The Fiery Scion
by Vander
Game Details
- Version
- Part 4 - 32a
- Developer
- Vander
- Engine
- Ren'Py
- Status
- Ongoing
- Language
- English
- Censored
- No
- Updated
- 28 June 2026
About
A young mage finally leaves his isolated schooling behind and walks straight into a world twisted by a curse that makes nearly every child born female. It's less a subtle setup than a blunt excuse for what follows.
That curse shapes everything he runs into: a population skewed hard toward women, enemies who want him dead, and no shortage of women who want him for other reasons. He fights his way through the former while building relationships with the latter, and those relationships rarely stay platonic.
You follow him from encounter to encounter, mixing fights with the women he meets and courts, and the story keeps pushing toward the obvious outcome: fewer enemies, more children, and a household that keeps growing. It's a straightforward loop dressed up in fantasy trappings, and it never pretends to be more than that.
Changelog
- 809 renders
- 23 animations
- 31a: Typos, fixed a couple of renders
- Update 31c:
- 809 renders
- 35 animations
- 31a: Updated the android version, it was the wrong script file.
- 31b: Typos. Corrected missing animations for Android.
- 31c: Typos.
- Update 30a:
- 551 renders
- 25 animations
- 30a: typos
- Update 29c:
- 1815 renders.
- 31 animations.
- 29a Typos.
- 29b: Typos
- 29c: Typos
- Update 28a:
- 827 Renders
- 31 animations
- U28a: Typos
- Update 27c
- 1249 renders.
- 22 animations
- 27a: Typos.
- 27b Lots of typos.
- Update 26b:
- 687 renders.
- 14 animations.
- 26a Typos, music.
- 25b: Typos, remade two renders.
- Update 25c:
- 1263 renders
- 41 animations
- U25a: Typos; wrong sayers
- U25b: Typos; a bug that made a render not appear and caused an error message.
- U25c: Typos, wrong sayer.
- Update 24b:
- 898 renders.
- 58 animations.
- 24a: Typos
- 24b: Typos
- Update 23b:
- 580 renders
- 6 animations
- 23a: Typos
- 23b typos
- Update 22c:
- 849 renders
- 54 animations
- 22a: Typos
- 22b: Typos, and corrected an animation that had a balck boxe in one of the stills.
- 22c: Typos, a render was wrong.
- Update 21c:
- 1286 renders
- 28 animations
- 21a: Typos
- 21b: Typos
- 21c: Typos
- Update 20d:
- 906 renders
- 26 animations
- 20e: typos
- Update 19d:
- N/A
- Update 18c:
- 624 renders
- 43 animations.
- Update 17:
- 646 renders
- 17 animations
- 17a: Typos, Sayers, and remade 2 renders because of a missing character.
- 17b: Typos, sayers.
- 17c: Typos
- Update 16:
- 1022 renders
- 88 animations
- a, b : typos
- Update 15:
- 693 renders
- 48 animations
- a, b , c and d: Typos and wrongly attributed dialogue
- Update 14:
- 527 renders.
- 18 animations.
- 14a: Typos.
- Update 13:
- 786 renders
- 40 animations
- codex
- 13a: typos
- 13b: typos + bugs in the codex
- Update 12:
- 562 renders
- 27 animations
- 12a: typo, bug that made the game crash on day4.
- Update 11:
- 580 renders
- 18 animations
- 11 a, b and c: Typos.
- Update 10:
- 502 renders
- 22 animations
- one day and an half in-game
- 5a: Typos
- 5b: typos
- Update 9:
- 521 renders
- 18 animations
- Half an in-game day
- Added music and ambient sounds (it is a first "draft", I will refine and extend that part of the VN in further updates)
- 9a : Typos
- Update 8:
- Morning of day 16
- 489 renders
- 21 animations
- New UI
- 8a: Typos
- 8b: Adjustments of the UI
- Update 7:
- 1 in-game day
- 483 renders
- 7animations
- 7a: typos
- Update 6:
- 1 in-game day
- 385 renders
- 10 animations
- 6a: Typos
- Update 5:
- 1 in-game day
- 864 renders
- 20 new animations
- 5a:
- Typos
- remade a few renders with the wrong character in it.
- 5b:
- missing render
- Update 4:
- 1 in-game day
- 565 renders
- 17 new animations
- 4a:Typos
- Update 3:
- 2 in-game days
- 833 renders
- 3a: Typos
- 3a: Misattributed names
- Update 2:
- 577 new renders
- 27 new animations
- 2a: Typos
- 2b: Typos, corrected wrongly attributed dialogues, remade a couple of renders due to wrong clothes.
- Update 1:
- 542 new renders
- Numerous grammar errors were corrected.
- Typos.
- 14 new animations
- Beta:
- 5 days in game, roughly 1880 CGs.
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