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Hazelnut Latte cover 0.15.4.1 Unity – Unity adult game by Rad Lord free download

Hazelnut Latte

by Rad Lord

3.5 (47 votes)
Unity v0.15.4.1 Unity

Game Details

Version
v0.15.4.1 Unity
Developer
Rad Lord
Engine
Unity
Status
Ongoing
OS
Language
English
Censored
No
Updated
29 July 2026

About

A barista named Hazel pulls the first shot, and what happens after depends entirely on what you order. Espresso, frappe, or the house special — the drink you pick sets the tone for whatever follows between you two.

There isn't much of a plot beyond that first counter meeting. The game builds outward from it, drifting through café encounters and the wider cast that circles around Hazel and the protagonist, with the usual sandbox freedom to poke around town between conversations.

You spend most of your time making small talk and small decisions, choosing dialogue and coffee orders that steer the relationship rather than following a fixed script. Progress comes slowly, in short episodes with a bit more added each update, so don't expect the whole menu on day one.

Changelog

v015.4.1
  • Changes
  • We now ask if you would participate in a feedback survey at the end-of-episode message from Rad. It's not compulsory, but we thrive on feedback from the community.
  • The intro blurb should be slightly faster to get through now.
v0.15.4
  • New Content:
  • 6,729 words added. (28,720 total)
  • Average reading time: 27 minutes.
  • Reintroduction to a certain character
  • Animated Sprite for 1 character
  • 1 New Locations w/ 5 Backgrounds
  • 2 Static Cinematic Moments
  • 1 Animated Cinematic Moment
  • All Hazel CGs are now animated
  • 1 Lewd Scene
  • New Music
  • End of Ep 1
  • New Features:
  • Reimplementation of the Android Adaptive Performance package to try to optimize the performance for a range of Android users
  • Changes:
  • Changed texture import settings to (hopefully) make a lot of textures less blurry
  • A huge rework of the code, integrating Spine2d for our characters. This enables us to be more flexible in how we implement our animated characters in the future and helps us address buggy behavior. Performance-wise, it will largely play the same, but you should hopefully witness fewer ‘janky’ animation transitions. Also allowed me to finally fix the notorious issue with Max not properly discarding the cigarette.
  • Implemented two (2) missing animated CGs for Hazel at Cafe Estro
  • This was supposed to be in the last update, but there was some miscommunication, and they were not ready yet. Now they are in the game.
  • Fixes:
  • (android) Fixed a setting to make the intro splash screen disclaimer properly render on smaller Android screen sizes
  • (android) Adjusted the loading screen to not bleed out on the sides of wide-screen Android monitors, which left the negative space with the edges painted by the loading screen texture
  • Changed the physics settings on Spine2d characters that greatly reduce the impact of sliding on moving parts, so no more hairs and ties flying horizontally as characters move across the screen
  • Removed unnecessary shadow casting of certain spine2d models
  • Max’s cigarette finally stays gone!
  • Issue with Receptionist not coming back rectified - related to scene loading
  • Press H to Hide UI is back!
v0.15.3
  • New Content
  • 2,259 words added. (21,991 total)
  • Average Reading Time: 10 Minutes.
  • Reintroduction to a certain character.
  • Animated Sprites for 3 characters.
  • 6 Static Cinematic Moments.
  • 2 New Locations.
  • Conference building lobby.
  • Conference room.
  • New Features
  • Continue Button! Finally up and running. Will check your save file folder on loading the start menu, and if it finds a save file, it will let you load the most recent save immediately.
  • Point and Click navigation: Some scenes will let you click around to explore the scene you are in. Some things you click will start a dialogue, or progress you to the next part. Right now, it’s just the reception.
  • Changes & Fixes
  • Reworked the main menu and save and load screen for more stability. Under the hood, changed the script to be more maintainable. Performance will not be noticeably different.
  • Now the confirmation box should properly appear when overwriting or loading a save file.
  • Dialogue skipping is a little faster now. We’ll keep fine-tuning it until it’s just right.
  • Moved the notification messages so they no longer overlap with other UI elements.
  • Changed some of the old background music tracks around, which affects a few of the scenes in the earlier chapters.
  • Increased the clickable area in the save and load menu to make it feel more responsive.
  • Text skipping is rewritten so it skips with more consistent timing and not before the text line is displayed, allowing the player to spot-check their place in the script.
