Boxman
by NTRMAN
Game Details
- Version
- v1.0
- Developer
- NTRMAN
- Engine
- Ren'Py
- Status
- Completed
- Language
- English
- Censored
- No
- Updated
- 20 August 2026
About
Jake stacks boxes at HAULR Co., where the job itself is the easy part and the coworkers are the actual hazard. His girlfriend Emily is the one steady thing in his life, cynical as she is, and the game leans hard on whether that relationship holds him up or drags him under.
The setup is a workplace grinding down a relationship in real time, with Jake caught between daily indignities at HAULR and whatever's fraying at home with Emily. Nothing subtle about the stakes: it's framed as anchor or undoing, no middle ground offered.
Played as a sandbox, so you're pushing through days at the warehouse and steering the Emily thread at your own pace rather than following a fixed script. The tags flag the rougher edges going in, including infidelity and non-consensual content, so it's not a soft rom-com dressed up as a job sim.
Changelog
- Added
- Added New HScenes ( 12 Scenes / 36 Clips )
- Added New Coworkers
- Added New Endings
- Added New Difficulty Levels
- Added Translations
- Japanese
- Korean
- Simplified Chinese
- Vietnamese
- Spanish
- Added Wardrobe
- Spend earnings on customizing Emily and Jake to their preference
- Can be triggered at the apartment via Hygiene
- Added Fast mode
- Can be unlocked upon completing any difficulty
- Disables all introductory and non-H cutscenes
- Added Unlockable Mount: Forklift
- Can be unlocked by completing BOXMAN or NTR Difficulty
- Destroys a Crate when collided on
- Nullify any attack from any Enemies
- Damages any enemies upon collision
- Added Intimidate/Challenge option to all Antagonist before starting a shift
- Could lead to a higher difficulty during shift
- Could lead to a higher reward when successful
- Added New Trap: Baby Powder
- Temporarily Stuns all nearby enemies when activated
- Added Collectibles
- Added Keyboard Shortcuts for Choices
- Added Skip Button for HScenes
- Rework
- Save & Load System
- Difficulty Balance
- Electrical Traps
- Enemy Behavior
- Initial Release
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