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Veil cover Chapter 1 Update 4c – Unity adult game by AshiDev free download

Veil

by AshiDev

4.5 (9 votes)
Unity Chapter 1 Update 4c

Game Details

Version
Chapter 1 Update 4c
Developer
AshiDev
Engine
Unity
Status
Ongoing
OS
Language
English
Censored
No
Updated
28 July 2026

About

Seralyne rules a kingdom and wants more of it, expanding her realm through politics, conquest, and whatever diplomacy she can bend to her favor. It plays like a proper 4X, not a visual novel with a map bolted on.

Seralyne's growing power puts her at odds with rival factions, and how she deals with them, alliance, submission, or outright war, shapes which ending her reign ends up with.

Running the kingdom means building up cities and managing the balance of power between the factions surrounding you, while battles play out as turn-based, card-driven fights led by characters with their own strengths. Control and domination run through both halves of the game, on the map and in the bedroom, with Seralyne's authority over subjects and captives feeding back into how the realm itself grows.

Changelog

Chapter 1 - Update 4c
  • Content :
  • Golden House Conquered events/scenes
  • C.C Company Conquered events
  • C.C Company Befriended Bargaining events
  • Vaelmoor Deadline Events (Day 50)
  • Vaelmoor Deadline Gameover scene
  • Chapter Win Scene
  • Rosalind Dream Scene
  • Lumi Event Scene
  • Lyen Challenge Added
  • Lyen Win/Loss scene
  • Kaela Loss scene
  • Bai He Brothel scene
  • Bugfix :
  • Chat events marked Only Once could repeat after saving and loading.
  • Next-turn resource prediction is now exact, The HUD's +/- forecast ignored Level 2 building production/upkeep and farm fertility penalties.
  • Could not use/demolish buildings acquired when encircling them after a territory claim.
  • Android version during Challenges you could see behind the board the map
  • Tweaks :
  • Size of various UIs to accomodate with the UI redesigns
  • When claiming territory, "snaking" can no longer happen, you & enemy will be forced to capture at a max range of 5 tiles from the original border.
  • Enemy Units scale a bit after winning a war
  • Misc :
  • Game size reduced / Loading time on browser should be shortened
  • Demolition refund
  • Gallery improved
  • Starvation feedback
  • Population cap alert
  • Spacebar now ends the turn.
Chapter 1 - Update 4b2
  • Content :
  • Chats added to Golden House
  • Chats added to C.C Company
  • Chats added to Anora
  • Bugfix :
  • Typos in events
  • Extra pages on events
  • Wrong thumbnails in gallery
  • Lust gameover event in gallery & in game fixed
  • Rosalind new events mix-up in gallery
  • Chats that should've triggered only once could happen again and again
  • Tweaks :
  • Losing/Winning Rosalind 2nd fight now gives/loses ressources
  • Borders aren't just black squares anymore
  • Changed grass related sprites
  • Changed UI Sprites
  • Changed Title Sprite
  • Farms can be placed anywhere, fertiles tiles produces the normal amount of food while non-fertile tiles produces 75%.
  • Anora prices during her visit
Chapter 1 - Update 4a
  • Content :
  • Building upgrade system! Upgrade your Outpost (from the city menu) to unlock Level 2 upgrades for all your buildings. Each building can then be upgraded individually for a cost, boosting its production & changing its upkeep (upgraded sprites coming as they're made)
  • Brothel workers now gain a level each time one of their scenes plays, every level adds +1 gold per turn while they're working
  • Seralyne MMF scene
  • Seralyne brothel scene 1 reworked
  • Bugfix:
  • Dialogue skip button now shows during the intro and during events that chain into other events (previously it only appeared on standard random events)
  • Fixed Kaela's gallery scene being mislabeled as "Lumi"
  • Tweaks :
  • Church prod/upkeep
  • Market prod/upkeep
  • Misc :
  • Buildings now show floating icons at the end of each turn, a quick +/- readout of what each one produced and spent on upkeep, so you can read your economy at a glance
  • Embassy shortcut button
  • Browser saves, on the web version.
Chapter 1 - Update 3f
  • Content :
  • Lyen finally showing her face
  • Lyen card artwork changed
  • Lyen Tentacle event:jellyfish:
  • Seralyne Tentacle event:jellyfish:
  • Lumi Tentacle event:jellyfish:
  • Bugfix:
  • Fixed screen flickering in higher resolutions
  • Fixed sound effects playing far quieter than the slider indicated (volume was being applied twice)