  • Fixed some UI overlap issues, particularly around the character creator and name input menu.
  • When the dialogue is hidden, clicking no longer advances the dialogue.
  • Volumes of previous play sessions are now retrieved and applied at the start of the game instead of when opening the options menu.
  • When loading the game, it now correctly applies the volume settings of the previous play session (if there was one).
  • Corrected some typos (Nemtek was corrected to Nemtech).
v0.15.2
  • New Content
  • 7,467 words added. (19,732 total)
  • Average Reading Time: 30 Minutes.
  • Introduction to Hazel.
  • Animated Sprite for Hazel.
  • 4 New Locations.
  • Cafe Estro Exterior
  • Cafe Estro Interior
  • Cafe Estro Counter
  • Cafe Estro Bathroom
  • 1 Animated Lewd Scene.
  • 3 Static Special Moments.
  • 4 New Music Tracks.
  • New Features
  • Added a fast-forward skip button.
  • Added on-screen buttons for navigating the game:
  • Autoplay, fast-forward, hide UI, Options Menu, Save menu (shortcut), and History menu (shortcut)
  • The buttons right now are place-holders.
  • Confirmation box when saving over an existing slot (in case you missclick)
  • Mouse and keyboard users can right-click to open the save menu, press the escape key to toggle the options menu, and use the middle mouse button to toggle UI elements.
  • Added a changelog to the main menu, so you can see what’s been going on. Click the version number to open the changelog list.
  • Changes & Fixes
  • The player character’s face is back for dialogue choices!
  • Replaced the existing preview general romance track by Lolurio with the complete version.
  • Changes to the structure of the in-game menu to accommodate the addition of on-screen buttons. Shouldn’t really have much of an impact on performance.
  • Changed the script surrounding displaying dialogue: we now have a short fade-in time (linked to the player's face sliding in again), and until the fade is done, you can’t make a dialogue choice. This will prevent accidental selection when clicking forward.
  • Changed some audio files to be streamed instead of decompressed on load. Might reduce some memory use.
  • (Android) The system bar is now being hidden while playing the game
  • (Android) Display settings in the settings menu are now hidden when playing on an Android device
v0.15.1.1
  • Features
  • You can now click just about anywhere on the screen to advance dialogue. Clicking the menu button is the exception. Also you can't advance dialogue by clicking while inside the options menu screen.
  • Changes
  • To reduce the amount of assets loaded at once when starting or loading a game, now most menu assets are no longer preloaded, and instead are loaded when they are accessed. This should reduce the amount of memory required to load beyond the start screen, and probably minutely reduce load times. I hope this will fix the issue for players with older android who experience a crash to screen. Will keep trying to improve this in the future.
  • MacOS builds are now built in a Linux environment, so now the game comes with a working launcher! No longer do macOS users need to use the terminal to generate a launcher any more. You may still need to go into your 'Security and Privacy' settings to permit HazelnutLatte.app to launch. Trying to figure out why that doesn't work.
v0.15.1
  • New Content
  • 2,489 words added. (12,265 total)
  • New scene with Dave and Greg.
  • Animated Sprites for Dave and Greg.
  • 3 New Locations.
  • Newhaven Office Exterior
  • Newhaven Office Interior
  • Player's Newhaven Apartment
  • 1 Static Lewd Scene with 8 images.
  • Added 2 new animated CGs to The Galli.
  • Added a pop-up image for the Charlene scene.
  • Player Phone asset implemented (with skin tone changes).
  • Use Spacebar to advance dialogue.
  • Click anywhere on the screen to advance the dialogue.
  • Added an intro splash screen with a disclaimer, and to remind you, we don’t use Generative AI.
  • Updates and Fixes
  • Improved word choice during a Max scene. (Changing Promiscuous choice.)
  • Adjusted Max CG in van.
  • Fixed a visual glitch with Jeze in the main menu.
  • Upgraded from Yarn Spinner 2.5 to 3.1.
  • Reworked save system to facilitate Yarn 3’s new data serialization. As a result, old saves will not work! This system may need a rewrite by the next update.
  • Changed variables to use enums, which Yarn 3 finally introduced - also a reason why we can’t reuse save files. Old variables have been changed.
  • Extensive separation of script file to delegate work to the game objects actually carrying them out (this probably won’t noticeably improve gameplay, but it makes the game much more scalable as we continue development). This is almost a complete rewrite of the old visual novel core script file.
