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Within the Branches cover Act 1 0.2.2 – RPGM adult game by Xime_ free download

Within the Branches

by Xime_

RPGM Act 1 0.2.2

Game Details

Version
Act 1 0.2.2
Developer
Xime_
Engine
RPGM
Status
Ongoing
OS
Language
English
Censored
No
Updated
23 May 2026

About

Life around the great tree is peaceful, for the faithful anyway. Kaya's followers in Fanora live under the church's guidance, well-fed and chaste and told nothing bad ever happens here. That framing exists to be dismantled.

Beneath the pious surface, something else is going on with the tree, the church, and whatever lurks past the holy lands, and the male protagonist gets pulled into finding out. Expect the good and chaste facade to crack scene by scene, dragging in monsters, corrupted faith, and worse things that don't wait for consent.

Play is text-driven, RPG-flavored exploration around the tree and its settlements, talking to the wrong people, wandering into the wrong places, and watching a supposedly holy community rot from the inside. It leans on horror and corruption rather than spectacle, so don't expect polish over substance.

Changelog

Act 1 0.2.2
  • Fixes:
  • Player now starts on the starting map.
  • Act 1 0.2.1
  • Version is broken, check this post for a save that takes you to the start of the game.
  • Xime_ said:
  • To everyone who can't start the game, here's a quick fix. A save that's past the opening screen right after the game starts. I'll work on getting fixed downloads for 0.2.2 up in the next 2 hours or so. SO SORRY about that, I need to start making a checklist for things to do before publishing so I don't make such silly mistakes like that in the future.
  • Pixeldrain
  • Place the save folder in the main game directory, with the exe.
  • Click to expand...
  • New Content:
  • 4 maps.
  • New title screen.
  • New game banner.
  • Some lore.
  • Lots of dialogue.
  • Lots of other text/narration.
  • Couple new pictures or modified/custom assets. Some images are actual porn, but the porn images are bad quality because I used perchance to generate them. Let me know if you think fading to black is a better choice than using low-quality images, I want your opinion.
  • 3 new sex scenes (noncon, prostitution) Might remove them if it gets me in trouble with itch, pretty sure it's fine as per their rules, but who knows after the visa/mastercard scandal.
  • Minor story progression
  • Explanation/tutorial for stats, time, and a couple other things. Starts at the end of the post-prologue dream sequence (the one with Adana). Pretty short, easy to skip through quickly.
  • New mechanics:
  • Debug item.
  • Minigames/QTE.
  • Daily weather system (under development).
  • Crafting system (under development).
  • Fixes:
  • Reinstated missing text in Act 1 dream sequence 1.
  • Some minor graphical issues, shadows out of place, wrong flag on terrain tile, that sort of thing.
  • Typos.
  • Changes:
  • Minor dialogue changes.
  • Remastered several images, replacing some of the more awkward ones. Also Ardina, and especially Abby should look like the same person across all images now, or much closer to it at the very least. More remasters to come in future updates. Let me know if any images look misaligned.
  • Act 1 0.1.1
  • Fixed the image missing bug.
  • You can also download the standalone missing image here rather than downloading the entire game again:
  • Image Missing Fix (OBSOLETE)
  • It goes in img/pictures
  • Act 1 0.1.0
  • ===Act 1 0.1.0===
  • New content:
  • 12 New maps of varying sizes and complexities.
  • New sex scene (Abby).
  • Changed content:
  • Some dialogue in various places.
  • Conversation with the red hair guy at the campfire outside the capital is now branching.
  • Changed main font to default RPGM font. Using two different fonts was causing problems I couldn't figure out how to fix.
  • New mechanics:
  • Date and time system, along with the introduction of the Fanoran year. 360 days, 10 months, 36 days per month. You're on the clock now, tick tock.
  • Hunger, Thirst, Exhaustion. Surviving in a world where everyone hates you is something you need to work for.
  • Journal system including mouse support! It's mostly to give you a record/hint of what to do next, and will act as a quest log moving into the future as the game becomes more open and exploratory. Expect some of the entries to be a bit on-the-nose. Sorry it's a bit ugly, I'm not sure how to code it to adjust entry placement based on entry size. Imo don't read it unless you're stuck or forgot what quests you have active. When a quest is complete all of its entries will be removed, maybe I'll add a completed quests section later.
  • Completely reworked the text system to store the text externally, this makes a bunch of stuff easier, such as branching dialogue, and potential future translation. Probably gonna be some out of place or missing text, let me know if you find some please.
  • Gallery of erotic memories is now independent of the book in the town hall upstairs, you'll receive an item to call it from anywhere late in the prologue. Possibly a lil buggy, let me know if it causes any problems.
  • Fixes:
  • Prevented player from entering town hall after retrieving the camping kit (sequence break, caused a freeze).
  • Properly fixed lighting issue in smithy.
  • Several events will now save their location when reloading a save.
  • Fixed issue with calculating Abigail's relationship to Kern in final scene of prologue.
  • Fixed image remaining on screen during Abby date 2 if chosen certain dialogue options and story paths.
  • Fixed some time of day inconsistencies during Abby's 2nd date down certain dialogue paths.
  • Fixed some broken branches in the gallery scene for "Abigail's Comfort" when a certain switch wasn't active.
  • Fixed a bug where you could get stuck in Abby's room after rejecting her.
  • Some typos.
  • Other minor stuff.
  • Notes:
  • Critical bug found corrupting the value of Abigail's relationship to Kern in the final prologue scene. It's alright though because if you made an end of prologue save file it won't load now anyways. You'll have to load a save from before the final prologue scene.
  • I've got two different systems of scene-displaying in the game right now. Large and small text boxes. I would appreciate feedback on which you prefer and why!
  • Prologue 1.0.1
  • Bugfixes:
  • Added a fix for the bucket issue
  • Fixed a lighting issue in the smithy after first possible instance of helping Cried
  • Release Version Prologue 1.0

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