Lust in the Shadows 1
by CodeRenderX
Game Details
- Version
- v0.1.1
- Developer
- CodeRenderX
- Engine
- Ren'Py
- Status
- Ongoing
- Language
- English
- Censored
- No
About
Choices here actually stick. The game leans on consequence-driven decisions rather than a fixed story, with the stated goal of steering players toward distinct endings based on what they pick, not just how they click through dialogue.
There isn't much plot laid out beyond that framework: two protagonists whose paths and choices diverge enough to matter, moving through scenes rendered in detailed 3D with voiced sequences and animation to back up the visual novel presentation.
Play is point-and-click navigation through branching dialogue, with the choices carrying actual weight toward one of several endings rather than cosmetic flavor text. The emphasis stays on the decisions themselves, and the game asks players to weigh in on how well that balance between story and consequence actually works.
Changelog
- A new path has been added to the VN, mainly with Cindy. ❤
- It's a short one, a start to develop the story. More to come.
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