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Harem Waifu Wars cover 0.02 – Unity adult game by Haremarchos free download

Harem Waifu Wars

by Haremarchos

4.9 (1 votes)
Unity v0.02

Game Details

Version
v0.02
Developer
Haremarchos
Engine
Unity
Status
Ongoing
OS
Language
English
Censored
No
Updated
16 July 2026

About

Every man in existence has been wiped out by monsters, and you're the last one left, a cursed prince too broken to fight the curse alone. Girls from scattered worlds have tracked you down anyway, convinced saving you is worth the trouble.

The setup is grim, the solution is not: bond with them, sleep with them, and their magic keeps your curse from finishing the job. You're their last hope, they're yours, and the whole arrangement runs on mutual dependency dressed up as romance.

Days are spent clearing monsters and patching up whatever's left of the world. Nights are spent building those bonds through turn-based fights and one-on-one scenes that get more intense as devotion grows. The loop is simple: fight, bond, repeat, with each girl's trust unlocking more of what she's willing to share.

Changelog

v0.02
  • Improvements / Updates:
  • Added a training mode with the ability to skip.
  • Improved training mode: created a frame and pointer for the training mode, wrote instructions.
  • Added text and visual display of the card's class.
  • Added text indicating whether the card is melee or ranged.
  • Improved and replaced fonts and font shades on card prefabs.
  • Added game icon.
  • Replaced the background image for card names.
  • Added 3 girls from the upcoming space faction (5 full sprites for each). (Currently, they can only appear in random battles.)
  • Added 6 new monsters specifically for the training mode.
  • Added background for the training mode.
  • Added a dynamic damage system: battle stats display system. Now any changes to card health (damage or healing from any abilities) are automatically and instantly displayed on screen as beautiful flying numbers that smoothly fade out.
  • Created and replaced covers for starter cards.
  • Created covers for space cards.
  • Audio:
  • Added 2 new tracks for the desert faction during battles.
  • Added 3 new tracks for the training mode (in the future they will be used for cards that do not belong to the main factions).
  • Added hit sound.
  • Added sound of tearing clothes.
  • Added sigh sound at 0 HP.
  • Added 4 sound effects for abilities (one for each).
  • Studied how to diversify sound effects, namely:
  • Added a dynamic pitch-shifting system to the code for interface sounds (hovering over cards/buttons) and combat hits/abilities. Now sound effects sound more varied and don't get repetitive.
  • Balance Changes:
  • Adjusted damage and HP balance (the main change is increasing damage for buffers and healers to 3 units, and minimum HP became 25 units. Melee buffers/healers have 30 HP so they don't feel completely useless). Because of this, all other DD cards were rebalanced: ranged ones mostly deal 5 damage with 25 HP, while melee ones have more damage or HP, for example 6/25 or 5/30.
  • Fixes:
  • Fixed card distribution in the hand (so they no longer fly off the edges).
  • Fixed and enabled skills for desert faction cards (now obtained cards have abilities).
  • During testing:
  • I found and fixed an exploit where, while playing a card, the player could press "Next Turn" and quickly hold another card, allowing them to play all cards in one turn (hopefully no one noticed this before :3).
v0.01 (Tech Demo)
  • Initial Release

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