I Was Enslaved by an Evil Witch and Turned into Her Maid!
by Dahakma
4.5 (3 votes)
HTML
v0.4.3.02
Game Details
- Version
- v0.4.3.02
- Developer
- Dahakma
- Engine
- HTML
- Status
- Ongoing
- Language
- English
- Censored
- No
- Updated
- 29 March 2025
About
An arrogant aristocrat mouths off to the wrong witch and wakes up as her maid, complete with a new body and a mistress who intends to make full use of it. The punishment is the point here, so expect humiliation, chores, and a fair amount of gloating from the woman now in charge.
Play consists of managing the household under your captor's thumb, working through text-based scenes and puzzle-like tasks while alchemy and quest lines gradually expand what you can do and see. It's a slow, text-heavy grind toward degradation dressed up as domestic service, with the transformation angle played for both discomfort and its own dry humor.
Changelog
v0.4.3.02
- fixed the issue with Firefox browser
v0.4.3.00
- alchemy - potions to transform body & related events and quests
- new smartphone GUI - the game is now (almost) playable even on smaller screens
- new events with Adriane, Briggite, Valerie, Lada and magister Farrow
- books
- cooking & decorations & weather system improved
- many minor improvements & countless bugs fixed
v0.4.2.00
- 3rd chapter
- sewing & creation of own clothes
- cooking reworked
- new events
v0.4.1.04
- punishments for failing to do the chores
- few minor evening events
- jewellery
v0.4.1.03
- reported bugs fixed
v0.4.1.02
- town; shops, tavern, Briggite, Valerie
- meadows; farm, mill
- money & prices reworked (WIP)
- cooking system (WIP)
- slightly improved inventory
- slightly improved room descriptions
v0.4.1.00
- reworked intro and the first chapter
- the story was expanded and restructured
- alternative start with a female character-
- more interactions with the Evil Witch
- weather system
- almost historically accurate clothes
- system to autowear clothes based on preferences
- clothes are getting dirty and have to be washed
- button to disable clothes getting dirty so they do not have to be washed
- every NPC has an avatar
- fast travel system (fully enabled in the second chapter)
- countless improvements all over the place
- powerful devmode allowing to change almost any game variable and constant (atm Patreon-only)
v0.2.9.735
- even more bugs fixed
v0.9.73
- Yolanda's quest finished
- minor improvements to clothes
- countless bugs fixed
v0.9.72
- fixed major bug which caused triggering the evening event twice but displayed it to the player only once (resulting in possible skipping of events)
- fixed a few minor bugs and typos
v0.9.71
- sabbath
- troubles with the mayor
- more content with Vesna
- introducing Valerie and Yolanda
- second master Farrow's visit, Adriane needs another advice
- giving blowjobs for money
- more customisable furniture
- 0.9.562
- reworked the forest
- new events there
- few other new events
- tentacle plants, Dwarf Emporium, veelas
- many bugs fixed
- 0.9.53
- the tower is visited by Robert Edwine, Brigitte and Master Farrow
- few other new events
- new pipe-fixing minigame
- the witch has a new pet
- masturbation
- many minor clothing-related improvements
- improved jewellery
- the difficulty of minigames adjustable
- 0.9.45
- working as barmaid expanded, few random events, tips calculated based on worn clothes
- batslaying minigame
- flowers
- dimensions of created clothes could be adjusted
- experimental system calculating the sluttiness of the outfit
- hairstyles work better, if you have a comb they could be changed in the makeup menu
- minor visual improvement (slight fade-in, popup has a shadow)
- many, many typos and bugs fixed
- 0.9.37
- vermin whacking at the farm not working in Firefox fixed
- farm accidentally blocking the way to the town fixed
- I hope I fixed all bugs with Random outfits and saving Outfits
- Random outfit renamed to Random clothes to avoid confusion (it picks from random single garments, not random outfits), now it can handle dresses and belts too
- fixed skill overflow issue; the number of necessary experiences to advance to a higher level raised
- 0.9.35
- game engine was reworked
- dynamic avatar drawer updated
- new unequalled inventory system
- inventory features are added as are clothes sorted
- makeup
- saving system improved
- tower more interactive (minor things like fireplace, mirror, curtanis)
- new minigames (reorganising crates, sorting books, hunting ground squirrels)
- new events (visitor, earrings, makeup, etc.)
- rooms are gradually getting dirty again
- clothesmaking, clothes now have quality and fabric
- spellcasting
- alchemy, two transformations
- doing laundry
- cooking (experimental)
- more shops in the town, farm
- font in minigames changes from Arial to Verdana
- emergency teleport in case you get stuck
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