Forest of the Blue Skin
by Zell23
Game Details
- Version
- July 2026
- Developer
- Zell23
- Engine
- Others
- Status
- Ongoing
- Language
- English, Japanese
- Censored
- No
- Updated
- 29 July 2026
About
Forest of the Blue Skin is an action platformer where the village sends you out to hunt monster girls, and most of them fight back by grabbing you the moment you get close. Get knocked down and stay down too long, and whatever's nearby will finish the job right there on the ground.
The plot sits behind that loop rather than in front of it: you're the guy the village keeps sending into the woods to bring monsters back, one way or another.
Most of what you fight can also be captured instead of killed. Land a hit until a monster flashes a speech bubble with a "!", walk up, press down, and she moves into your house as a friendly NPC you can have sex with on demand, no health cost, and with some say over how the scene runs. The game is still being built out piece by piece, so a few enemies and events currently just stand there marked as not yet implemented.
Changelog
- There are characters who appear but do not react, and events that are displayed but do not progress.
- Such objects are marked as "Not Yet Implemented."
- The Desert Guardian and the Jiangshi Master currently only feature boss battles; no items are obtained upon victory at this time.
- ◆Update Details
- [Additions]
- ・Added new H-scene animations (Oboro-sama, ??????)
- ・Added weapon: "Special Knuckles"
- ・Added skill: "[Throwing Knifes]"
- ★New Character Added
- Oboro-sama's shop is now open.
- Plans are in place to add more products and events in the future.
- ★Weapon and Skill Implementation (Test)
- Added "Special Knuckles" and "[Throwing Knifes]."
- Regarding Special Knuckles, some associated skills have not yet been implemented, and the weapon is still in the adjustment phase.
- Weapons can be switched using the Q key without opening the menu.
- English translations for weapon and item descriptions were not ready in time, so automatic translations are currently being used.
- These will be replaced in the next update.
- ・Special Knuckles
- Knuckles that boost the power of unarmed strikes.
- They boast high destructive capability through a combination of power and attack speed, though their very short reach is a drawback.
- The risks are higher—such as being vulnerable to point-blank magical explosions or becoming more susceptible to seduction attacks—and there is no guard mechanic.
- Also, you can use the Dive Kick without needing to equip the Ring of Flight.
- The explosive attack shown in the previous video hasn't been implemented.
- I’m planning a mechanic where spheres are generated based on the number of hits landed and then fired as an attack, but the details are still under consideration.
- In its current state, I feel the move is more awkward to use than anything else, so I intend to adjust it moving forward. There isn't much to say about the Knife Throw, but since it’s the first ranged attack introduced in the "Blueskin Forest" area, I’ll be fine-tuning its balance and the way monsters react to it.
- ★ Changes to "Slime Wall" (a skill hardly anyone seemed to use)
- Honestly, the skill lacked a clear purpose, so I’ve overhauled it significantly—intending for it to be used in puzzles and with stage gimmicks.
- Here are the two changes:
- ・ Added collision detection (solid wall properties) to the Slime Wall
- With collision detection added, characters can no longer pass through the Slime Wall. If deployed during combat, it becomes an obstacle for both the protagonist and the monsters.
- ・ Jumping high when standing on the Slime Wall
- The protagonist will jump when standing on top of the Slime Wall.
- Combining this with a double jump might allow you to reach even higher locations.
- These behavioral changes need to be applied to all characters, but I wasn't able to finish the implementation for everyone in time.
- Please assume that the changes do not apply to characters who can still pass through the Slime Wall.
- [Bug Fixes]
- ・Fixed the facing direction of Honeybee at the base when starting an H-scene.
- ・Fixed the behavior of Mashira, the Underling Mouse, and the Forest [Dweller] at the base.
- ・Fixed an issue where a spinning bomb would drop upon defeating the Cat Mage.
- [Changes & Adjustments]
- ・Major changes to "Slime Wall" mechanics.
- → The feel of use and monster behavior have changed significantly; please refer to the explanation below.
- ・Changed key controls for the base UI.
- ・Changed controls for the map UI ([arrow keys] now control left/right movement).
- ・Adjusted behavior and sprite art for certain characters.
- Defeating boss monsters currently yields no rewards, as this affects events and progression conditions in the Swamp area.
- Consequently, boss monster locations and behaviors are subject to change in the future.
- June 2026
- [Additions]
- ・Added two remade H-animations (Wildcat, Clay Golem)
- [Bug Fixes]
- ・If you receive a handjob from the Sand Mage in front of the patrol group, the Ruins Guardian starts moving on its own. Defeating it causes the screen to go black, making progression impossible.
- ・Explosion attack range was being displayed as a red circle.
- ・Fixed an error regarding the effect of the Talisman of Protection.
- ・Fixed a misalignment in the effect for the knife upward-slash motion.
- [Changes/Adjustments]
- ・Slightly modified the specifications for the Adventurer's Knife.
- → Increased attack speed for a single loop; adjusted attack power.
- ・Adjusted the effects of certain treasures to account for the increase in the knife's base attack power.
- As this affects Swamp events and progression requirements, there are currently no rewards for defeating boss monsters.
- Consequently, the locations and behaviors of boss monsters may change in the future.
- ★Remade Characters
- While their scheduled release date is undecided, I have remade the idle and H-animations for Wildcat and Clay Golem.
- Moving forward, I plan to select characters for remakes based on factors like popularity poll results.
- Old
- ↓
- New
- Wildcat, from the old "Blueskin Forest/Wasteland" area.
- One of the earliest characters.
- I smoothed out the parts that previously looked stiff or jerky.
- Old
- ↓
- New
- Clay Golem, from the Ruins.
- I made the overall look brighter and softer. Perhaps a bit *too* soft—it might have been better to keep it looking a little harder/stiffer.
- ★Demo Animation Room
- I’ve gathered the unreleased characters that were previously scattered across the base into one location. From now on, characters that lack combat actions but have H-animations implemented will be added here.
- I’m getting a bad sense of déjà vu here, but I’ll do my best...
- (pretty sure Zell here is referring to the old test_map builds that were made before where it was just unfinished characters that only had an idle and insta sex when you passed them and room placements with no rhyme or reason)
- ★Work-in-Progress Screen (Not Yet Implemented)
- Fisticuffs
- Big Boy Sword that turns blood red
- Throwing Knifes
- I’ve made changes to the attack power of the "Adventurer's Knife," among other things; these adjustments are being made to ensure balance with weapons planned for future implementation.
- May 2026
- [Added]
- ・Added 1 boss character (Guardian of the Ruins)
- ・Added 2 H animations (Guardian of the Ruins, Sand Sorcerer/Mage (formerly Sandcat))
- ・Added motions to some characters
- [Bug Fixes]
- ・Some sound effects remained on the map even after the screen became transparent, causing the game to lag. (Japanese version)
- ・When knocked down mid-air, the character's orientation changed.
- [Changes/Adjustments]
- ・Name change: Sandcat → Sand Sorcerer/Mage
- There are no rewards for defeating boss monsters.
- Accordingly, the location and behavior of boss monsters may change in the future.
- Character Introduction★
- This character's actions and settings may also change in the future.
- Guardian of the Ruins
- A monster who leads the patrol team of the wasteland.
- She commands the Wasteland Warrior and Sand Mage as her subordinates, and together they monitor the ruins.
- You need her permission to enter the ruins.
- April 2026
- [Bug Fixes]
- ・The H anime of the Shitappa Nezumi H event has split up.
- You can attack the Ghost Cat at your base.
- [Changes and adjustments]
- ・Change the behavior of swamp dwellers
- Move the wasteland warriors and ghost cats from your base to the area around the ruins and the swamp, respectively.
- →We are temporarily moving it to get in the way of our base. We will also change our position and behavior in the future.
- [Bug under verification]
- ・If you ejaculate immediately in the cowgirl position of G Harpy, the H animation will remain displayed even after escape
- There are no rewards for defeating the current boss monster, as it affects swamp events and progress conditions. This means that the position and behavior of boss monsters may change in the future.