  • In-game, Save/Load is now one button in the menu. You can then go between the tabs to save or load.
  • Changed how we present spine animation in-game: instead of snapping into view, we use a fade transition, which should look a bit smoother.
  • Loading in characters and animated scenes should now be smoother and not cause any tiny lags (though that was probably not noticeable before either).
  • Disabled meshes that were attempting to throw shadows. They already weren’t, but they wasted processing trying to.
  • Character mesh layer fix. An issue with character placement and movement on screen led to them not updating which render layer they should exist on, potentially causing them to z-fight. This should no longer happen.
  • Saves were not correctly storing where characters were standing. As a result of the fix above, when you load the game, they will always appear where they should be.
  • Saves no longer store the last voice that was played on loop, which caused an issue in the Max scene where his orgasmic moaning would start playing again on load.
  • Reworked the loading system, can now save and load at dialogue choices (so far not noticed any bugs)
  • Player name bugfix: if a player (for whatever reason) gives themselves the same name as an existing character, the other character won’t animate, speaking instead of the player.
v0.15.0.3
  • Fixed the issue where the player doesn't show up during the Charlene VIP room scene.
  • Set minimum targeted Android API to level 26 (Android 8.0 'Oreo'), down from Android API level 29 (Android 10). This should make the game compatible with Android phones from 2017 onwards. If we ever want to get this game on any app store, we will need to change it back to Android 10.
v0.15.0.2
  • Linux port + MacOS port (assuming it works this time)
  • Fixed issue with the wrong face colour being applied in the Max kissing scene, depending on what face type you selected in Character Creator
  • Slight fix in how we retrieve player appearance for animated scenes. Won't noticeably improve performance, but will make it easier to work with in the back-end
  • Fixed player name being displayed in the dialogue box instead of the nameplate during the Max scene.
v0.15.0.1
  • Android port
  • Name error for Max scene (said POV instead of the player's name)
  • Redid the rendering system so the fade out does not black out the options menu button. There might be some graphical quirks left, but I ironed out as many as I could
  • The game should now enforce a strict 16:9 resolution, which should stop graphical shenanigans in the case that you are using ultra-wide monitors or a square one.
  • Fixed an issue with the loading screen so you couldn't tell that it was actually loading. Now you should see some text that animates, giving you an idea of whether something is happening or if the game froze.
  • Reduced loading times from Main Menu to Main Game by a homeopathic amount
v0.15
  • Switch from the Ren’Py game engine to Unity.
  • Game Reset to Episode 1.
  • 9.5k Word Count.
  • Two new characters: Max & Charlene.
  • Lewd scenes for both.
  • Newhaven Nightclub revamped & renamed.
  • New score by Lolurio.
  • Animated Sprites, Cinematic Moments, & Lewd Scenes.
  • New UI & Menus.
  • Character Creator.
  • Old Renpy Changelogs
v0.14.2 Changelog
  • Bug Fixes
  • Added a small delay to clicking on an ingredient during the coffee minigame to prevent players from double-clicking and selecting the wrong ingredient.
  • Fixed a bug where a variable prevented you from texting Robbie.
v0.14.1 Changelog
  • New Content
  • Added a 2,500+ word scene.
  • Added 3 Gallery Unlocks, bringing the total to 100.
  • Updated Content
  • Updated character gallery menu.
  • Removed movie theater from the map.
  • Various inconsistencies and typos were fixed throughout.
  • Bug Fixes
  • Fixed the bug where some players attempted to close the phone, but it would remain on the screen over the map. (We cannot replicate this in-house, but we think we fixed it.)
  • Fixed a bug where, on some devices, customers at Cafe Estros never went away.
v0.14 Changelog
  • Changelog
  • Hook Up Character: Finn, voiced by PaperPlaneBomber.
  • Story Scenes with Jeze, Robbie, Hazel, Vera, and Finn.
  • Sprite Pose for Jeze.
  • Lewd Scenes for Hazel, Robbie, and Finn.
  • Lewd Scene with Hazel is repeatable, and so is the Shower Scene from Episode 4.
  • Lewd Scene with Robbie is repeatable, and so is the Couch Scene from Episode 4.
  • Added 1 Small Talk for Jeze, 1 Small Talk for Hazel, and 3 Small Talks for Robbie.
  • Added movie hangout dates for Hazel and Robbie at their apartment. 3 for each and 2 together.
