory penetration
- Added Rory moneyshot
- Added new interactions
- Added new animations
- Bug fixes:
- In this version, penetration interaction have been added with their respective climax animations for Rory's suspension pose.
- As with the magic animations, I tried to make the penetration animations a bit more dynamic by drawing each frame by hand,
- so let me know your thoughts on them. Additionally the money shot interactions have been enabled as well as all their animations.
- Added new restrain spell for rory
- New interactions added
- New animations added
- Bug fixes
- Meet Clover
- Added restrain spell to Seraphinna (Town Guard)
- New interactions added
- New animations added
- bug fixes
- Added new restrain spell
- Rory event update
- New interactions added
- New animations added
- UI update
- Bug fixes
- New interactions added
- New animations added
- UI update
- Bug fixes
- New interactions added
- New animations added
- Bug fixes
- New restrain pose (Miriel working)
- New interactions added
- New animations added
- bugfixes
- Added new restrain spell
- Rory event update
- New interactions added
- New Animations added
- Rory event update
- New interactions
- New animations
- New gestures added
- Combat mechanics overhaul
- Added character stat modifiers
- Bug fixes
- Rory event continuation
- New interactions added
- New animations
- Updated mechanics
- Inventory update
- Interface update
- Code optimisations
- Bug fixes
- New character added
- Added new events
- Added additional hairstyles
- New animations
- New Interactions
- New items added
- Added day skip function
- Updated cleanup mechanics
- UI update
- Updated inventory
- Bug fixes
- UI Overhaul V2
- Added restrain spell to shopkeeper
- Added "delivery" Mechanic
- New animations
- Updated combat mechanics
- Added clothing reset cheat
- Bug fixes
- UI overhaul V2
- added new mechanics
- added new interactions
- new animations
- updated combat mechanics
- added clothing reset cheat
- bug fixes
- UI overhaul:
- With the new mechanics I've updated the user interface to make things less cluttered and more intuitive, so please let me know your thoughts!
- New interactions:
- You can now use the restrain spell on the shopkeeper
- will change depending on layers of clothing
- You can now make "deliveries" when player lust is close to full.
- 3 locations for shopkeeper + 2 in observation mode
- 3 locations locations for guard (a bug has this one disabled, sorry! Will be fixed soon! )
- added cleanup mechanic
- added combat mode
- added new character (Seraphinna)
- added new weapons
- added new interactions
- added new animations
- updated inventory
- added new items
- updated user interface
- bug fixes
- added “observation mode”
- UI overhaul
- new facial expressions
- new animations
- new interactions
- added sound effects
- added journal and map preview
- Updated flavour text
- updated reaction bars (work in progress)
- bug fixes
- Initial Release
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