Sovereign Shores
by Peridot
Game Details
- Version
- v0.3.1
- Developer
- Peridot
- Engine
- HTML
- Status
- Ongoing
- Language
- English
- Censored
- No
- Updated
- 26 December 2030
About
You wash up on Aethmoor with salt in your lungs, no coin, and no past worth mentioning. Four towns, farmland, garrison walls, and a castle you can't yet imagine entering wait beyond the dunes. The tone is plain and unromantic: the island doesn't care whether you make it.
The story is your own climb, from an empty beach to whatever throne or ruin you end up on. Hundreds of townsfolk keep their own homes, jobs, and grudges along the way, and every one of them can be befriended, loved, used, or broken depending on what kind of person you decide to be.
Day to day you work the docks or the fields, learn a trade, haggle across a real trade map, and keep an eye on hunger, energy, coin, and reputation while factions and feuds shift around you. Combat, management, and relationship choices all feed back into how the island treats you and how the ending closes. The art is still placeholder for now, and the developers say so themselves.
Changelog
- Initial Release
- Public alpha test for Sovereign Shores - ALL ART IS PLACEHOLDER, STILL MANY KNOWN BUGS, FEEDBACK IS HIGHLY APPRECIATED
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