  • Locations: Hazel's Apartment & Behind Noto's Restaurant.
  • 17 New Gallery Unlocks.
  • Episode 6 Word Count: 58k+ words
  • End of Episode 6 & Final Ren'Py Build.
  • Updated Content
  • Remastered Robbie's sprite to fit better with other characters and adjusted his face to be more symmetrical.
  • Redrew the Hazel and Robbie couch scene from Episode 4 and meeting Jeze from Episode 2.
  • Redrawn/edited backgrounds: Newhaven Office, Noto's Restaurant Exterior, Movie Theater Exterior, Boba Palace Table, Cafe Estros interior, counter, and behind the counter.
  • New way to unlock the Hazel/Robbie lewd scene from Episode 4 in Episode 6.
  • Changelog v0.13.3
  • Fixed Backer Code so that it works for Android devices.
  • Adjusted Backer Guided for the end of Ep 5 when Vera asks if you have a problem.
  • Adjusted Episode 3 so Mr. Noto doesn't mention the movie if you're not planning to go.
  • Known Issues
  • These issues will be fixed in v0.13.4
  • If the player is on bad terms with Jeze, they can still text in in Episode 6 as if nothing is wrong.
  • If the player is on good terms with Jeze, but not sleeping with him, watching videos can lead to not paying Mr. Noto, and him bugging into the room.
  • Changelog v0.13.2
  • Fixed Ash-Lee and Dani Tea's gallery unlocks to be the correct thumbnail.
  • Fixed bug where clicking on the SP5 in Hazel's apartment didn't work.
  • Added new sprites to the gallery for Vera, Robbie, and Jeze.
  • Changelog v0.13.1
  • Fixed bug where gallery image "Maki Explicit" wasn't unlocking.
  • Fixed bug where the Backer Code was not working.
  • Fixed bug where game tried to load image "hazelcaferedo".
  • Fixed bug where the player_name was not defined in the Jeze Bored gallery replay.
  • Fixed bug where phone wallpapers were bugged when loading a save from v0.12.4.
  • Fixed bug where "Jeze's Seat" gallery image wasn't displaying.
  • Fixed bug where save thumbnails were double the size they needed to be.
  • Added a simplified version of the coffee minigame. This is to help the Cafe and will be expanded and redesigned when we switch to Unity.
  • Added a new town NPC to Noto's Restaurant.
  • Clicking inside the cellphone during a text conversation now advances the conversation.
  • Made the headers for "Contacts," "Messages," and "Wallpaper" in the cellphone more legible.
  • Cellphone bios now show how many total "Small Talk" and "Texts" are available with that love interest.
  • Added Tay and Maki to the cellphone bios.
  • Changed how love interest cellphone stats are shown.
  • Changelog v0.13
  • Limited the number of times Vera & Hazel can make a special latte to once a day.
  • Expanded Dave's scene in Episode 4.
  • Altered Dave & Greg's scene in Episode 5 to be more ambiguous depending on choices.
  • Robbie, Maki, Tay, and Kayra have three new expressions (Annoyed, Tearing Up, and Scowling)
  • All love interests have been given the Concerned expression.
  • Maki has a slight upgrade to his body.
  • Robbie's sprite has been reworked to match the other sprite designs.
  • Vera's sprite has been reworked to match the other sprite designs.
  • All interactable characters and plot-important objects have been given a thick outline for clarity.
  • Fixed a bug where Frappy Star Employee's Sprite didn't show up when ordering a drink.
  • Fixed a bug where shadows showed up as gray blobs for certain NPCs.
  • Improved performance of Hazel's shower scene in Ep 4.
  • The game is now in 1920x1080 instead of 3840x2160 to improve performance for everyone and keep file sizes low.
  • Fixed Hazel's hair in Ep 4 shower cum images.
  • New UI elements to guide the player on where to go and what can be clicked on.
  • Changed the star on the map.
  • Fixed the Voice audio channel.
  • You no longer need to go to the player's bed to pass into the next day; you can now do it from the map.
  • Changelog v0.12.4
  • Fixed bug where Maki and Tay's gallery sprites were not working.
  • Changed Vera's dialogue in Ep 6 to reflect different relationships the player may have with Hazel.
  • Expanded the scene in Episode 4 that dealt with Robbie's gender.
  • The splash screen has been updated and expanded to confirm that the player is an adult. To ensure they see it, they need to click on every screen.