- ★Character introduction
- Currently, it is only implemented in H Anime, and there may be changes to the behavior and settings in the future.
- 〇Doctor Lizard
- A monster girl lurking in the swamp. He specializes in poisonous breath attacks and swoops from swamps.
- This is a remake character from the old Blueskin Forest.
- 〇Imp
- An imp in a certain place in the swamp. This is a character from Shiratane Tower.
- When porting, the motion content has been revised and added.
- March 2026
- Update Content
- [addition]
- Added two H animations (Warrior of the Wasteland (boob job), Ghost Cat (fluffy H))
- →This is a demo animation only; there is no combat. It is located at the base.
- [Bug fixes]
- The background music briefly becomes distorted when ending the event in the minion mouse trap room.
- The gatekeeper orc is at the base from the start.
- In Fenrir's right-facing titjob scene, there's a panel where the semen disappears during the endless milking.
- When Byakko is defeated while spinning and charging, the attack hitbox remains active.
- Corrected incorrect insertion, ejaculation, and cumshot counts for each character.
- If you choose to overwrite the data and start over, the cursed doll may be in your inventory.
- After obtaining the reward for the Perfect Order, having sex with Jackalope will cause him to continuously spurt out either a twisted rat or gold.
- [Changes/Adjustments]
- The initial cursor position and language settings on the title screen will be automatically changed based on the save data.
- Change the positions of the magnificent bone and the old gold coin.
- Deploy Fenrir as a base
- [Bug under investigation]
- There are enemies that, when defeated, will reward you with the Adventurer's Bracelet.
- If you ejaculate immediately while riding G Harpy, the H animation will remain displayed even after you escape.
- Currently, there are no rewards for defeating boss monsters as they affect swamp events and progression conditions. Consequently, the boss monsters' locations and behavior may change in the future.
- ーーーーーーーーーーーーーーーーーーーーーーーーーーーー
- ★Character Introduction
- Currently, only adult-themed anime is implemented, and this may change in the future, including its operation and settings.
- Warrior of the Wasteland
- These monsters belong to a faction based in the wilderness and, along with the Sandcats, protect the ruins. Permission from their superior is required to enter the ruins.
- Lately, it seems they've been plagued by bandits and petty thieves...
- As long as you don't harm the ruins, they won't be hostile towards you, but you will need to demonstrate your strength to gain their approval.
- 〇 Ghost Cat
- A ghost girl floats around the swamp. She innocently presses her soft, squishy bottom against the protagonist, launching a seductive attack. Like the inhabitants of the swamp, her attack has an aphrodisiac effect, making it difficult to withstand.
- Swamp monsters often seem to prefer using poison, as well as aphrodisiacs and seductive tactics to attack.
- February 2026
- N/A
- All machine-translated from Japanese
- January 2026
- ◆Update Details
- [Additions]
- ・Added 2 characters (Necromancer, Rex)
- ・Added 2 H-anime scenes
- ※Since the appearance map contains spoilers like gimmicks, characters are placed at the base this time. Please note they are not present on the swamp map.
- Also, while the Necromancer can be captured, it does not internally enter a captured state.
- [Bug Fixes]
- ・Under Review
- [Changes/Adjustments]
- ・Correction of some monster sprites.
- Due to its impact on swamp events and progression conditions, defeating the boss monster currently yields no rewards. Consequently, the boss monster's location and behavior may be subject to change in the future.
- ---------------------------------
- ★ Necromancer
- A Necromancer who attacks by controlling the large monster “Necromancer.” The Necromancer uses its massive body to charge and attempts to possess the protagonist.
- The protagonist has been taken over by a Necromancer. If this continues, they'll be at its mercy.
- Nine years since its first appearance on the old blog. Finally here.
- ★Rex
- An unknown creature that came from somewhere far away. They range from ferocious to non-hostile, but communication is generally difficult. Many individuals are violent and disruptive, often causing trouble for other monsters.
- Upon spotting the protagonist, they charge straight at him. Their massive body makes their charges extremely dangerous. They also employ tricks like firing black mucus to capture prey.
- If they manage to grab you with their full weight, escape is impossible.
- This is the Rex that appeared in Shiratane Tower. Since this protagonist is physically stronger, its attacks are even more intense. I've also made minor adjustments to the H-anime.
- Next time, I plan to enhance existing characters (like adding a second H-scene).
- Introducing new characters in the swamp map is tricky due to map layout and gimmick constraints.
- Things rarely go as planned, so maybe I shouldn't announce schedules, but I'll proceed with this in mind for now.
- This month has been one of repeating the same mistakes, struggling to focus my thoughts, and feeling unwell quite often. Maybe the cold is getting to me...
- I haven't fully addressed all the bugs either, so if there are any noticeable ones, I plan to fix them once around mid-February. I'll do my best.
- December 2025
- [Added]
- ・Added 2 characters and a boss battle demo (Kyonshi Master, Kyonshi)
- ・Added 2 H-anime scenes
- [Bug Fixes]
- ・Fixed freezing when using fast travel from the swamp.
- ・Fixed splattered semen plants transforming into Mushroom Girls.
- [Changes & Adjustments]
- ・Adjusted some monster sprites.
- Due to its impact on swamp events and progression conditions, defeating the boss monster currently yields no rewards. Consequently, the boss monster's location and behavior may change in the future.
- ★Ghoul Master & Ghoul
- Ghoul Master & Ghouls in the swamp. They attack when approached.
- You must simultaneously dodge attacks from the Ghoul Master, who uses ranged projectiles, and the Ghoul, who engages in melee combat.
- This is a double boss battle. While we've had boss + minion combinations like the Marionetter and Chuchu, fighting two boss-level enemies simultaneously is likely a first for Blue Skin Forest.
- We may adjust their strength as they might be overly powerful. We plan to continue exploring implementing multiple boss encounters.
- Since this double boss battle consumed significant resources, we'll focus next on item effects and map design.
- November 2025
- [Additions]
- ・Added 2 new characters (Zombie, Cursed Doll)
- ・Added 2 new H-anime scenes
- [Bug Fixes]
- ・Fast travel could take you to undiscovered maps.
- ・Inconsistencies in encyclopedia stat increases/decreases.
- [Changes/Adjustments]
- ・Corrected some monster sprite issues.
- The Cursed Doll event currently has no rewards even after clearing it. It only prevents game over.
- October 2025
- [add]
- ・Added two H events for the Reading Elf.
- ・Added wilderness to capture gallery (Seiran, Byakko, Cat Wizard, Wild Rabbit, Jackalope, Skeleton, Minion Mouse, Chuchu the Bandit Leader
- ・Add some achievements
- [Bug Fixes]
- If you hit a slime in a slime state, you will encounter an ant girl.
- Komari-sama's encyclopedia entry is mini oak.
- ・The calculation of the number of Kappas defeated is incorrect (correcting confirmation)
- The number of Wild Rabbit defeats is converted to Mini Oak's. {TLN: this probably means there was an enemy that glitched out the entries of the shopkeeper and the Wild Rabbit. If I had to guess by the name, it's probably the Mushroom Girl.}
- [Changes/Adjustments]
- ・Some English translations have been replaced (illustrated books and achievements)
- ★Various developments in Forest of the Blue Skin
- (There will be revisions and changes in the future as it is currently under development.)
- The Reading Elf H-scene is finished, and the Wilderness is complete save for the Wasteland Patrol.
- There are some characters that appear but are unresponsive, and some events that are displayed but do not proceed. Applicable objects are marked as ”Not Yet Implemented”.
- ◆Added Wilderness to the Gallery
- Added the Wilderness monsters to the gallery in the base. It might be a little crowded {TLN: and possibly resource intensive} because everyone is in one area.
- If you start touching the Wasteland Patrol, you may be able to separate the areas.
- September 2025
- [Additions]
- ・Added capture and animations for Fenrir.
- ・Added one new character (primarily H-scenes only)
- (Below: September 16th Updates)
- ・Added some entries to the Encyclopedia and Achievements.
- [Bug Fixes]
- (Below: September 16th update)
- ・After defeating Chuchu in a rematch, you become unable to leave the room.
