The Monster I Mean to Be
by ShadowEnby
Game Details
- Version
- v0.1.3
- Developer
- ShadowEnby
- Engine
- HTML
- Status
- Ongoing
- Language
- English
- Censored
- No
- Updated
- 17 August 2026
About
You wake up as a slime with no memory of who you were, dropped into a forest world full of monsters, humans, and demons. There's no explanation for how you got here, and the game isn't in a hurry to give you one.
What plot there is centers on piecing that memory back together, using your slime's one real trait: the ability to reshape yourself into other forms to get closer to the people and creatures you meet. Each shift opens different conversations and different reactions, gay, lesbian, straight, whatever the form allows, since nobody in this world cares what body you're wearing.
Mechanically it's a text-based sandbox with static art rather than animation, built around exploring the forest, choosing who to approach, and deciding what shape to become for them. Progress comes from talking, transforming, and revisiting characters as new forms open new options, not from a fixed path through the story.
Changelog
- Added new lewd interactions in the Tavern for both Waiter and Waitress jobs, now after accepting the customer's first lewd request they might ask for something more. You can accept this new request at lewdity level 15, with an aditional option at level 20.
- Added a "Help" button to the sidebar menu, you can use it to read explanations on game mechanics and tips for story progression and available activities.
- Added dark skinned variants to all human form mirror images, they'll automatically replace the default body pictures if you choose a dark skinned character picture in the mirror.
- Added an autosave feature, the game now saves automatically every time you go to sleep.
- Took the "X-Change Potion" out of the Alchemist's shop, this feature is not in the game yet so there's no real point for it to be purchasable.
- Fixed a bug where trying to forge the Noble Sword would consume your materials and money but not give you the sword (Thanks to Garbo_the_Bonza on Itch.io for the feedback!).
- Fixed a few text and formatting errors in the equipment screen.
- Fixed the "Small Boobs" mirror image for the Humanoid Slime form not showing up (Thanks to Alwiane on Itch.Io for the feedback!).
- Fixed a few typos.
- Revamped the transformation system, now aside from changing into different forms you can also see and change the size of your body parts (Chest/Ass/Genitals). Each form has it's own saved sizes so you can have multiple body types between forms.
- For now changing your body sizes is purely cosmetic, future updates will expand upon this mechanic to add new minigames and possible interactions that change depending on the state of your body.
- Added a new item to the General Shop: Pocket Mirror. With this item you unlock the ability to transform at will mostly anywhere.
- Added some clarifications about certain elements in the game.
- Added the relationship level to romanceable characters' Journal entries.
- Removed the "typewriter effect" at the start of the game.
- Fixed a bug where as a human if you tried using the quick-change option to visit Cobalt you were teleported to the Goblin Village instead (Thanks to duskdawnuwu on Itch.io for the feedback!)
- Set up a few hidden variables to prepare for future updates.
- PS.: It's reccomended to start a new save for this update, the new transformation system will most definitely break older saves. I'm currently learning how to make older saves compatible with new updates so hopefully this is the last time this happens.
- Some quality of life fixes based on player feedback.
- The starting character creation now goes faster and the typing effect can be skipped by clicking the game. Thanks to Bob69(F95) for the feedback!.
- Now your unlocked transformations stay unlocked even after changing forms (Be careful, being defeated in combat will make you forget your current transformation and you'll have to use Essence to relearn it). Thanks to Hafiel(F95) for the feedback!
- Added a quick-change option when you try to enter form specific areas, like the Human Town and the Goblin Village.
- Fixed some text errors. Thanks to master4desaster(F95) for the feedback!
- Initial Release
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