  • Changelog 0.12.3
  • Fixed bug where Vera lewd scenes in Ep 5 could not be obtained if you had broken up with Hazel.
  • Fixed bug in Ep 2 where not giving Hazel your jacket and not remembering his major didn't lead to the correct path.
  • Fixed bugs that caused the wrong clothing to show up in the gallery for Maki and Tay.
  • Removed locked clothing items from the gallery for outfits not yet in the game.
  • Changelog 0.12.2
  • Fixed bug where Boba Palace worker had a sprite missing.
  • Fixed Backer Guided to work now.
  • Fixed bug where not dating Hazel wasn't working again.
  • Fixed bug on mobile where players couldn't name their saves.
  • Changelog 0.12.1
  • Fixed Vera's Sprite in Ep 5 that was broken.
  • Fixed Future Hazel Sprite that was broken.
  • Fixed bug in Ep 4 that flipped the dialogue for going to hang out with Dave.
  • Fixed bug in Ep 5 where the single movie scene didn't show the movie being played.
  • Fixed some interactable objects to be the correct time of day.
  • Fixed bug that was causing other interactable objects to disappear when interacting with one.
  • Fixed bug where not dating Hazel wasn't working.
  • Fixed bug where, on mobile, the gradient textbox didn't work.
  • Updated Backer Guided and NSFW options to work.
  • Changelog v0.12.0
  • Dave's scene in Ep 3 is slightly expanded and altered to feature a different outfit.
  • Hazel's bathroom lewd scene in Ep 4 is now fully animated.
  • New Content
  • Introducing Free Roam.
  • Explore the map and go to different locations at 3 different times of the day.
  • Not all areas are available.
  • Player Money.
  • The Player now can earn and spend money.
  • Cafe Rank
  • Story moments and activities will level up your Cafe Rank.
  • This will be elaborated on in a future build.
  • The laptop at the Player's apartment has current rank, money, and the ability to change your name.
  • New Barista outfit for Vera.
  • New character - Greg
  • Greg has been added to Episode 4.
  • 5 New CGs for Episodes 3 - 5 to highlight key moments.
  • 2 New CGs for Episode 6.
  • Maki is introduced along with the Frappy Star location.
  • Tay is introduced along with the Boba Palace location.
  • 2 NPCs will work at Frappy Star and Boba Palace when Maki and Tay have days off.
  • Story Scenes with Hazel and Vera in the fallout of Noto's intrusion in Ep 5.
  • Story Scene with Greg to establish a new minigame.
  • Consultation Minigame at Player's home laptop to earn money.
  • 1 New repeatable lewd scene for Hazel.
  • 1 New repeatable lewd scene for Vera, and her 2 scenes from Ep 5 are now repeatable.
  • 1 New lewd scene featuring Dave.
  • You can now name save files.
v0.11.5
  • Changelog
  • Voices will now be in their own channel, so you can adjust the volume in the settings.
  • Moans will now be in their own channel, so you can adjust the volume in the settings.
  • Jeze now has animated lewd scenes in Episodes 2 & 3. He has 12 animations.
  • Dave is now animated in Episode 4. He has 17 animations.
  • Hazel has more animations! 6 animations in Episode 4. 6 animations in Episode 3. 9 animations in Episode 2.
  • Robbie has more animations! 4 in Episode 4.
  • In Episode 4, the player can now cuddle Robbie without the following lewd scene. There is a variable attached.
  • In Episode 4, cuddling both Robbie and Hazel only happens if you tell Hazel you are open to polyamory in Episode 2.
  • The Mystery Caller (you know who) is now animated in Episode 4 with 5 animations.
  • The scene with Robbie and Hazel is now animated and has 10 animations.
  • Rewrites and adjustments in dialogue in previous episodes to iron out issues or inconsistencies.
  • Fixes the issue where the Player dialogue was not showing up on the phone in the Android build.
  • The game now remembers the player's chosen name in Replays.
  • Added more free-roaming throughout.
  • Added sound effects to Episode 1. (The cup falling and entering Estros)
  • I changed the Romance route when interacting with the laptop in Episode 4 to avoid a fourth wall break.
  • Expanded the Mystery Caller Jones segment to have a variable indicating if the player wants to be fucked by her or not.
  • Expanded Dave's lewd scene to account for new animations.
  • Hazel will remember the drink you ordered in Episode 3.