  • Dialogue skip button not showing during the intro and chained events
  • Tweaks :
  • Default music & sound volume now start at 50%
  • Camera pan speed defaults tuned (slower by default, gentler on mobile)
  • Build & unit panels now hide during events/challenges for a cleaner view
  • Tweak encounter values timing for various events
  • Misc:
  • Hover locked gallery scenes to know how to unlock said Scene
  • Incorrect signature triggering virus alerts caused by Unity version should be corrected
  • Android Build Added
Chapter 1 - Update 3e
  • Content :
  • Training event, lower level cards now have a random chance to get a little boost to become usable
  • Orb
  • Orb Bai He x Xue Ning
  • Orb Kaela x Lyen
  • Orb Rosaqueen
  • Random talks added to Golden House
  • Friendly talk added to C.C Company
  • Bugfix:
  • Lumi rematch mix-up
  • Fixed food shortage event image quality
  • Losing to Kaela's challenge didn't recover the population lost
  • Tweaks:
  • Some cards have a set level when getting them to not have cards too far behind in levels, the stat gains from those levels are random.
  • Stone Shortage event values
  • Rosalind challenge conditions
  • Misc:
  • Golden House's cards level up after every war too, allowing for smaller snowball effect
  • Cards now uses XP instead of leveling up after every battle
  • Subfactions now have passive production of ressources to enable trades (bugged will be fixed on the same link tomorrow)
  • Kaela & Lyen colors on text
Chapter 1 - Update 3d
  • Content :
  • CinderClaw Intro Event
  • Kaela Cinder Win/Lose Scene
  • Low food event scene w/Bai He
  • CinderClaw challenge
  • Talk button in Embassy
  • Chats with Golden House added (none for now)
  • Chats with Anora added
  • Chats with CinderClawn Company added (none for now)
  • Added CinderClaw Company in Embassy
  • Added Anora in Embassy
  • Added Crave skill (Damage increases based on missing HP.)
Chapter 1 - Update 3c QOL2
  • Content :
  • Anora paying you a visit
  • Bugfix :
  • Tooltip
  • Hopefully fixed alt-tabbing crash for some hardware
  • Tweak :
  • Matched production radius to dead zone radius
  • Misc :
  • Skip button for common events
  • Surrender button for Challenges
  • Multi delete for the shovel
  • Multi build when building anything
  • When selecting shovel you become shovel
  • Shovel mouse icon when in destroy mode
  • Multiplace/destroy buildings when holding SHIFT
Chapter 1 - Update 3c QOL
  • Content :
  • Surrender event for the War (Mostly temporary)
  • Winning event for the War (Mostly temporary)
  • Bugfix :
  • Day transition making some UI appear/disappear
  • Tweak :
  • Rename Harbor to Dock
  • Auto unlock upgrades when pop requirement met
  • HP Upgrade by 2 instead of 1 when level up card
  • Enemy Units behaviors tweaks when defending
  • Text UI Tweaks everywhere
  • Misc :
  • Declare war notification for confirmation
  • Upgrade notification
  • Notification when capturing or getting captured city
  • Notifcation when Card LVL UP available
  • Dead range of buildings updated
Chapter 1 - Update 3a
  • Content :
  • Cards now have Lvl & Stats
  • New Dancer & Sister Cards
  • Challenges reworked
  • Each character you duel now has different level of cards, enabling harder or easier battles
  • Rosalind game over scene
  • Bugfix :
  • A captured ambassy gets destroyed to avoid softlock
  • Wrong unlocks in gallery
  • Units being attacked while on cooldown/revive
  • Tweak :
  • Changed various events values regarding lust gains
  • Units now cost money to get revived during war
  • Enforcer now starts on 3AP
  • Misc :
  • Changed gallery password
  • New BG Musics
  • Remade the Challenge UI
Chapter 1 - Update 2d
  • Content :
  • Added walls to protect your city
  • Added roads for unit movement
  • Lumi brothel event N°2
  • Bugfix :
  • Winning/Losing war event while in challenge
  • Unit preview movement tiles disappearing on hover
  • Mimic skill wrong behavior
  • Tooltip displaying the wrong info in specific cases
  • Dead units getting teleported to their spawn blocking enemies to capture
  • Multiple Brothels could be built
  • Harbors placement bug
  • Stone Mine upgrade didn't work
  • Close buttons on some UIs
  • Tweak :
  • Cannot build anything on stairs anymore
  • Harbors can now be placed anywhere that makes sense
  • Mines don't use nearby stones anymore
  • Misc :
  • Having more than one effect is now shown on your card during challenges