- ・(Japanese) The message displayed when capturing a Skeleton appears in English.
- ・(Japanese) The name field for Skeleton in the Encyclopedia is blank.
- ・(Japanese) Pressing the A key causes the White Tiger in the Encyclopedia to disappear in some areas.
- ・After obtaining a treasure chest on the Forest Teleporter map, only the chest's effect remains.
- ・(English) Obtaining a Cactus does not mark it as acquired in the quest screen. (Internally marked as acquired)
- ・Catching a Honeybee causes the W Rabbit to also display a captured mark. (Internally not captured)
- ・Starting the food delivery event while a Jackalope is present causes two Jackalopes to appear on screen. ・After capturing Jackalope, if it enters the milking appeal state again, the cumshot effect no longer applies.
- ・There is no portal to return from the ruins entrance to Seiran's domain.
- [Changes/Adjustments]
- Slightly altered achievement designs
- Translated with DeepL.com (free version)
- August 2025
- About Buru-Sukkin Forest
- August 30th, 2025 07:37 All users
- The Stomp
- ★ Buruu-Sukkin Forest development various things
- (There are future amendments and changes during development.)
- The base of the quest is completed. However, as a result of proceeding with quests and boss battles, mini games, etc. at the same time ... I stuck to the last minute on the day, but the picture book · achievements were not in time.
- Along with that, some English translations have become The translation will be replaced as soon as the request is completed.
- As in the last time, it will be updated later in the first half of the month, but it may be delayed because it is likely to go down for a while.
- Except for the H event of the reading elf, " I plan to create a new group of wasteland tours as a separate event in the future.
- It is still planned, but I think "Numachi".
- There are some unresponsive characters that appear, and there are events that do not progress even though they are displayed. The corresponding object is written as "Not Yet Implemented".
- ★Updates and corrections to the demo
- [Additional]
- ・Added Boss Monster "Thieves Commander Tutu".
- ・Add one H animation (bandit commander Tutu)
- ・H-motion or squeeze appeal three types added ( しっぱ a mouse, W Rabbit, Jackalope )
- ・Add two things from Takara (equipped and "dive kick" that
- ・Add two quests (“The Stolen Book” and “Tavern Food Inventory”)
- ・Add a map to the wilderness (additional fast travel points) The tread rate will be one hundred percent.
- ・Addition of captureable characters ( Money will increase, but it will not be reflected in the base, picture book, capture rate, and achievements.) Add it a few days later, including bug fixes. )
- [Bug Fix]
- ・When you defeat the mash from the right, the game becomes heavy
- ・Effects for rematch may disappear better
- ・Lightening of the overall map
- ★ Thieves commander Tutu battle
- Added a fight against the bandits commander Tutu. The bandits led by her are based in the wilderness and are working for evil. If you break into their secret hideout, you can't avoid the battle.
- ★ Quest implementation
- I have implemented a quest. If you examine the character or object with this light bulb mark, the quest will start. Suspicious objects and maps may be searched as the quest progresses.
- Let's solve everyone's various problems and aim for the progress of the event.
- It was a mistake to make the CTRL key the operation to open the quest. When I pressed SHIFT, it was quite disturbing, and I also suffered an operation to hide the UI at the base.
- If you change it just before, a bug is likely to occur, so this time it will be as it is, but I would like to change it to a different key by the next time.
- If you are sorry, but if you find it difficult to operate, please assign a different key from the operation change on the upper left.
- ★Future work schedule
- After the completion of the book-reading elf event, production of the marsh is scheduled to start.
- ◆How to transfer save data
- ↓
- There is save in the Resources folder. Move it to the same position in the new game.
- Build Jul
- ★ Buruu-Sukkin Forest development various things
- (There are future amendments and changes during development.)
- We are still creating maps, character actions.
- The quest function is not yet complete. Quests and H events are put together, and it will be difficult to introduce individually, and it will take a little longer.
- There are some unresponsive characters that appear, and there are events that do not progress even though they are displayed. The corresponding object is written as “Not Yet Implemented”.
- ★Updates and corrections to the demo
- [Additional]
- ・Two H-Animes (Ceylan, ひねくれねずみ There is an entrance for a demonstration at the base. )
- ・ Added Ceylan battle
- · Added maps and fast travel to the wilderness
- ・Changed pictorial layout
- ・Addition of picture book characters
- ・Addition of captureable characters (money will increase, but it will not be reflected in the base, capture rate, and achievements.) Since the capture rate and achievements were not in time, we will add it a few days after including bug fixes.)
- [adjusted]
- ・Changed the head of the skeleton.
- ・Lightweight of Takaramono, achievements, setting menus
- ・Changes and additions to some effects (declaration, downward revisions, significant increase in movement speed due to effects)
- [Bug Fixes]
- ・ Most hints are not displayed even if it is equipped with a bracelet of revelation. ( It was displayed as equipped with the bracelet of an adventurer)
- ・Errors in the ability explanation (masturbating and dashing)
- ・The picture book of Byakko does not switch (Japanese only)
- ・Ejaculation gauges at the capture base are becoming huge
- ・When you escape the H of the mouse, the player floats in the air
- ・There is a state that can not be activated without MP for slime skills. ( In addition, we made it a specification that slime skills can not be removed.)
- · H to Ceylan, the number of ejaculations is added to Fenrir
- ・H to the jackal rope, the number of ejaculations is added to the cat magician
- · The number of ejaculation of the event of the rat event H is added to the picture book
- ・Misguided error in the graphics that the mash of the war background shows when it falls
- ・There is a damage judgment in the Byakko to beat, and it is done after victory
- · The anime that transitions to the fall motion after the main character's ejaculation escape before ejaculation is flipped one frame left and right
- · If you move the map during natural recovery, the natural recovery of MP will stop until the next time you use MP
- ・If you attack a mouse, it may be unresponsive.
- ★ Ceylan Battle
- I added the Battle of Ceylan. When you find the main character, you attack with a quick movement.
- There are currently only two H-Animes in one battle.
- ★ Add fast travel to the wilderness map
- You can now use fast travel in the wilderness. If you switch the map in QW, you can also move directly from the wilderness to the forest. There are maps that you can't go yet, so the tread rate is not one hundred percent.
- ★Change the layout of the picture book
- The pictorial book menu was heavy, but I was able to lighten it, so I increased the number of characters. Go to the same 6x6 item.
- Build Jun
- ★Modifications and Updates to the Demo
- [Additional]
- ・Add battle and H animation to two characters (suppamine, skeleton horrear)
- ・Add a battle to Biakko
- ・Add one thing from Takara (effective implementation not implemented)
- ・Test implementation of guard dash (Move the dash with invincibility by entering the key to the left and right while guarding.
- [adjusted]
- ・Temporarily delete the afterimage at the time of the player's dash jump. ( We are testing weight measures)
- ・ We are working to improve the weight of the overall behavior, including the menu. Since the data has been replaced, there may have been a bug in the old part.
- [Bug Fix]
- ・Infinite pressing of wild Rabbits, the direction of the character may be turned left or right.
- There is an error in the display of the Wild Rabbit Fenrir in the picture book.
- ★ Biyakko War
- I added a bunk battle. Just like the rats, this is an old character. I'm happy to finally get in shape.
- Next, I would like to complete the quest board until the introduction.
- -- -- -- -- -- -- -- -- -- -- --
- ★Images under development
- ???I???m not sure I???m going to be able to do that,
- ◆How to transfer save data
- There is a save folder in the Resources folder. Move it to the same position in the new game.
- ◆I am trying to visualize monsters that can not be captured. I posted it last time, but I will post it again.
- Build May
- N/A
- Build April
- [ADDED]
- Added one H-animation (Jackalope H-animation)
- Added some characters' behavior (cat mage, wild rabbit, etc.)
- [Note] Capturable display is shown, but it is currently not possible to capture them.
- [Bugs confirmed and being fixed]
- Unnatural behavior before the battle of “Yamabiko”.
- In some cases, the petite orcs that fail to escape during a battle with two petite orcs continue to run to the wall.
