Love Majo!
by Mithril Software
Game Details
- Version
- Final
- Developer
- Mithril Software
- Engine
- Others
- Status
- Completed
- Language
- English
- Censored
- Yes
- Updated
- 12 August 2026
About
Naoya breaks a girl's pendant in the park one rainy afternoon and finds out it wasn't just jewelry. Ichika tells him it's the full moon crystal, the thing that keeps her a witch instead of an ordinary girl, and her magic is now stuck inside him. She's got three weeks to pull it back out, and the only method on offer involves doing ecchi things with him daily.
That deadline is the whole plot: a countdown dressed up as a courtship, with Ichika's witch identity hanging on whether the extraction works. It's a light premise, played for comedy and heat rather than stakes.
Play is straightforward visual novel routine, reading through Naoya and Ichika's daily sessions toward one of several endings, with the usual cast of side characters and situations widening the picture along the way. Voiced scenes and school-set backdrops do the atmospheric work; there's no combat or resource system to worry about, just choices and consequences down the line.
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