  • Fixed sprites for everyone and adjusted them to take up less memory.
  • Added a scene in Episode 3 where the player can run into Vera earlier. This creates a variable.
  • Added dialogue in Episode 3 to indicate to players that they should go talk to Jeze before doing any other activity.
  • If you turned down getting drinks, the variable tracking was broken, but now it's fixed.
  • Important moments with a variable attached will be called out.
  • The gallery has been completely reworked to have character bios, sprites, and a filter for Episodes and Characters.
  • The door code moment in Episode 1 has changed along with the code.
  • Known Issues
  • Waiting for Vera's VA lines, so there is a placeholder.
  • New Content
  • SED21 has been cast as Jeze! New moans and voice lives are added to give Jeze a unique voice.
  • The Scarlet Garden has been cast as Robbie! New moans and voice lives are added to give Robbie a unique voice.
  • Added a moment in Episode 2 where the player can look at Jeze's butt during the date. Note: This has a variable assigned.
  • Locations now have people populating them. They are intractable.
  • Select environments, such as Hazel and Robbie's apartment in Episode 5, are explorable.
  • Episode 5 has 17,456 words and 4 animated lewd scenes.
  • Two new characters with 10 sprites each.
  • Mr. Noto has 34 more sprites now.
  • Hazel's sprites have been completely redone with 3 new expressions.
  • Jeze's sprites have been completely redone with 2 new expressions and 3 new outfits.
  • Gallery Images added to Episodes 1 and 2.
  • A lower-intensity version of the game is now available with a 1080 resolution. This will be the default mobile version with a smaller download size.
  • 4 new art pieces to emphasise special moments in Episodes 1 and 2.
v0.10.5
  • Corrected spelling mistakes in earlier episodes.
  • Modified gallery to emphasize natural discovery.
v0.10.4
  • Phone messaging. Now talk to other characters via text.
  • Added a variable in Episode 3 that tracks if you slept with Hazel after the movie date.
  • Added variable in Episode 3 that removes your romance route if you slept with Hazel.
  • Added a variable in Episode 3 for if you heard Jeze's story but didn't offer to help.
  • Fixed the Android issue where the in-game menu was cut off.
  • Added buttons to the main menu for "About", "Gallery", and "Scene Replay" instead of being accessible in the game. This is due to a bug where going through a Scene would give players duplicate or contradicting variables.
  • Fixed duplicate Hazel sprite in Episode 2 if you confronted him.
  • Fixed Scene Replays in Episode 3 where the replay never ends.
  • Bathroom BJ scene in Episode 1 is now fully animated with 3 different animation loops.
  • Hazel Thigh Rubbing scene in Episode 2 is now fully animated with 3 different animation loops and 1 animation.
  • Hazel's Hotel Room BJ in Episode 2 is now fully animated with 7 different animation loops.
  • Eating out Hazel in Episode 2 is now fully animated with 2 different animation loops.
  • Fingering Hazel in Episode 3 now has an animation.
  • Hazel Doggy Style in Episode 3 is now fully animated with 4 different animation loops.
  • Alternate view of Hazel Doggy Style in Episode 3 is now fully animated with 2 different animation loops.
  • Hazel Doggy Style in Episode 3 now has a post-nut animation.
  • Hazel Riding in Episode 3 now has 2 animations.
  • Added some additional dialogue to scenes where the animations have changed to accommodate the new animation.
  • Changed text in Episode 1 to hopefully mitigate the problem of players not knowing the door code.
  • Known Issues
  • During Hazel's grinding in Episode 4, two of the animations have black bars.
  • During Hazel's ride in Episode 3 the player's penis is flaccid and there is already cum on his chest.
  • New Content
  • Episode 4 features scenes with Hazel, Robbie, Vera, and Dave.
  • 160+ illustrations.
  • 20 animations.
  • 22,746 words.
  • 8 Gallery Pictures.
  • 8 Gallery Replays.
v0.9
  • New logo for the game was done by Kokman. (better than mine)
  • New main menu featuring Hazel, Jeze, and Mr. Noto! Along with some characters, we haven't met yet.
  • Menus have been moved around to simplify the main menu. Image Gallery, Replay Gallery, Help, and About are now only accessible once in the game.
  • 5k words added to the game, bringing Episode 3 up to 12,600 words and finishing the episode.
