Genes of Glory
by endlesschance
Game Details
- Version
- v0.5.1.1
- Developer
- endlesschance
- Engine
- Others
- Status
- Ongoing
- Language
- English
- Censored
- No
- Updated
- 16 June 2026
About
A broken lab extractor turns Claire's dissertation project into something far more hands-on, and that's the actual premise here, not a throwaway gag. She's a top graduate of Glory Academy who takes her first real job at Glory Town's mutations clinic, tasked with figuring out why ninety percent of the population has started converging into a single gender. The equipment failure means she has to collect genetic samples through other methods to keep the research quota the WWHA demands, and that's the excuse the game hangs everything on.
The setup gives Claire a real problem to chase: a town full of mutated citizens, a research quota she can't miss, and a global crisis nobody's explained yet. It plays out less like a mystery and more like an ongoing excuse to keep her in the field.
Play centers on running Claire's side of the clinic, working through citizens as cases while she scrounges for samples by whatever means the story allows. It's built as a mobile-friendly sim with 2D art and animated scenes rather than a branching visual novel, so expect a loop of small research beats and character encounters instead of dialogue trees.
Changelog
- Cheat Menu:
- An option in the Pause menu (a layer in the Town map layout) that players are able to use to adjust stats/parameters/etc. which will be accessible after players gain access to skills/mutations (Day 24)
- Fixes
- Skip To End Button Effort:
- Mini-boss needs to be fixed. Proper flags and events are not being triggered.
- Clinic: Quota: Autosave not set for beginning of Quota #4.
- Shop: Kate and Claire dialogue: Portraits were set incorrectly
- Move: Satisfy: Satisfy unlocked after only 4 patients in one day rather than 6.
- Skill: Squat. Fixed. Was set to the incorrect mutation. Now will be learned after getting ROCK_STEADY to Tier 4 Requirements
- Skill: Pleasure. Fixed. 'Patients seen:' is always '3', no matter the actual amount of patients seen, either by it being more using pleasure or it being a special patient.
- Skill: (NEW) Feel. To make up for the previous blunder, I have added a new skill "Feel". See the menu for unlock conditions
- Day 6: Dialogue grammar.
- Day 53: Miniboss Tutorial During the tutorial for special patients it shows the image of a random patient and not Lory's. Note: For now, I have left the finish animation out. Will consider putting it in after I have done planning for future updates. Pushed back
- Clinic: Smegma:
- When using 'calm down' on a patient with smegma the first time, the smegma sprite is layered on top of Claire's sprite.
- Clean has the same problem.
- Smega loads in before the dick when u start the treatment of patients.
- Skip to End Button: Skip to end of content button. When players press this, they are fast-forwarded to the end of content and into the sandbox mode.
- Major Updates
- Class System (3 New Animations!)
- First class released, "The Harlot". Accessible after completing Belle's Quests.
- Belle, the Therapist
- New Location. Claire has found a therapist with help from Jane. Her location is available after completing the 3rd quest.
- Minor Updates
- (Pushed back) Unlockable skill via Kate's Shop: Snacks!
- Delay in the artwork caused this one to be pushed back D: Although the animation has been finished, it's cutting a bit close to put this in the current update. It will be in the next update as I didn't want to push this one back any further. Besides the fact that Claire is naked, it's not an NSFW skill so don't be too bummed!
- Clinic: Wall Cum Stains
- Because "Snacks!" was pushed back, I decided to implement cum stains in the clinic instead! There will be increasing amounts of cum stains on the wall based on the number of patients that Claire can make finish.
- Aura effects on certain moves (It's 2026, you just gotta have auras...)
- Implemented an "Aura system" that can be applied to skills/actions. The first one that has one is the Harlot's "Pleasure" skill
- Clinic: Patient "Finish" Threshold
- Added a small indicator on the Endurance bar to show when they'll finish.
- General refactoring for previous systems
- Dialogue, Sounds, Pause Menu
- Bug Fixes
- Fixed a bug where sometimes players couldn't accumulate mutation fragments for Quest #2.
- Fixed a bug where the "Tolerance" stat wasn't displaying properly in the load menu of the start screen.
- N/A
- Hotfix Deployment — Technical Changelog
- Fixes and Updates Implemented
- Added mobile-friendly version (Beta)
- Implemented new Town Map artwork
- Enabled adjustable sound settings
- Applied multiple dialogue corrections (primarily punctuation and formatting)
- Fixed tutorial guide display being cut off in the pause menu
- Resolved an issue where user input could skip full animations
- Added an option to enable or disable mouse-click skip behavior
- Platform Support
- Added Linux-compatible build
- Added macOS-compatible buil
- initial zone release
Talk about this game