Overlord
by North99139
2.9 (8 votes)
HTML
v0.3.0
Game Details
- Version
- v0.3.0
- Developer
- North99139
- Engine
- HTML
- Status
- Ongoing
- Language
- English
- Censored
- No
- Updated
- 20 June 2026
About
A sorcerer comes home to a castle gone to ruin, and decides the neighbors are going to pay for the upkeep. That's the whole pitch: reclaim the grounds, then bend everyone in reach to your will.
Between raids you're out combing the surrounding land, dragging villagers back to be captured and corrupted, and poking around crypts and caves that clearly weren't built with visitors in mind. Nights work differently: the castle gets attacked, and whatever you've built or fortified during the day is what keeps it standing. The art is AI-generated throughout, which gives the world and its cast a consistent, slightly uncanny look rather than a hand-drawn one.
Changelog
V0.3.0
- Added audio and music, overhauled dungeon system, bug fixes
V0.2.8b
- New content, village management, farming, bug fixes, new image style (Not 100% finished)
V0.2.6b
- No new gameplay content (new content coming in September), Bug fixes, UI improvements, better android support
V0.2.6
- New combat system, Better support for mobile devices, bug fixes
V0.2.3
- Exploration system, base building, new locations, better randomized crypts, bug fixes, new bugs (probably), UI Overhall, Raid system overhall
V0.1.9
- Smaller content update, added "What's New" button to menu for help finding new content, updated and improved dungeon system, major bug fixes
V0.1.5
- Bug fixes, especially in the raid system and defense building. No other new content
v0.1.4
- More Bug fixes, new areas, optional female protagonist, more quest lines, UI changes, new weapons and more
v0.1.1
- Some Major Bug fixes, no images/videos are changed so will work with existing file. Saves can be ported over.
v0.1
- Initial Release
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