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King of the Whores cover 0.2.3 – Ren'Py adult game by ArtByLordZ free download

King of the Whores

by ArtByLordZ

3.9 (2 votes)
Ren'Py v0.2.3

Game Details

Version
v0.2.3
Developer
ArtByLordZ
Engine
Ren'Py
Status
Ongoing
OS
Language
English
Censored
No
Updated
23 July 2026

About

Set in a small Texas town, King of the Whores puts you in charge of a household full of women who need training, dressing, and putting to work as your own harem of servants. It wears its influences openly, borrowing its structure from Akabur's games, Something Unlimited, and Rogue-Like Evolution, so anyone who's played those already knows the shape of what they're getting into.

The game runs on a sandbox loop rather than a straight visual novel path. You manage the house, condition the women living in it, and push individual arcs forward as they open up, with at least one storyline built to run start to finish and loop afterward once it's done. Locations expand as you go, and the household's residents progress through stages of corruption with new art and dialogue attached, so there's always some next threshold to work toward.

Changelog

v0.2.3-
  • NEW FEATURES
  • The Gribble Arrangement arc is now fully playable from start to finish, including all major scenes and a repeatable post-arc loop.
  • The garage is now a proper explorable location with full map navigation support.
  • New interactive content added to the garage after a certain story milestone is reached.
  • Fancy has reached Stage 3, with new art and dialogue to go with it.
  • Daily stat decay is now active — obedience drifts down over time if NPCs aren't engaged with.
  • UI/UX
  • Quest log now tracks the full Gribble Arrangement arc through completion, including a completed-quests entry when it wraps up.
  • Certain shop items now appear progressively as the story calls for them rather than all at once.
  • Stat change notifications now only fire when a value actually changed — no more false alerts when a stat is already at its floor or cap.
  • BUGFIXES
  • Backend refactor and slight audit of stat checks/effects to reflect new mechanics.
  • Fixed edge cases where wardrobe selections could desync after a save/load cycle.
  • Fixed NPC location routing bugs that could cause characters to appear in the wrong place after unusual event sequences.
  • Fixed inconsistent training token checks across different code paths.
  • Fixed various quest log inconsistencies.
  • Numerous small text and dialogue rendering corrections.
  • v0.2.2 -
  • NEW FEATURES
  • New training action added for Piggy and Looney (Stage 3)
  • Animation system with three speed tiers — speed unlocks as you progress
  • Finish scene with two outcome branches
  • New story content for Fancy, and scenes advancing the main questline
  • Witness system — fully voiced reactions with character portraits for all Stage 3 training actions across all NPC pairings
  • New art/animations
  • New static NPCs
  • UI/UX
  • Dialogue box opacity slightly reduced for better scene visibility
  • Default dialogue text size reduced for readability
  • Looney arm animation smoothed (crossfade, matching Piggy's animation system)
  • BUGFIXES
  • Fixed UI freeze on certain scene exits
  • Fixed dialogue portrait and text color issues for a specific character
  • Various portrait scale and positioning corrections
  • v0.2.1 -
  • Bugfixes & QOL
  • Fixed a bug where the Stage 2→3 upgrade was permanently unreachable for Piggy and Looney
  • Stage upgrades now tell you when new training tiers become available
  • Job menu now shows what your girl is currently working (or if she's not)
  • Removing a job now asks for confirmation first
  • Fancy's Wardrobe Shop is open
  • New tab in the shop unlocks once Fancy's training begins
  • 5 new purchasable outfits at varying stat requirements
  • v0.2.0 -
  • NEW FEATURES
  • New character: Fancy Gribble — full third trainable NPC with her own quest arc, all 4 jobs, and a disguise system
  • New quest: Amor Eterno — a mid-game story quest introducing Septimo, a new character with a role in future updates
  • Disposition Stage system — NPCs now progress through Stages (1–4) with upgrade milestones, per-stage stat caps, and stage-gated training actions
  • Stat economy split — training builds obedience only; jobs build exhibitionism only
  • New training systems and tiered dialogue for all 3 NPCs across all active actions and stages
  • Tiered mood recovery — overnight recovery now reflects what the NPC did that cycle
  • Quest log overhaul — full quest chain display, notification badge, Slop Hog Festival entry, Amor Eterno entry, Finding Fancy expanded to 5 steps
  • UI / UX
  • Training tier checkboxes (☐/☑) added to all action labels
  • HJ speed buttons now gated by training tier
  • Stat bars turn gold and display MAXED at stage cap
  • Cap-hit narrator feedback when a stat hits its stage limit
  • NPC tired hint shown when mood is critically low
  • BUGFIXES
  • Numerous bugfixes across job timing, portrait rendering, NPC expression states, save/load safety(most importantly), and rollback correctness
  • v0.1.3 -
  • Balance
  • Jobs now grant obedience and exhibitionism gains per shift, scaling with the workplace. The game should no longer feel like a stat grind between training sessions.
  • Training mood penalties now taper as the NPC gets conditioned — tier 3 of every action costs zero mood. Training and working the same day is no longer a death spiral.
  • Bugfixes
  • Fixed crash on new game when opening the job menu ("NPC has no attribute juggalo_job_unlocked / shifts_worked")
  • Fixed Keef's "Ask about work" option being invisible until late in the game
  • Fixed portrait showing the wrong girl during workplace arrival scenes when both are at the same job
  • Fixed Slap and Hand Job being locked behind a hidden rep counter — they now unlock on obedience stat floors as intended
  • Fixed the night filter (blue tint) not returning after leaving Juggalo Cowgirls
  • Fixed crash in Piggy's dance scene ("NPC has no attribute char_name")
  • Fixed Looney randomly roaming all over town when she has no job — she now stays home, where she belongs
  • Fixed removing Looney's job repositioning Piggy instead of Looney
  • v0.1.2 -
  • New content
  • Juggalo Cowgirls is now a fully playable job for both Piggy and Looney
  • Each NPC has a full set of Juggalo work uniforms, randomised shift summaries, and arrival scenes
  • Looney has a full 3-scene strip dance at Juggalo Cowgirls, Piggy's version is scripted and waiting on art (Both subject to future improvements and changes)
  • New "tired" expression for both NPCs when mood/energy drops very low
  • Hand Jobs are now a fully labelled training action with tiered dialogue, and player-controlled animations for both girls
  • Updated some facial expressions, with more dynamic reactions in progress
  • Balance
  • Training actions have been rebalanced with distinct roles — Grope is mood-efficient, Slap pushes obedience hard, Hand Job focuses on exhibitionism
  • Reaching the "Broken" tier now requires both obedience and exhibitionism to be high
  • Various item price adjustments
  • Fixes & improvements
  • Fixed newly assigned jobs triggering a shift on the same day they were assigned
  • Fixed NPC phone calls succeeding while they're on shift
  • Fixed Hand Job training falling through into the dance scene
  • Fixed rollback and save/load issues across all NPC interaction menus
  • Fixed a quit popup being hidden behind the training screen
  • Various other crash and softlock fixes from earlier builds

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