- New features under development (not yet implemented)
- Quests (Quests are still under development and their contents are not yet determined.)
- A quest function is under development. We are planning to add quests to the game, ranging from the kind you use to events, boss battles, etc. When you receive a quest, you will be able to receive a quest-specific item, go to a dedicated map, etc.
- To some extent, we expect that it will be easier to introduce H events, etc., if the background of the character can be explained by the quest. It would also prevent the number of treasures from unnecessarily increasing every time an event or gimmick is implemented.
- English translation is in progress at the same time.
- Additional-.
- How to transfer save data
- ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓
- In the Resources folder, there is a SAVE. Move it to the same location in the new game.
- You can visualize the monsters that cannot be captured. I put it last time, but I will put it again.
- Build March
- [Addition]
- Added two H animations (cat mage, Seiran_both H animations only)
- Added tutorial.
- Added a tutorial.
- Added capture for Honey Bee and Mash
- [Update]
- All captured monsters are placed in the base.
- Changed the count of the number of times a woman has had sex from insertion to withdrawal to one time (not increased by infinite ejaculation).
- Added one more speed step for the ejaculation gauge to accumulate.
- Removed sand plume when dash-jumping (because it was too heavy when the object was released at the same time as the jump).
- Changed/added effects of treasure for adjustment.
- [Fixes]
- The capture rate will be over 100%.
- The slime wall does not protect against the mucus attack of ant girls.
- The name of the crown mushroom has been changed to Morlu.
- Fenrir sometimes slides with waiting motion.
- Fenrir H's immediate ejaculation does not take any damage and the number of H's is not counted.
- When selecting “Continue”, it is not possible to start from the base. (The user moves to the last saved point other than the base).
- When a player gets up from “H” in front of the shortcut point of the capture base, the camera does not return from zooming in.
- The graphic display of the forest dweller's infinite sperming disappears for a moment.
- The slime wall is displayed in the air or against a wall.
- The semen gauge sometimes does not increase even if the H speed increases at the base or during an event.
- The number of insertions and ejaculations of unrelated characters sometimes increase when having sex.
- There is no explanation of the travel map.
- Incorrect calculation formula for guards.
- The character in the picture book is not switched by pressing the A key.
- Heal potion is not recovering enough when using auto.
- When using the dash in Mash's “Jump-Pyong Race”, there is a place where the player gets stuck.
- [Bugs confirmed and being fixed]
- Unnatural behavior before the battle of Yamabiko.
- In some cases, the petite orcs that fail to escape in a battle with two petite orcs continue to run to the wall.
- Tutorial
- A new tutorial has been added. If you select “From the beginning”, after selecting the language, you will be asked if you want to start the tutorial or not.
- If you choose Yes, the tutorial will start. If you choose No, you will start directly from the base. If you choose no, you can still start the tutorial at any time from your base.
- The tutorial briefly describes battles, captures, treasure chests, and items. Some items are only available here. (Travel Map, Dash, and Slime Wall are available from the beginning even if you skip the tutorial.)
- Build February
- Fixes and updates to the demo
- [Addition]
- Added two H animations (Fenrir and Spermatophyllum)
- Added a map
- Added fast travel.
- Added some maps and events (piompi piompi race)
- [Fixes]
- When pressing Tab during H with the kappa at the base, the H will be interrupted.
- The guard can guard even if the MP is less than the specified number.
- The price of the potion holder is now actually 3000G or less.
- The price of the potion holder is different from the actual purchase price.
- Heal potions are used no matter which status item is selected.
- Some letters become huge.
- When a kappa is defeated from the front, it behaves strangely.
- When the game is over, you may return to the base regardless of the save position.
- When having sex with a mushroom girl, the main character may not be displayed.
- [Adjustment]
- Shortened the time for gold liquidation.
- Updated UI
- Fixed/added graphics of monsters
- Boss monster status and UI are being adjusted.
- Maps and Fast Travel
- We have added a new map function. This is a new feature that did not exist in the old Buresukin no Mori. The map structure is likely to be more complex than the previous version, so we introduced it.
- The map screen opened by pressing the “M” key maps the fields you have visited. The upper left corner shows the percentage of the field that has been visited. We would like to divide the map into areas such as 【Forest】,【Wilderness】,【Tree】...and so on. (because large maps are likely to be too heavy).
- Fast travel is implemented at the same time as the maps. It allows you to quickly move to the field where the save point is located. The map can be opened anywhere, so you can warp to any save point you want at any time. This should make it much more comfortable....
- However, fast travel may not be available on boss maps and some exceptional maps.
- Development in progress screen
- The next area is also being created as a relay point, with the forest as a break.
- At the dead end is the familiar wolf girl.
- The previous connection points to the forest were the wilderness, the big trees, and the swamp. We are not sure which way to go after the forest.
- Notes
- Although this item is available in the demo, it has not yet been implemented in the Takaramono event re.
- Only that part is implemented because the event specifications require a flow to obtain it.
- The name is not even Morlu. My apologies.
- We are trying to make it possible to visualize monsters that cannot be captured. I put it last time, but I put it again.
- [Captured]
- [Capturable]
- {Unable to catch]
- Build January
- We are in the final stages of forest development. The system is almost complete, and we just need to adjust items and enemy values. The forest stage will be completed when fast travel and a few more events are implemented.
- It will take a little longer, but we will post a notice on our blog when it is ready for release.
- Fixes/updates to the demo
- Added two H animations (Mashira event and Mash)
- Added items.
- Added items to Komari's store.
- Double jump and heel potion were implemented.
- [Fixes and adjustments]
- Updated UI
- Changed basic controls: Jump = Space, Dash = Shift, Masturbate = S, Menu = TAB
- Major changes to map structure
- Fixed and added graphics of monsters.
- Increased the power and range of knives.
- Fixed camera position when waiting and attacking. The camera tracking sensitivity has been adjusted.
- Dash speed increased and distance increased by 1.2 times. Halved the stiffness after a dash. The distance change by long-pressing has been abolished. Dash slashes can now be reversed.
- Dashes can now be used during normal attacks and hitbacks.
- Dash cancels and skills can be used. And vice versa.
- Allow dashing through the floor. Adjusted so that the guard does not come out when exiting the floor.
- Mashira can now throw a downed hero with 0 HP in the opposite direction. (To prevent the player from being seen by the wall).
- The guard is now MP-consuming, and the attack is cut by 90% instead of 50%.
- The effective time of Just Guard was changed from 0.1 second to 0.2 second. The damage taken by Just Guard is now minimal, and the damage dealt by attacks has been increased.
- Operation keys have been changed.
- Operation keys were changed.
- Jump = Space, Dash = Shift, Menu = Tab, and Jerk = S.
- Since the attack, dash, and jump were densely packed with A, S, and X, we have changed the key layout to that of a typical action game.
- This may be confusing at first, but we appreciate your patience.
- If you find it really hard to operate the game, you can also configure the keys from the setting that can be opened from “F1”.
- Opening the store
- Komari's store is lined with items useful for the main character's adventures. When you have enough money, you can buy them.
- Maps and gimmicks
- Various maps and gimmicks have been added.
- We've made it easy to see where you need treasure.
- Added a visualization of monsters that cannot be captured.
- [Captured]
- [Capturable]
- [Uncapturable]
- Also, achievements that cannot be achieved in the demo version have been excluded. Achievements cannot be set to 100%.
- Fast travel will be implemented in the future.
- Notice Regarding Shiratane Tower
- Shiratane no Toa, which is currently under production, is in a state of suspension due to the weight of the game and the difficulty of the setting, which is accompanied by screen effects such as darkness.
- I have a feeling that even if I continue to work on it, the game may collapse in the middle of production, and combined with the volume of the work I want to make, it is difficult to maintain motivation.
- I apologize to those who are looking forward to it, but there is talk that a new action game “Tskool” will be released this year, so I would like to wait and see how things go for a while, with a view to moving Shiratane no Tou to that.
- I am now working feverishly on Buresukin no Mori, so I would be happy if you could keep an eye on it. Thank you again for your support this year.
