Problematic Subjects
by BabusGames
Game Details
- Version
- v1.3.0
- Developer
- BabusGames
- Engine
- Unity
- Status
- Ongoing
- Language
- English
- Censored
- No
- Updated
- 5 July 2026
About
Detention at Ravenscroft College means something different when Emily Green is the one running it, and she has her own way of dealing with the problematic guys sent her way.
The setup is simple: these students keep landing in detention, and Emily has appointed herself the one to sort them out, one at a time.
The game itself is a memory exercise dressed up as a reward system. You watch, you learn what each guy responds to, and the more accurately you recall his preferences, the more positions become available for that session. Get it wrong and you're stuck repeating the basics. It's a short, mobile-friendly loop built around paying attention rather than clicking through, and the studio is upfront that they want feedback to keep shaping it.
Changelog
- Detention level: three new secret poses added!
- Detention level: Principal James now visits you!
- Now your run saves after each day! (You don't have to complete a run in one sitting!)
- Now you can track the preference of each student! (Trinket needed)
- Now you will gain medals by completing level objectives!
- The visibility of the skill tags has been improved
- Now you can open the settings menu in the middle of a run
- Now there are framerate options in the settings menu
- A lot of minor improvements
- A lot of bug fixes
- Full version changes:
- Infirmary level: a new secret ending has been added!
- Infirmary level: one new secret pose added!
- Infirmary level: new slap animation for high corruption!
- Now you can change Sabrina's corruption in the gallery! (Trinket needed)
- Improvements:
- Now Prof Jenkins's first mail always appears on Day 2, and every new mail on the following days.
- Now Jack's quest can be triggered by playing Titjob whenever he shows up, not only on Day 2.
- [Patreon] Now Ludwig's first mail always appears on Day 2, and every new mail on the following days.
- Performance improvement: when leaving a stage, its stages assets are unloaded from memory.
- Features:
- Savefiles are now preserved between WebGL versions (but they still can be exported and imported if needed).
- [Patreon] Cheats now unlock secret poses as well.
- [Patreon] Added a new cheat to earn max medals.
- Public version changes:
- Detention level: two secret positions added!
- Detention level: a new secret ending has been added!
- You can now earn medals and buy special trinkets with them!
- You can now see the position tags! (Trinket needed)
- You can now see hints for the secret poses and endings! (Trinket needed)
- You can now change the student in the gallery! (Trinket needed)
- A savefile system implemented! Now you can manage your webGL saves more easily.
- Improved mail system: now you can reject mails
- The end results screen has been reworked
- The Endings section in the Gallery has been reworked
- Now you can fast skip Endings
- A lot of minor improvements
- A lot of bug fixes
- Full version changes:
- Infirmary level: two secret positions added!
- N/A
- New features:
- The true ending has been unlocked!
- A gallery mode has been implemented!
- A credits screen has been implemented
- A settings menu has been implemented!
- There is a save system now!
- The Infirmary Level has been implemented! (Patreon only)
- There's a new amazing VA the new level: @ PleasedbyViolet! (Patreon only)
- Improvements:
- The dialogues now have little faces to improve readability!
- Now the game communicates a lot better when there's K.O. danger
- Detention True Ending audio improved!
- A lot of other micro improvements!
- Bug fixes:
- Fixed multiple crashes that happen when quitting during gameplay
- Fixed autoplay by making it non skippable
- Fixed visual bug animated bar starting at wrong value
- Fixed issue that could crash the dialogue by force skipping
- Correct order of displayed player scores in end screen
- Correctly disable reroll button during show skills
- Added extra guardrails to avoid softlock during grade phase
- Correct preview skill cost
- Correct fill presents to display correct value
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