  • New Farms texture (carrot & tomato yummy)
  • Build panel now a scroll
  • Web & Linux support
Chapter 1 - Update 2c
  • Content :
  • Embassy Building
  • Complete rework of Diplomacy
  • Rulers/Generals now have physical sprites on the map
  • Declare War option added in Embassy tab
  • Challenges now occur depending on which unit encounters each other
  • Xue Ning Brothel scene!
  • Bai He Brothel scene!
  • Bugfix :
  • Lumi gallery
  • Some scenes getting skipped post challenge
  • Tweak :
  • Territory is now claimed after a war is done not by challenges, they depend on various factor such as win/lost challenges etc...
  • Misc :
  • Changed gallery password
  • Bridges tiles units can walk across
  • Map changes (Added elevation too!)
  • Choose the name of your kingdom on a new game
  • Unit pannel on the side, a second way to select your units
Chapter 1 - Update 2b FIX
  • Old saves probably won't work!!!
  • Bugfix :
  • Could build infinite brothel on the same turn
  • Churches acted as trading post
  • Couldn't place trading posts AFTER placing a church
  • Harbor values
  • Misc :
  • Players can't claim Golden House's townhall for now to prevent softlock
  • Cannot gameover against Lumi anymore
Chapter 1 - Update 2b
  • Content :
  • Lumi 2nd Event (Win/Lose)
  • Lumi Brothel Event
  • Map size increase
  • Sneak peek next biome
  • Trade Outpost
  • Trades now have delivery times
  • Xue Ning SilentAssassin event winning scene
  • Bugfix :
  • Could skip turn before Incoming trade appeared
  • Xue Ning SilentAssassin event not playing correct scene on defeat/win
  • Tweaks :
  • UI Tweaks
  • Food now in raw numbers not percentage based
  • Trades now take time to arrive
  • Added dialogues to various events
  • Misc :
  • Handling of tile structures (possibility of more details tiles later on)
  • Cactus
Chapter 1 - Update 2a
  • Content :
  • Incoming trade offers from enemy faction.
  • Bugfix :
  • Music transition between scenes smoothed out
  • Newly unlocked buildings appear in the build tab instantly (no need to end day)
  • When entering/switching build mode, old selection overlays (radiusTile/highlight) are now cleared immediately, so previous building selection state stops and no longer conflicts with construction preview
  • Removed Escape-key closing EventsUI
  • Border incorrect on reloading save
  • Watchtowers incorrect area on reloading save
  • Tweaks :
  • Multiple Events tweaked values
  • Misc :
  • Setting to change camera sensitivity
  • Reworked Trade UI
  • Gloriously Frilly Commonwealth
Chapter 1 - Update 1d
  • This hopefully will be the last hotfix of Update 1 before Update 2 which will include more content!
  • Content :
  • New Repeatable Event : Silent Assassin.
  • Bugfix :
  • Gallery mix-ups.
  • Up/Down arrow Zoom.
  • Tweaks :
  • Claim skill changes.
  • Patreons can now unlock full gallery using code.
  • Stone mines itself gives 2 stone so you can put stone mines on every stone without being punished
  • Golden House faction AI tweaked to expand more often and manage ressources better.
  • Xue Ning GameOver text changes to further match image.
  • Gloriously Frilly Commonwealth
Chapter 1 - Update 1c
  • Content :
  • Gallery (You need to have already played out the scene to unlock it in the gallery)
  • Private Time event text
  • Bugfix :
  • "In Construction" Buildings no longer expend territory, you need to finish the building first.
  • Food Shortage event wrong values.
  • Stone Shortage event wrong values.
  • If Lumi fight was lost you couldn't put her in the Brothel.
  • Loading back in a save made Lust counter disappear ?
  • Tweaks :
  • Added Lust system explanations in Helping Book.
  • Added Keybind list in Helping Book.
  • Farms no longer expend territory.
  • Font changes.
  • Discord link on main menu
Chapter 1 - Update 1b
  • Bugfix :
  • Enemies Mimic skill not used properly.
  • Building exclusion zone being bypassed by spamming.
  • Stone disappearing after destroying stone mine.
  • Saves not keeping up with unlocked cards.
  • Challenges cooldowns reset after loading a save.
  • Unlocked brothel characters are now kept when loading back in.
  • Upgrade & Economy Tabs scrolls now starts at the top instead of the middle duh.
  • Content :
  • New Building : Church reduces lust for each house nearby
  • New Upgrade : Cleansing, reduce lust by 1/Church
Chapter 1 - Update 1
  • Initial Release

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