- Build December
- Fixes and updates to the demo
- Added two H animations (Byakko and Sandcat)
- Added combat (G Harpy, Honey Bee)
- Addition of base system
- Updated UI
- Title Screen
- The game will start from the title screen. Save & load is implemented, though it is simple. The basic part of the game is now in shape.
- You can select a slot and start from “NewGame”.
- If you save the game in-game, you can select “Continue” to resume from where you saved.
- Originally, the tutorial was supposed to be interrupted after selecting “Continue”, but I could not make it in time... After selecting, you will warp to the base.
- We will make some changes to make it easier to select the correct slot, for example, there is not enough information displayed in the slot, or you may select from the beginning or the continuation by mistake.
- We plan to remove the “Settings” option. Please cancel and go back.
- Addition of status
- The player's LIFE, MP, Attack, and Defense will be displayed in the status.
- These values are determined by the number of items that break the upper limit and the treasure currently equipped.
- UI for capture base
- The UI for base H was created. The basic system is the same as in Buresukin-no Mori, but you can select auto mode, ejaculation, termination, etc. as in the H event.
- Only slime, yamabiko, and mushroom girls are placed in the base in the demo version. They are placed from the beginning for testing in the demo version. Also, the “White Contract” is included in the Takaramono eventry from the beginning.
- The demo version contains a mixture of achievements that cannot be achieved and monsters that cannot be captured, so it is not possible to achieve 100% achievement rate. We hope you enjoy the game as much as you enjoy strolling around.
- Also, fast travel will be implemented in the future. Sorry for the inconvenience.
- Build November
- Demo corrections and updates
- ・Mashira's battle test
- Added two H-anime (Mashira, Komari (Inuko))
- ・(Barometz has been added since the middle of last month.)
- Boss Battle
- ・Mashira, the Forest Ruffian
- A beast-man monster that lives in the depths of the forest. It's a violent monster that tries to solve everything with its fists. If you get hit directly by one of its swinging hammer punches, you won't stand a chance.
- The monsters of the forest are also gathering to watch the battle between the protagonist and Mashira.
- Let's show this rough girl who is stronger in front of the crowd.
- In the video, there is a movement that looks like a just guard, but this is not the official introduction and is still in the full testing stage. It can be used by timing it correctly, but there is a possibility that bugs may occur or the behavior may be unnatural.
- ★Store schedule
- Komari-sama (Inuko)'s shop. In addition to purchasing items that are useful to the protagonist, you can also replenish your supplies of recovery medicine. Doors leading to the shop appear in various places across space, and you can warp to the shop from anywhere.
- Outside the window is a view you've never seen before, but if you exit through the door, you'll just return to the original location. There's also a rumor that if you buy something from Komari-sama, you can leave the shop...
- Build October
- ★ Demo modifications and updates
- ・Echo battle and appeal test
- ・One H event installed
- ・Changed menu design and added system
- ・Planned to add one past character (Barometz) in a few days
- ★ Final draft of menu and system
- The final menu configuration has been completed, taking into account the previous introduction of MP and classification of skills and abilities. The number of items may change slightly, but this will determine the player's fundamental status.
- "LIFE", "MP", "Attack", and "Defence" will change depending on the acquisition of items and equipping treasures.
- ★ Treasures, costs, and status changes
- Treasures have an effect when equipped. You can equip multiple items as long as the cost limit is not exceeded. The effects range from increasing or decreasing status to special effects.
- Treasures are also used to progress and cancel gimmicks, but even if you do not equip them, they will be used automatically just by having them.
- ◆ Settings
- Added settings for the last menu item. You can switch between language, automatic camera zoom, and onomatopoeia display. (The control method for falling through the floor ↓ + X was not listed, so it will be added later.)
- When checking save points or gimmicks, the keys to enter are displayed each time, so they are not listed here.
- Turning off automatic camera zoom will make it look like the old Blue Skin Forest.
- ★ Added H event auto mode
- Several types of auto mode have been added.
- 1=Manual ejaculation, stop after ejaculation, resume with key input
- R-1=Automatic ejaculation (semen gauge MAX), automatically resume after pause after ejaculation
- 2=Manual ejaculation, automatically resume immediately after ejaculation
- R-2=Automatic ejaculation, automatically resume immediately after ejaculation
- I will continue to create monsters and maps. I would like to finish off the forest map including the boss.
- The menu is really heavy so I'm trying to take measures, but it's not going well... There were times when the game would not start for unknown reasons, so it might be better not to be too greedy and just put it together once.
- It's a constant source of worry.
- Build June
- ★Guard
- We've added a new action called "Guard" that wasn't available in the previous version. Press the down key to strengthen your guard. Attacks that are too powerful will cause damage to penetrate or send you flying. I think there will be subtle signs of danger for such attacks.
- Also, he can't defend against temptation attacks. The main character looks strong on the offensive side, but he's still a weakling in that respect. You need to change your strategy depending on the opponent, whether to avoid or defend.
- ★Menu (under development!)
- I'm currently creating the prototype of the menu. It's still incomplete, just the outline, but I'll briefly explain each item.
- ★ Player
- You can check weapons, tools, abilities, player status, and more.
- In the previous version, it was a combination of "Main Skill" and "Assist Skill", but from now on it will be "Weapon" + "Skill".
- "Items" are refillable and are used automatically just by possessing them, while "abilities" are passive abilities that are always in effect. I think G and dashes fall into this category.
- ★Treasure
- These are collectible items scattered across the map. Once you obtain them, you can equip multiple pieces up to the COST limit. Equipping them may result in slight status changes or special effects.
- We also plan to include adventure elements where events progress while you are equipped with certain treasures. (For example, a door will open when you examine it while equipped with a key, or a boss will appear when you have a certain item, etc.)
- There are also items hidden around the map that can be dropped by certain enemies like this.I don't think I'll include random or luck elements because I think it would just be a hassle since there's no concept of leveling up or anything like that.
- And with the money element coming into play, this guy might make a comeback! (What... 9 years ago...?
- ★Illustrated book
- The monsters you encounter will be recorded. Whether or not you can capture them will also be noted here. If the capture rate reaches 100%, you can consider the capture successful in that version.
- Many people were confused about whether they could be captured every time a new version was released, but I think this will reduce the number of protagonists who die in vain. Also, I think that basically monsters that do not have a normal way to be captured will not be captured as a rescue.
- Other things I plan to include include the number of times I've inserted, ejaculated, bukkake'd, defeated, and lost . I might delete the number of losses because it overlaps with the number of ejaculations. I wonder if there's anything else...
- ★ Achievements
- Achievements are unlocked by certain actions. Capturing monsters without relying on rescue capture methods, defeating monsters, etc. I think you can also earn money by unlocking achievements.
- There are instructions on how to unlock the lame achievements, but nothing on the rare achievements. Whether you do them or not doesn't have any effect on the erotic parts, so I think there will be quite a few difficult ones.
- ★Settings
- Settings. You will be able to turn on/off the automatic camera zoom function, the display of onomatopoeic characters, and switch languages. With Actsuku MV, you can now adjust the background music and sound effects from the top left of the screen, which is convenient.
- ★Map making
- vB1.05
- ★ Add panel animation of the ounder
- (place panel), add infinite squeezing with ★ bug fix usual a bug, etc., it would be helpful if you could write it in the comments section of the latest
- article.
- There is no problem even if there is the same thing in the past, so it would be helpful if you could write it down without hesitate. I would be happy if you could comment on your impressions and requests.
- It will be helpful in the future.
- I can not answer about the capture of the game, but I would like to answer in addition to questions and questions.
- If we determine that it is an excessive spoiler, or if we find a malicious comment to others, we will delete it and take measures.
