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Heatwave cover 0.20.0 – Godot adult game by Flowpix F95zone free download

Heatwave

by Flowpix F95zone

3.6 (17 votes)
Godot v0.20.0

Game Details

Version
v0.20.0
Developer
Flowpix F95zone
Engine
Godot
Status
Ongoing
OS
Language
English
Censored
No
Updated
5 June 2026

About

Waves of enemies close in until your energy runs dry, and the only defense is whatever you can afford to buy before they reach you. It plays straight as a survival shooter first, adult content second.

You spend runs buying weapons and ammo, dodging attacks, and holding a line against hordes that keep coming. Between waves you sink whatever you've earned into upgrading your arsenal, since the guns you start with won't carry you far. Losing that fight has consequences beyond a game over screen, with enemies draining more than just your health bar when they get close.

Changelog

v0.20.0
  • N/A
v0.15.0
  • Additions:
  • Added new melee enemy + veteran variants for exisitng 2 enemy types (more hp and sometimes movespeed)
  • Added new level (endless mode only atm)
  • Added Clothes
  • Clothes tear off on 0 health
  • Added 2 finishers
  • From Behind
  • Reverse Cowgirl
  • Added Ragdoll dicks
  • Added new mechanic - enemy stagger. Staggered enemies can be finished off and give more loot.
  • Added mod tool
  • Added item effects
  • +other minor stuff
  • Bugfixes:
  • fixed split player bug.
  • fixed custom mouse binds sometimes not being recognized.
  • fixed energy not being sometimes drained.
  • Cured npcs baldness (missing hair in custom textures).
  • fixed eyes clipping through long hair
  • +lots of other bugs i didnt note down
  • Known bugs:
  • Waves can often be broken
  • Ragdolls sometimes freak out gmod-style
  • Sometimes animations snaps/glitches
  • Getting stuck on platform can make npcs glitch out
v0.14.0
  • Additions:
  • Added boss encounter - Unit TH-CC7 (mission mode)
  • Boss interactions:
  • finisher dom
  • finisher sub
  • grab struggle
  • Added new weapon.
  • Added an upgrade for starter weapon.
  • Added cumming facial expressions.
  • Added skippable time between waves.
  • Added keybind options.
  • Added popup indicators.
  • Added highscore + completion mark.
  • Added pickup for energy (white bar).
  • Added save file.
  • Added stat/ammo icons, energy drain effect + some other stuff.
  • Changes:
  • Coins now don't fall through platforms.
  • Slightly slower close combat enemies.
  • Enemy projectiles now expire after some time.
  • Ammo type that's currently in use is now highlighted.
  • Changes in texture/skeleton rigs.
  • Futa textures now separate.
  • ! Changes to custom texture loading (new texture names + textures now go in mod/actors) that means custom textures made for previous version needs to be renamed to work and placed in correct folder.
  • Custom textures placeholders are no longer being created in "mod" folder - to get them, download "modkit" file from Heatwave itch.io page. It will be expanded in time with future updates and templates to make more areas of the game easier to modify.
  • Bugfixes:
  • Fixed game freezing/black screen at startup - should work for most cases but sometimes the problem can be caused by: anti-virus/nvidia panel settings(probably antialiasing)/restricted access - so check it out if the black screen still appears.
  • Fixed buying ammo beyond capacity.
  • Fixed npcs walking in place during finishers
  • Minor animation cleanups.
  • Minor camera rework.
  • SFX tweaks.
  • Weapon handling and stats tweaks.
  • AI tweaks - makes enemies stack less.
  • Planned Features:
  • Different types of enemies
  • Vast arsenal of weapons
  • Multiple levels
  • Variety of scenes
  • Mod support
v0.12.2
  • Bugfixes:
  • Fixed being invincible after cooming.
  • Fixed stats on restart.
  • Fixed bugged reload indicator.
v0.12.1
  • Bugfixes:
  • Fixed eyes glitching during finishers
  • Fixed modified textures not loading
  • Fixed weapons persisting between restarts
  • Changes:
  • Coins lifespan raised x3
  • Coins indicate a bit earlier when about to disappear
v0.12.0
  • Added new ranged enemy.
  • Added new drain finisher.
  • Added Futa option.
  • Added new weapon.
  • Lab level is now in "endless" mode - endless increasing waves - "normal" mode coming soon (mysterious closed doors are part of it).
  • Added weapon effects - ejected mags and shells.
  • Added money drops - enemies worth less per kill but drop additional cash - be fast to collect it before it disappears.
  • Pathfinding tweaks.
  • Added toggle fullscreen - key: F11 - try this first if you experience window distortion/black screen.
  • Added turn to ragdoll - key: ";".
  • If knocked out, character will wake up after a period of time if no one will initiate draining.
  • Added eye color option
  • Changed placement of purchasable items
  • Minor bugfixes
  • Minor animation fixes
  • Known bugs: Eye glitching out sometimes during finishers, ranged enemies sometimes camp upper floor.
v0.10.0
  • Initial Release

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