IRYS
by 0xghost
Game Details
- Version
- Chapter 1 - Part 2 [v1.0.2]
- Developer
- 0xghost
- Engine
- Ren'Py
- Status
- Ongoing
- Language
- English
- Censored
- No
- Updated
- 2 April 2026
About
A corporate job at Deimos Corporation looks like the good ending: stability, promotions, a city-state built on efficient progress. Underneath it is illegal experimentation and government-backed secrecy, and the closer you look, the less sure you are that the guilt you carry is even yours.
Monet itself is the joke nobody in charge finds funny: a district built to keep people separate now runs itself as a sovereign, "modern" state, and Deimos is the machine that keeps it running clean on top and rotten underneath. You play an employee climbing that machine while your own memory fills in with dreams you didn't ask for, discovering that the people around you, coworkers, lovers, rivals, are all coping with the same system in different states of complicity or collapse.
Day to day, that means office politics and workplace pressure sliding into personal entanglements you didn't plan for, with choices in the Conference Room and elsewhere shaping which relationships survive and which memories get answered instead of buried. It's a visual novel about earning things you can't feel good about, and it doesn't pretend the paycheck fixes that.
Changelog
- Updated some outdated images to match the current brand identity
- The new update includes more than double the content of the first release!
- Content Addition:
- 1,091 renders
- 9 animations
- 3800+ lines of code
- Functional Changes/Addition:
- Show MC's Face removed (MC face will be shown by default)
- Replay Gallery added
- Opacity Slider added
- Unskippable/Hard pauses reduced significantly
- Fixed the "Show MC Face" toggle error
- Removed unnecessary pauses for better pacing
- Removed unnecessary "Continue" buttons
- Made changes to the Portrait script when Introducing New Characters
- Initial Release
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