- Contents added or changed in B
- ● volcano map additional
- ● new monster 7 body additional
- ◇ Oururedi ◇ hot Golem ◇ will-o'-the-wisp ◇ cockatrice ◇ Hug Bug ◇ Flame centaur ◇ Salamander (all capture Allowed)
- ● an infinite Shibosei three bodies added(Oururedi-will-o'-the-wisp, cockatrice copy Doll (panel))
- ● 1 panels add (copy doll body)
- ● design change of ejaculation gauge (can be selected in the title) and directed by additional
- Contents added or changed in A
- ● combat recalls"Yamabiko"and"Kappa"added
- Contents added or changed in both A and B
- ● Warp stone is available around the base (such as capture base) (don't know what it means, but probably added quick travel around the map with the warp stone instead of the portals)
- ● "W Power loss due to W key ": Hold down W key for 0.3 seconds Change to the specification to be triggered(in addition to motion addition)
- → The purpose is to prevent accidental detonation of the physical strength decrease key and masturbation jerking continuous fire due to continuous hitting.
- B_ver1.01
- ● <new monster five bodies (including guest monster) additional copy Doll poltergeist-Gura, Ogui Guro
- guest character "Reputirian" ( cochlea like additional)
- ● additional panel
- Oh Motomein Guro
- ● <adding multiple by infinite Shibosei>
- Gura
- ● installation of a simple recovery items "cure bottle"
- to the shortcut from the ● base "land of golden," "Horror House" add
- ● capture bases (golden land of ) Add the wild rabbit in (no effect on the complete flag)
- ● some pixel correction of monster
- A_ver1.18
- 5 new monsters in Beta
- a new tool that can be used in both Beta and Alpha (your Beta save can be shared with the Alpha save
- shortcut from the ● base "sea", "wilderness 2"
- add a change of performance-sound effect of some monster
- ● Adjustment of physical strength of some monsters, change and correction of capture conditions, change and correction of gimmicks
- common to A and B_ver
- ● Introduce a complete flag in the capture area · warp area of the base
- → A flag will be displayed when collecting all captureable monsters or local shortcut portals in each area.
- ● If you use the easy recovery item "cure bottle"
- → you can recover LIFE a little. It can only be used in situations where the player can act freely. It can be used without selecting skills, and it will be replenished automatically when you touch the save point.
- ※ We can acquire only in "B_ver" now. Save data of "A_ver" and "B_ver" are compatible, so if you want to use them with "A_ver", please play "A_ver" with save data after acquisition in B.
- ● Setting up the Maru Mi signboard I have installed it in the vicinity of the character that will launch a Maru Mi attack.
- Fixed a bug that the game is over at the base-
- Fixed a bug that the bug may be missed-
- Adjustment speed of some skills
- · power adjustment- As navigation of "ナ ビ save" comes out in front of save point
- ● Monster Bug Fixes - Fixed zombies moving at high speed,
- fixed sound effects and changes -
- Fixed bugs that cut out the tail of the lizard from the left-
- Fixed the 3rd direction of H-animation in the base stone mimics
- Fixed the snow eater
- Fixed the bug image appeared in the place where you captured-
- Skill modification details -Slash attack initial rise speed
- Game Controls:
- Can also use Xbox controller with it
- Default Keyboard Controls:
- These controls can be changed by clicking "Settings" and then "Keyboard Settings" on the top of the window. This is only viable if you are not in full-screen mode*
- Right/Left Arrow: Movement, Struggle out of grabs.
- Up Arrow: Enter Door/Portal/Pathway, Use Save-point, Stand up if lying down.
- Down Arrow: Capture stunned monster, Initiate sexy time with captured monster at your house.
- A: Attack.
- X: Jump.
- W: Set your health to 1 and your semen meter to 95%. This also makes you instantly ejaculate if you are currently being grappled by a monster.
- Space: Open the collectibles menu. This is also the only way to pause the game.
- F4: Toggle Full screen.
- ESC: Quit the game. (instantly)
- Version Difference:
- Because of size limitations of the engine the game is made on, the game is made with different version types, the newest type has the newest content (but you have to play the prior version type for abilities, etc.).
- You could interpret the version type like episodes or something similar.
- The characters you catch won't transfer onto the newer version, just the abilities. There is the exception that the release of version B didn't have that much content yet so he added only some of the prior version's characters there.
- Walkthrough:
- From left to right the doors are captured monsters(CG), shortcuts,
- "start" after "start" each door leads to a different area, sometimes there is the background slightly darker or the bottom changes (blue grass). You have to capture all enemies (one of each specimen), each enemy has a different technic for example you have to hit the slime enemy 3 times and then she has a "!" and you can capture her by pressing "down" arrow key
- . To trigger sex either you go to the "CG" portal and press "down" on a monster or you let the enemy walk into you/jump on you/ or sometimes something else. With "space" you can see your abilities which you get from captured monsters.
- Monster skills
- Green boost: Passive. Faster movement speed. Obtained from tribal girl
- Slime wall: Up arrow key + A. Summons a slime wall that stops most things. Obtained from slime girl
- Dash: Down arrow key + A. Performs a short dash in the direction your character is facing. Bypasses most girls and thin barriers. Obtained from kappa girl
- Voice bazooka: Up arrow key + A. Shouts a Dragonborn impression. Obtained from yamabiko girl
- Double jump: A key in the air. Self-explanatory. Obtained from brown bunny girl
- Hammer: Hold up arrow key + A. Powerful hammer swing. Can destroy certain blocks. Obtained from kobold girl
- Art of change: Down arrow key + A, hold A to stay in rock form. Hides yourself from girls' sight. Obtained from kitsune girl
- Wild slash: Passive. Doubles your attack's range. Obtained from red cat girl
- Keywords:
- Behavior: Anything you might need to know about their behavior such as movement patterns or attacks.
- Grapple: How the monster grabs you in order to start raping you.
- Traits: Shows any traits the monster might have, list of possible traits below.
- Capture: What you need to do in order to capture the monster. If it says "Unavailable" means that its not yet possible to capture this monster.
- Endless Rape: If the monster has a special animation when raping you after being defeated, also states if the animation is present before or during the "Game Over" screen.
- Emblem: Tells you where to get this monster's emblem which is an item that unlocks an additional h-scene with this monster. If they have one.
- Trait List:
- If the trait is marked with an * it is something the monster only gains if certain conditions are met like during an capture attempt or is low on health.
- Dangerous: The monster is capable of inflicting heavy damage with either their attacks or during their rape move.
- Instant Death: The monster is able to instantly defeat you no matter how much health you had beforehand.
- Tough: The monster has more than health than usual, making her harder to defeat.
- Resistant: The monster is immune to normal attacks but can take damage from one or more abilities.
- Invulnerable: The monster is immune to all forms of damage.
- Strong Grip: The monster has a very strong grip so it is much harder to escape from her once grappled.
- Iron Grip: The monster has an extremely strong grip making escape impossible once grappled.
- Flyer: The monster is able to fly around freely. (hovering does not count)
- Quick: The monster is able to move around faster than you unless you use abilities.
- Dasher: The monster is able to preform a quick dash move, this usually leads to you being grappled if you are in the way.
- Teleporter: The monster is able to teleport around or otherwise disappearing and then reappearing someplace else.
- Shooter: The monster is capable of firing some kind of ranged attack.
- Mind Controller: The monster is able to influence your character in one way or another making you do things against your will.
- Knockdown: The monster is able to knock your character down to the ground. (other than a grapple move)
- Opportunist: The monster has a habit of rushing over to rape you when you lie on the ground. (Happening to walk over you when you lie down does not count)
- The Forest
- The lush green forest which is reached by first entering the portal to the far right of your house then going to the next portal to the right.
- Slime Girl
- Behavior: This girl has two forms, blob and humanoid. As a blob she only goes back and forth but after being hit once she transforms into her humanoid form. Once in her humanoid form she starts to chase you while shooting out balls of slime around her.
- Grapple: If you touch her while she is in her humanoid form.
- Traits: Shooter*
- Capture: Keep attacking her until she stands up stunned.
- Endless Rape: Yes
- Emblem: Located in the Waterfront Forest through a secret passage next to the Caterpillar Girls.
- Forest Nymph
- Behavior: Remains stationary while throwing rocks at you. Hitting her a few times will cause her to fall down looking like she is dead but she is only trying to deceive you.
