Ephemeral Being
by The Absent
Game Details
- Version
- v0.16.0
- Developer
- The Absent
- Engine
- Ren'Py
- Status
- Abandoned
- Language
- English
- Censored
- No
- Updated
- 14 March 2025
About
Dying is just the setup here: the protagonist meets a strange creature after death who offers him another life in a different world, and that's where things actually start.
The premise is thin by design, a fantasy world built around monster girls and whatever the protagonist chooses to do with his second chance. There's no grand war or prophecy to track, just a new life dropped into unfamiliar territory.
Play is sandbox exploration mixed with turn-based combat, moving between locations, meeting the world's inhabitants, and building relationships that can turn romantic. It leans on 3DCG scenes for its intimate moments rather than animation, so don't expect movement there. The game was previously released under a different name, which explains why older references to it won't match what you find now.
Changelog
- Since it’s been so long, I’ve decided to make the update public for everyone this time.
- First big change: the game has a new name! From now on, it will be called "Ephemeral Being." (Don’t overthink it, I just liked the sound of it!)
- This version focuses heavily on a revamped skill system. I’ve added quite a few new skills, divided into Active and Passive categories, and you can also upgrade them. For now, you can buy every skill in the shop, though I’ll likely lock high rank skills on later update.
- On the story side, Hitomi’s storyline has been changed - she’s a much better cook now! Syllia’s story is still the same, but I might change on the future. Honestly, so much has changed over the last year that I’ve probably lost track of some of the smaller tweaks. But I think it's quite a lot (or maybe not, teehee).
- Added some main plot content
- Added plot and intimate scene for Syllia
- Adjusted some plot and UI elements
- Nerfed Haruka and some mobs
- Buffed certain player skills
- Removed satiety mechanic
- You can now hunt and search in the evening
- Main events no longer consume time in most cases
- And made several other minor changes
- Fixed a bug that caused Syllia to become "???"
- Fixed a bug that allowed you to get 3 stars upon leveling up after defeating the boss
- Fixed a bug that made Hitomi still good
- Fixed a bug that caused the quick menu to disappear
- Fixed various logic bugs
- About the 0.14 update. Finally, the game has an H scene for Hitomi, it may not be good but I will try to improve in the future. I can say that this update is not much but it means a lot to me.
- By the way, I realized that there are some issues that make my game not playable with JoiPlay, so I released the apk version for Android, hopefully it won't be buggy.
- Added:
- Add plot and scene for Hitomi
- Add Hitomi's room
- Add game difficulty level
- Add a few things that I forgot to note
- Changed:
- Change prices of some items
- Change Syllia, Haruka and Hitomi's appearance
- Change many things that I forgot to note
- Fixed:
- Fix bug that caused battle to be unwinnable
- Fix some bugs that I forgot to note
- New event:
- Plot about Syllia
- Added:
- Place: Trader House, Merchant Guild
- Loan feature
- Some new screens
- Now you can have breakfast at morning
- Add more guild quest
- Something else that I don't remember
- Changed:
- Sign up adventurer need 100 coin -> need 10 slime ball
- Balance money system, make it easier to play
- Club now will lock for maintain
- Adjust sprite character and callback
- Something else that I don't remember
- Fixed:
- Fixed a bug that when bathing not restore stamina if satiety is full
- Fixed a bug that allowed you to bathe multiple times a day
- Fixed some typos
- Something else that I don't remember
- 1 new event
- 2 new places: Inn, Park
- 1 new Mob: Boar - drop 1~6 raw meat
- New boss: Rabbit, Boar, Wolf
- Magical Food upgrade: chance to not consume food when selling
- Sweep feature
- Guild rank and income
- Replace most interacting objects with buttons
- Balance system, make it easier to play
- Fixed bug that guild's quest requires 1 more item to submit
- Fixed bug that library don't kick player when evening
- Fixed bug that satiety is full but stamina still increases
- 5,000 words
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