GameNight
by Game Night
Game Details
- Version
- v0.2.0
- Developer
- Game Night
- Engine
- Ren'Py
- Status
- Ongoing
- Language
- English
- Censored
- No
- Updated
- 14 April 2026
About
Mark moves to a new city because Eve, an old friend, pulled some strings to get him a job and a place to stay. What she doesn't mention upfront is how much of his new life ends up revolving around game nights, spicy company, and the occasional board game standing in for actual conversation.
The setup is simple: a favor from an old friend turns into steady work and a shared roof, and the corporation job is really just the excuse to keep him in the city while everything else unfolds around it.
Play centers on getting to know the people Mark meets, one low-key hangout at a time, with board games acting as the icebreaker before things get more personal. A free-roam map is starting to take shape, letting you drop into a handful of spots around the city instead of just clicking through fixed scenes, and there's a loose day-to-night rhythm behind it, though it's still an early pass at the idea.
Changelog
- NEW SCENE: Breakfast with Eve at a start of second day.
- NEW SCENE: Meeting with Eve at rooftopbar with 3 progress variants according to previous choices.
- 53 new CGs
- 18 new videos
- POC of the free roam map with 4 locations in total (gym, library, mall, rooftop bar)
- 2 new characters: Luna and Auriel
- Repeatable play the Elementa with Luna
- POC of daytime system (static for now)
- POC of events system
- clothes shop with one item to buy (gymwear, unused in game for now)
- Games shop with a new skin to Elementa game.
- Elementa: Game balance by reducing the number of +4 cards in the deck to 2 instead of the initial 4.
- Elementa: Game balance by adding a 5% chance, that enemy will draw card, no matter if have anything to play or not.
- Elementa Game indicators (whose turn is it, who waits, who has to draw cards)
- Elementa: Fixed a bug where if a +2 or +4 card was played, it was impossible to stack +2 cards for the rest of the game.
- Elementa: disabled the card draw "animation" when you can't draw a card (e.g., opponent's turn)
- Elementa: Fixed a bug where if an opponent played a +2 and the player chose to draw a card instead of playing a +2 from their hand, they would draw one card instead of the number of cards stacked in the +2 stack, leading to incorrect game states. Now, deciding to draw a card will draw a number of cards equal to the number of cards stacked in the +2 stack and clear the draw counter.
- Rebuild dialogues from previous version to better fix with game style.
- Remodeling and more music tracks.
- Adding sounds effects and moaning voices
- 0.1.0
- Intro
- First day in a new city
- First game (uno-like)
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