- Grapple: If you touch her when she lies down.
- Traits: Shooter
- Capture: Let her rape you until you ejaculate, this will stun her.
- Endless Rape: Yes
- Emblem: Located in the Tree House in a secret passage behind a Forest Nymph.
- Ant Girl
- Behavior: Walks back and forth, doing nothing special.
- Grapple: Sometimes when she touches you.
- Traits: None
- Capture: Let another monster close to the Ant Girl grab you, this will cause her to start masturbating. Now you need to escape the grapple and attack the masturbating Ant Girl, this will stun her.
- Endless Rape: Yes
- Emblem: None
- Kappa
- Behavior: Remains still until you get close enough, then she will lunge towards you.
- Grapple: If hit by her lunge attack.
- Traits: Quick
- Capture: Dodge her lunge attack and hit her in the back, this will stun her.
- Endless Rape: Yes
- Emblem: Located in the Mummy room in the Mansion.
- White Rabbit
- Behavior: Walks back and forth, doing nothing special.
- Grapple: If she touches you.
- Traits: None
- Capture: Let another monster close to the White Rabbit rape you until you ejaculate. When you get up you need to get grabbed again close to the White Rabbit but this time you can escape as she is already stunned by this point.
- Endless Rape: Yes
- Emblem: Found behind the area where the Mizutoras are at the Waterfront Forest, you need the Double Jump ability to get there.
- Monkey Girl
- Behavior: Rushes towards you and tries to smack you down with her spin attack. If hit by her attack you will be sent flying and need to get up before she comes over to rape you.
- Grapple: If she touches you when you are lying down.
- Traits: Tough, Knockdown, Opportunist
- Capture: Defeat her.
- Endless Rape: Yes
- Emblem: Found in the Mansion where the Drop Traps are, double jump up the passage that there is no Drop Trap present (it is also marked with a heart).
- The Tree House
- A large structure among the treetops which can be reached by first going through the forest then climb up the tree where the white rabbits are and entering the doorway at the top.
- Forest Nymphs and Ant Girls also appear in this area check "The Forest" to get their information.
- Mushroom Girl
- Behavior: Remains still until she is attacked, she will then spray out entrancing spores which will seduce you if you are hit.
- Grapple: If you touch her while she wiggles her ass.
- Traits: Shooter, Mind Controller
- Capture: Spray semen on her 3 times in a row using the Masturbation power-up, this will stun her.
- Endless Rape: Yes
- Emblem: None
- Tree Dweller
- Behavior: She appears to troll you badly as she dodges every attack while laughing and bouncing her tits. She is able to dive and reappear anywhere within an area she is in.
- Grapple: Sometimes if she touches you. (usually when you masturbate)
- Traits: Teleporter
- Capture: You need to masturbate next to her using the Masturbation power-up until she dives down (She will blush and hearts appear around her). After she has disappeared from view you need to quickly jump away before she grabs you and then you need to hit her in the back with the sword when she looks confused. Do this 3 times and she will be stunned.
- Endless Rape: No
- Emblem: None
- Slug Girl
- Behavior: Crawls around slowly when you are not close enough, if you are she will charge towards you.
- Grapple: If you are hit by her charge attack.
- Traits: Instant Death*
- Capture: When she charges towards you you need to use your Dash power-up to dash into her. This will cause you to end up inside her, now you need to quickly escape. If you managed to escape she will be stunned.
- Endless Rape: Yes
- Emblem: Found in a secret passage just above where you break rocks to get to one of the crystals to activate in the Temple Ruins.
- Waterfront Forest
- A clearing in the forest next to a body of water which can be reached by jumping up to the flowery platform at the beginning of the forest area and then pressing the up arrow.
- NOTE: This area can only be reached with the Double Jump ability.
- Mizutora
- Behavior: Remains still until you get close, at which point she will charge towards you like a wave. This monster has a voracious appetite so if she grabs you she will attempt to eat you. If you do not escape in time or if you are too low on health she will devour you, instantly killing you.
- Grapple: Sometimes if she touches you.
- Traits: Instant Death
- Capture: Unavailable
- Endless Rape: Yes
- Emblem: None
- Kamaitachi
- Behavior: Stands still periodically shoots green wind blades towards you. She will sometimes dash towards you when you hit her. She is only briefly vulnerable to attacks after she has launched her attack.
- Grapple: If hit by her dash attack.
- Traits: Shooter, Dasher, Invulnerable*
- Capture: Defeat her.
- Endless Rape: Yes
- Emblem: None
- Irvank
- Behavior: Stands still and when you get to close she will swipe her tail at you which deals a ton of damage. She is immune to normal attacks and therefore must be attacked with the Wild Slash ability.
- Grapple: If she touches you.
- Traits: Dangerous, Resistant, Knockdown
- Capture: Dodge her attacks and hit her right after, repeat until she starts to pant. Now you need to shoot semen on her and this will stun her.
- Endless Rape: No
- Emblem: Found where the Mouse Girl is, first you need to beat the trap room at the Lizard Girl and press the button to open the area.
- Water Nymph
- Behavior: Sits still and sings notes towards you when you are close. The notes will seduce you.
- Grapple: If you touch her while seduced.
- Traits: Shooter, Mind Controller
- Capture: Ejaculate on her then stand next to her and start jerking off, after some time she will start to lick up the semen and then hold out her arms. When she does that cum on her again and she will become stunned.
- Endless Rape: No
- Emblem: None
- Caterpillar
- Behavior: Crawls back and forth, if you hit her she will get angry and crawl faster towards you.
- Grapple: If she touches you.
- Traits: Dangerous
- Capture: Unavailable
- Endless Rape: No
- Emblem: None
- Yako
- NOTE: This monster is in a hidden location, there is a flowery platform above the Water Nymphs that will lead to her.
- Behavior: As soon as you are within range she will start to attack. At first she will use a charge up move that will hurt you and knock you down if you are close and then she will start dashing around 5 times before stopping to rest which will leave her vulnerable. After being hit she will repeat the same pattern until being hit around 5 times she will then switch her pattern up a bit and adding a block move. But all you need to do is to avoid her until she stops to rest.
- Grapple: If she knocks you down with her charge attack she will jump at you grappling you.
- Traits: Dangerous, Tough, Quick, Blocker, Knockback, Invulnerable*
- Capture: Defeat her. You do not really capture her however as she only appears in her own house after she is beaten but you will be able to interact with her the same way as the others you have captured.
- Endless Rape: No
- Emblem: None
- The Swamp
- A murky and damp swamp which can be reached by going through the forest and finding a platform which has purple growths on it and pressing the up arrow.
- NOTE: This area can only be reached if you have the Double Jump or Dash ability.
- Zombie
- Behavior: Shuffles around slowly and pukes green projectiles towards you when you are close enough. If you are hit by these projectiles you will be blinded for a few seconds, while blinded any nearby zombies will rush towards you trying to rape you. Always gets up after being beat down.
- Grapple: If she touches you.
- Traits: Invulnerable, Shooter, Opportunist
- Capture: Let her blind you with her puke attack and then before she grabs you you need to use your shout ability on her, this will stun her.
- Endless Rape: Yes (Group Rape)
- Emblem: None
- Swamp Lizard
- Behavior: Remains in the swampy water until you are close enough, at which point she will jump out either grabbing you or spitting acid towards you.
- Grapple: If hit by her when she jumps out of the water.
- Traits: Shooter
- Capture: Attack her 3 times but make sure the last hit is in her back, this will stun her.
- Endless Rape: Yes
- Emblem: None
- Hungry Oni
- Behavior: Walks back and forth but if you spray semen on her she will quickly dash towards you.
- Grapple: If she touches you.
- Traits: Dasher*
- Capture: Attack her twice so she has 1 health left then spray semen on her to initiate her dash attack, now you need to quickly put up a couple of slime walls between you and her. If done correctly she will hit the walls and bounce back stunned.
- Endless Rape: Yes
- Emblem: None
- White Hunter
- Behavior: Crawls around and randomly shoots out white slime balls that creates puddles on the ground. If you touch one of these puddles you will get stuck and any nearby White Hunters will rush towards you and grab you.
