Succubus Dream
by YamiJMDev
Game Details
- Version
- NewTrial
- Developer
- YamiJMDev
- Engine
- RPGM
- Status
- Ongoing
- Language
- English, Japanese
- Censored
- Yes (Mosaic & Bars)
- Updated
- 11 May 2026
About
A succubus drags you into Fondatia, a world of swords and magic quietly rotting from the inside out through Lust Crystals that amplify desire and corrupt whoever touches them. Most people who get too close turn into Dolmorphes, husks fully consumed by that corruption. You, for reasons unclear, don't turn.
That immunity makes you useful to somebody, and figuring out who summoned you and why becomes the thread you pull as you work through the city and its inhabitants. It's less a rescue mission than an investigation with monsters in the way.
Combat runs turn based, the usual RPG loop of exploring, fighting corrupted creatures and monster girls, and talking to the people still holding onto themselves. Choices shape how those encounters and conversations play out, so the corruption isn't just backdrop, it's something you're constantly deciding how close to get to.
Changelog
- ➤ Fully Reworked Battle HUD
- ➤ Dynamic Boss HP Bars
- ➤ Boss-Themed HP Colors & Pulse Effects
- ➤ Improved Combat Readability
- ➤ New Targeting Cursor
- ➤ Reworked Isolde Design
- ➤ Improved Night Dolmorphé Encounter Rate
- ➤ Reduced Boss HP Bar Opacity For Better Visibility
- ➤ More Dynamic & Intense Combat Flow
- Demo v3
- ➤ New H Animation – Second Shop
- ➤ New SD H Animation – Second Shop
- ➤ Less Punitive QTE System
- ➤ Bug Fixes
- ➤ Clearer H Event Zones
- Demo v2
- Demo
- New Visual Improvements & Immersion
- New Monster & Mature Direction
- New Nighttime Secrets in Fondatia
- New “X-Ray” System
- Complete Music Rework
- Add Hidden Collectibles & Permanent Progression
- Complete Art Direction Rework (NPCs & Hero)
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