  • A whole new sequence with Jeze at the restaurant. No new lewd scenes, but you can now do lewd stuff with Jeze with rewritten dialogue. (this is for people who have been avoiding Jeze due to not wanting to cheat)
  • New gallery images, including fanart!
  • New sprites for Jeze! He now has 13 expressions. Past scenes with him and Hazel have been updated with these new sprites.
  • The version number in the main menu is now clickable and will give you the current changelog and all previous ones.
  • Redid the disclaimer splash screen.
  • New audio cues for getting a new gallery image and other audio effects were added.
  • Updated animation for Hazel's first bathroom encounter.
  • Fixed some inconsistencies in the dialogue.
v0.8
  • Acts are now Episodes.
  • Hazel has 2 new outfits! An Ash Williams cosplay outfit and a casual outfit.
  • Hazel has 7 more expressions! (With all past expressions being redone) Bringing him to 12 total expressions! Because of this, his scenes throughout the game so far have been altered to showcase the new expressions. (Except for Episode II, which I will work on next update.)
  • I fixed the lewd scene at the end of Episode II to account for players who hadn't had any lewd scenes or sex yet.
  • Fixed the issue on mobile where trying to enter the bathroom too early causes the game to lock.
  • Added in Episode III, the Halloween Special! This update includes roughly 7,000 words of dialogue!
  • Three lewd scenes with two that can either link together, or you can finish early.
  • Six images were added to the gallery for you to unlock.
  • Changed the hidden lewd scene in Episode II as it is now a part of the actual story. (Something new is there now.)
  • Redid the Hazel Jerk Off in Episode I and the Sex Scene after the Date in Episode II to now have full animation! I will be updating past scenes with new animations as I can afford them.
  • Implemented a Town Map system into Episode III, with a retroactive Map moment in Episode I.
  • New backgrounds for the Theater, the Hotel in the daytime, and the exterior of Cafe Estro plus a redo of the Cafe bathroom.
v0.7.1
  • Remade all of Hazel's and Jeze's sprites. Now they are all drawn by Kokman with a consistent style.
  • Each sprite has two poses, five expressions, and multiple stages of undress.
  • Hazel has 2 outfits while Jeze has 1.
  • Made a sprite for the restaurant owner.
  • Remade the exterior of Noto's.
  • Made it so that if the player does not put in a name it defaults to Isaac. (This has no significance other than I am reading Foundation by Isaac Asimov.)
  • Added more dialogue and interactions in Act 1 (now that Hazel has a sprite with him in different stages of being dressed)
  • There is a keypad in Act 1!
  • Added new lines during the date in Act 2.
  • New location Hotel Room with a Day/Night variant.
  • A ton of behind-the-scenes restructuring and organizing.
  • Added over 40 CGs, most of them lewd, for when you take Hazel back to your hotel room.
  • Choices have been changed and the font for dialogue has changed, along with dialogue now typing out instead of appearing at once.
  • A small tutorial to let players know about the interactable scenes.
  • Added a gallery for unlockable illustrations and to replay scenes! Note: This is in its first iteration and thus does not have cool things like a hint system.
v0.6
  • N/A
v0.5
  • Over 1,500 lines of code! (This is the largest update by far, with the game only having 1,700+ lines before this update) This includes a ton of dialogue with Hazel as you two go on a date and get to know each other!
  • New background illustration for Cafe Estro!
  • New logo for the game!
  • Remade the lewd scene where you spy on Hazel making your latte!
  • Two new locations: Inside and outside Noto's Notorious Cuisine! A restaurant you take Hazel to.
  • Two new lewd scenes! You can't get them both in the same playthrough, so experiment
  • One new character: Jeze! He is a waiter at Noto's who will be the main focus in the next update.
  • A special illustration of Hazel done by an artist named Kola. You should go follow him, he does really amazing work.
v0.4
  • Hey everyone!
  • Sorry this was a day late, it was pretty busy at my day job yesterday and this completely slipped my mind.
  • But v0.4 is out for EVERYONE!
  • Now you, yes you! Can finally have sex with a femboy.
  • The way God intended.
  • This new build adds in a new lewd scene and a bunch of dialogue!
  • I'm not sure when the next update will be out since I am still commissioning art for it and coding it but I do promise it to be big!
  • That is all I really have, I hope you all enjoy the new build, support me on Patreon, and
  • Stay Rad Out There!
v0.3
  • N/A
v0.2
  • N/A
v0.1
  • Initial Release

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