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NTR Fates: Anamnesis cover 0.5.5 – Ren'Py adult game by Mystichef free download

NTR Fates: Anamnesis

by Mystichef

4.4 (26 votes)
Ren'Py Abandoned v0.5.5

Game Details

Version
v0.5.5
Developer
Mystichef
Engine
Ren'Py
Status
Abandoned
OS
Language
English
Censored
No
Updated
13 June 2026

About

A monster hunt goes wrong and strands three young adventurers, Cedric, Leah, and Jill, in the mountains, and a head injury wipes out most of Cedric's memory right when he needs it most. A secluded mountain village offers shelter, but not safety.

Cedric has to keep his girls alive against the monster the group failed to kill, the wildlife that lives in these mountains, and the villagers who take one look at Leah and Jill and stop being helpful. Somewhere under the amnesia is a love triangle he no longer remembers being part of, and he'll have to piece it back together while everything else is trying to get his girls alone.

The loop follows Cedric as he explores the village and surrounding mountains, manages the fallout of his memory loss, and tries to stay one step ahead of the men circling Leah and Jill. The developer is upfront that NTR here isn't optional or route-locked away from you: it's built into the story and it happens regardless of what you'd rather see.

Changelog

v0.5.5
  • about 1.5 hours of new content
  • 6 new large pixel art animations, 2 for Clair, 4 for Leah
  • 1 large sequence of h-scenes for Clair and one for Leah. Clair's scenes all finished
  • many big sprite art illustrations for Leah
  • new mini-location in the Memory dungeon with 2 puzzles
  • 1 small fight
  • added 2 attic locations and access to the roof
  • fixed many typos up to chapter 3 (many thanks to 11037AAA for pointing them out)
  • fixed a bug where Leah and Jill would disappear for a map in the intro
v0.5.2
  • 1 hour of new content, lot of story progression (Chadwick lore)
  • 2 new h-scenes for the maids
  • a gameplay section with a bear trap puzzle (intro to the memory dungeon)
  • added fast travel for the most important locations (Cedric's room, alchemy room, main hall, village)
  • added map that tracks player location and number of crystals
  • quality of life for the gallery crystals - there is a small preview of the scene when player gets close enough
  • Day management system that places NPC's in random locations every day for added immersion, closes all doors in the mansion on new day etc.
  • Main quest tracker - a special item that displays current goal when used in inventory (is not properly updated right now)
  • The recovery day system - after drinking a flashback potion and going to sleep a random or a story related event plays the next day
v0.5
  • introducing "light shards" an important gameplay mechanic
  • about 50 minutes of content, mostly story
  • 8 small scenes for Clair, these will be reworked in a later version
  • proper introduction to the gallery location
v0.4.8
  • 1 big Jill scene
  • added the gallery
  • about 25 minutes of new content
  • fixed a bug where during the mousetrap section party member is not visible
v0.4.5
  • 2 new Jill scenes
  • added a bit less than 1 hour of playtime
  • lot of new story content, very little gameplay
  • many variations of sprites and small animations
  • fixed a bug in the mansion that caused a crash
  • fixed some problems with old sprites at the start of the game
  • fixed some small event bugs (teleporting Leah in the mansion etc.)
v0.4
  • start of Jill NTR, 2 bigger scenes
  • several large pixel art animations and illustrations
  • about 1h30m of new story content
  • new zipline mechanic + 1 puzzle based around it
  • bust art of Garland and Liza
  • squirrel monster added
v0.3.5
  • finished Leah's big h-scene. Reworked some of the dialogue from the last update
  • about 40 minutes of story, many cutscenes
  • fixed a bug where letters in message boxes would sometimes be unreadable
  • added better instructions to the fireworks puzzle from v0.3
v0.3
  • added the beach and several smaller locations
  • first half of Leah's big scene - many animations
  • 2 mini games (one optional, second can be skipped halfway)
  • main story progression and a LOT of optional dialogues
  • about 1 hour of new content
v0.2
  • added the main locations of the game: the village, mansion and many other smaller maps
  • the first proper h-scene
  • many new characters make their appearance
  • added some optional combat encounters and one very simple story fight
  • over an hour of new story and gameplay
  • Demo
  • Initial Release

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