HOLLOWWALD
by Leaf Geometry
Game Details
- Version
- v1.00
- Developer
- Leaf Geometry
- Engine
- RPGM
- Status
- Completed
- Language
- English
- Censored
- Yes (Mosaics)
- Updated
- 8 August 2026
About
San is living a quiet life at the Church of Dawn when an angel named Emnal shows up and names him an Envoy of Wena, which is less an honor than a one-way ticket into the Hollow Land. The tone stays sincere about the mission even as the world itself is being eaten alive.
With Emnal guiding him, San pushes into territory being slowly consumed by the Hollow, working toward the place where the Hollow Dragon sleeps. The corruption spreading through the land isn't just scenery; it shapes who he meets and what they've become along the way.
Play is turn-based combat woven through roughly 25 hours of exploring, side events, and a main story you can check the objective for at any point. Saving is allowed almost anywhere, losing a fight costs nothing, and once you reach the ending a New Game Plus carries over nearly everything so you're not stuck replaying to see what you missed. There are no H-scenes gated behind multiple playthroughs, and the message system lets you skip, auto-play, or dig through the backlog if you'd rather not slow down for dialogue.
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