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Dominate cover 0.9.5 – Ren'Py adult game by WhiteGarouu free download

Dominate

by WhiteGarouu

2.9 (1 votes)
Ren'Py v0.9.5

Game Details

Version
v0.9.5
Developer
WhiteGarouu
Engine
Ren'Py
Status
Ongoing
OS
Language
English
Censored
No
Updated
8 August 2026

About

A hero gets sent into the Deep Forest to deal with Malvia's Monster Girl infestation, and the fix isn't extermination, it's seduction. Beat them down, then talk them into joining your harem instead of running them out of town.

The setup has a straight goal: track down each Monster Girl, figure out how to approach and fight her, then win her over so she gives up the criminal life. It plays out as a combat-heavy visual novel, with exploring the forest, turn-based fights, and crafting feeding into the seduction side rather than sitting apart from it.

Progress leans on building out the harem itself, so the loop is less about one grand romance and more about steadily working through a roster, one former threat at a time.

Changelog

v0.9.5
  • New sound system during intimate scenes, with character-specific looping SFX and climax sounds for a more immersive experience.
  • Combat tutorial added for new players, explaining HP, skills, potions, and the Bribe system.
  • Dynamic Bribe hints now appear during combat when an enemy becomes vulnerable.
  • New pre-battle dialogue choices — picking the wrong response can make girls angrier and stronger in combat.
  • Expanded day cycle: the game now follows a full Morning → Afternoon → Evening → Dusk progression, so there's much more to do each day!
  • Town visits are now free, meaning entering Malvia no longer consumes one of your daily actions.
  • New Manor Sleep system — rest in your Manor to recover and receive a surprise bonus depending on which girl you’ve already installed in her room.
  • Manor visits now consume actions, adding more strategy to how you spend your day.
  • Combat balancing and bug fixes across several encounters.
  • Age confirmation screen (18+) added at game launch.
  • This update focuses on improving the core gameplay loop, making combat clearer, daily progression deeper, and Manor interactions more meaningful.
  • As always, thank you for supporting DOMINATE and helping the project grow.
  • More content, CGs, and systems are already in the works.
v0.9.0
  • New Succubus content with full expressions, updated combat visuals, and manor interactions.
  • New creature encounters in the forest, making hunts less predictable and adding more enemy variety.
  • The Tavern system is here! Assign girls with max affection to work at Dorian’s tavern and earn coins over time.
  • New Tavern interactions and random dialogue depending on who’s working.
  • Town exploration improvements, making Malvia feel more alive and accessible.
  • Combat polish and balancing for a smoother and more dynamic experience.
  • More achievements and progression goals to unlock.
  • This update keeps pushing DOMINATE closer to the full vision: a bigger world, deeper systems, more girls, and more ways to interact with them.
  • EARLY v0.8b
  • Whew! Well, the game has recieved a huge overhaul concerning gameplay loop, art, and many, MANY features since the last time I uploaded something.
  • First off, I'd like to give huge props to Cricket for his great work redesigning our monster girls.
  • Here we go:
  • CHEAT Menu: Available for any tier of our Patreon backers
  • Day/Evening/Night cycle and day counter
  • Full sprites for all (but one) girls, with 5 expressions and different states of disrobement for each.
  • The entire town of Malvia, with a Market, Blacksmith, Church and Manor
  • MANOR SYSTEM! Once you capture your girls, you can build rooms for them and build up their affection (fucking them, basically), so they can give you new quests
  • Achievements! A full list of fun achievements to unlock while you play
  • Market: Mercantina no longer roams through the woods every five days. Now she's upgraded to a stall in town.
  • New Character: Naomi, the blacksmith. Now we forge our weapons and armor in town.
  • New Character: Cora the House maid. Cora helps you tending and reconditioning the old manor for you and the girls.
  • Combat rebuilt and polished
  • UI upgraded thanks to Siyokoy's Astrology UI
  • Now you have a certain number of things to do per day
  • BETA 0.4
  • Gameplay
  • New Art: Courtesy of Cricket, we got brand new artwork for our girls! (and working on more)
  • CHEAT MENU: Available for patreons only
  • Bribe overhaul: Now requires enemy sprite_state == "nude" (<33% HP); collection happens after winning the minigame (was before). Minigame starts at 5/30, timer ticks every 0.8s, loses at ≤0 (fixed from ≤1 bug).
  • Mercy mechanic: If a killing blow would land on an unbribed girl and enemy_hit_count < 3 (4 for mushroom), HP is set to 1 instead of 0.
  • Dynamic bribe cost: 5 coins if you have succubus_charm, otherwise 10.
  • Hot spring rework: Buff now uses 3 charges (decrements each combat) instead of being permanent +5 ATK.
  • New items: mushroom_spore (stun enemy 1 turn), lucky_coin (double next coin drop), succubus_charm (lowers bribe cost).
  • Ending moved to optional button: Orange "End Game" button appears in camp quest menu when all 7 girls are collected, with confirmation dialogue. No longer auto-triggers.
  • Ending expanded: Full narrative for each of the 7 girls, credits, and splash screen with clickable Patreon link.
  • Enemy hit tracking: New global enemy_hit_count for mercy mechanic, reset each combat.
  • Encounter bribe checks: bribed_enemies checks added to south/east/west encounters.
v0.2 Alpha
  • Initial F95 Release

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