- Grapple: If she touches you while stuck in one of the puddles.
- Traits: Shooter, Opportunist
- Capture: Unavailable
- Endless Rape: No
- Emblem: None
- Cockroach Girl
- Behavior: Quickly crawls back and forth and will quickly grab you if you fall down the pit they are in.
- Grapple: If she touches you.
- Traits: Invulnerable, Strong Grip, Quick
- Capture: Avoid falling into any of the pits filled with Cockroach Girls and reach the end. There you will find a secret passage that leads to a single standing Cockroach, to capture her just start to masturbate and she will become stunned.
- Endless Rape: Yes
- Emblem: None
- The Barrens
- A rocky and barren area which can be reached by going to the far right portal in the house area then going to the left portal after that.
- Wild Cat
- Behavior: Slowly shuffles back and forth but quickly jumps towards you when you are close. They also counter jump when hit.
- Grapple: If you are hit by her counter jump attack.
- Traits: Quick
- Capture: You will need to make her grapple you when you are very close to ejaculate (her showing the "..." bubble indicates you have done it right). Then let her make you ejaculate again this will cause her to become stunned.
- Endless Rape: Yes
- Emblem: Rewarded after beating the Shadow Demon in the Temple Garden.
- Cat Guardian
- Behavior: Remains stationary and charges yellow energy orbs that flies in a straight line towards you. They counter dash towards you when hit.
- Grapple: If hit by their counter dash.
- Traits: Shooter, Dasher, Opportunist
- Capture: When they are charging their energy ball, attack the ball until it explodes. This will stun her.
- Endless Rape: Yes
- Emblem: None
- Yamabiko
- Behavior: Remains stationary shooting "Boo!" projectiles that deal damage. They will switch to shooting hearts when low on health, which will seduce you instead of dealing damage. Might dash backwards sometimes when hit.
- Grapple: If you touch her while she has her ass out.
- Traits: Shooter, Mind Controller*, Dasher
- Capture: Get hit by her hearts but escape before you are able to reach her, now while she still has her ass bare you need to attack her. This should stun her.
- Endless Rape: Yes
- Emblem: When you have defeated the Black Wolf in the Temple Garden a portal opens up to the right which takes you to the emblem.
- Brown Rabbit
- Behavior: Quickly runs back and forth, jumping at you when you are close. If you hit her she will counter dash towards you.
- Grapple: If you are hit by her counter dash.
- Traits: Quick, Dasher
- Capture: Hit her in the back 3 times, you will need the sprint power-up in order to catch up to her.
- Endless Rape: No
- Emblem: Found in the Snow Mountains where the Honey Ants are. The path to this place is opened after defeating all Honey Ants.
- The Temple Ruins
- An ancient temple now in ruins which is reached by going past the Yamabiko in the Barrens.
- NOTE: You need the Dash ability to reach this area.
- Rocket Golem
- Behavior: Very slowly shuffles back and forth, will charge up a shot when they spot you shooting stone missiles that travel in a straight line.
- Grapple: If she touches you.
- Traits: Resistant, Shooter
- Capture: You will need to use the Wild Slash ability and rapidly slash her in the face, after a bit she will fire her rocket and blow herself up which stuns her.
- Endless Rape: No
- Emblem: None
- Cat Thief
- Behavior: Remains stationary when out of range but they will charge stab towards you when you are close.
- Grapple: If you touch her when she is lying on the ground and a heart is above her head.
- Traits: Dangerous
- Capture: First you need to beat her down until she falls on the floor, then you need to masturbate next to her so a heart appears above her head. Now all you need to do is to touch her to initiate sex. If you survive the whole thing she will become stunned. (You need to be at full health pretty much)
- Endless Rape: No
- Emblem: Located in the Mansion 2nd Floor, You get this as a prize after beating the Ass Room.
- Kitsune
- Behavior: She starts out looking like a rock, only showing herself if you touch her or hit her. Once she is revealed she remains stationary unless attacked. If you attack her she will dodge the attack and disappear, later reappearing above your head looking like a large boulder falling down towards you.
- Grapple: If hit by her boulder drop attack.
- Traits: Teleporter
- Capture: Dodge her boulder drop attack and hit her a couple of times while she still looks like a boulder. You will know you have done right when dizzy indicators appear above the boulder. Now you need to hit her with the Hammer ability to stun her.
- Endless Rape: No
- Emblem: None
- Clay Golem
- Behavior: Slowly shuffles around, only attacking you if you attack her. If you do she will send mud underground to later appear at your feet grabbing you.
- Grapple: If you are hit by her mud attack and she reaches you before you escape.
- Traits: Resistant, Shooter
- Capture: Spray semen on her then quickly hit her twice with the shout ability.
- Endless Rape: Yes
- Emblem: None
- Kobold
- Behavior: Stands still, jumping at you slamming her hammer down when you are close enough.
- Grapple: Only when you have sprayed semen on her 3 times then masturbate next to her.
- Traits: Quick
- Capture: Spray semen on her 3 times (she will no longer show the "..." speech bubble) and then masturbate next to her. When she grabs you let her rape you until you ejaculate, this will stun her.
- Endless Rape: No
- Emblem: None
- Imp
- Behavior: Slowly hovering back and forth, will shoot a homing magical ball towards you that knocks you away if you attack her.
- Grapple: If she touches you.
- Traits: Shooter, Knockdown
- Capture: Attack her 3 times so she falls on the ground, now you quickly need to spray semen on her before she disappears. This should stun her.
- Endless Rape: Yes
- Emblem: Found in a secret passage right before the portal that leads to the Ranch.
- Red Ghost
- Behavior: Hovers towards the right, sometimes turning around. If she spots you she will drop down and attack you, if her attack hits there is no way to get away. In order to avoid being spotted by her you need the transform ability.
- Grapple: Ghostly arms that grapple you when she spots you.
- Traits: Invulnerable, Iron Grip, Instant Death
- Capture: Unavailable
- Endless Rape: No (Has Game-Over screen only)
- Emblem: None
- The Temple Garden
- An overgrown garden inside the temple which is reached by going through the temple after opening a passageway.
- NOTE: You need to activate 3 crystals inside the Temple Ruins and pass the Red Ghost before you can enter this area.
- The Slug Girl also appears in this area, see "The Treehouse" to find the information about her.
- Fairy
- Behavior: Slowly hovers back and forth, if you attack her she will shoot a slow moving homing energy orb that will speed up if you jump. If that hits you you will be grappled by plants and the fairy will proceed to rape you.
- Grapple: If you are hit by her energy orb.
- Traits: Shooter
- Capture: Hit her once so she shoots her energy orb, now avoid the orb and hit the fairy.
- Endless Rape: No
- Emblem: None
- Black Wolf
- Behavior: She starts out sleeping in a shed, wake her up using the shout ability. When she is awake she will quickly lunge towards you multiple times before pausing for a few seconds and then starts to lunge again.
- Grapple: If she touches you.
- Traits: Resistant, Quick, Dangerous
- Capture: Avoid her until she pauses her attacks, now you need to hit her with the hammer. Do this 3 times and she should become stunned.
- Endless Rape: No (Has Game-Over screen only)
- Emblem: You get it as a reward for beating the Puppeteer.
- Brown Harpy
- Behavior: She flies above your head not doing much, but if you attack her she will hover down trying to tackle you.
- Grapple: If she hits you with her tackle attack.
- Traits: Flier, Quick
- Capture: When she is going to tackle you, use your Dash ability towards her at the same time. This will stun her.
- Endless Rape: No
- Emblem: None
- Cyclops Witch
- Behavior: She stands still and will attempt to cast a charm spell on you which has a very long range and is impossible to avoid unless you use the transform ability. She will also use her magic to push you back if you attempt to hit her.
- Grapple: If she hits you with her charm spell.
- Traits: Resistant, Mind Controller, Knockback, Dangerous
- Capture: Avoid her charm spell with the transform ability then before she regains her stance spray semen in her face which will cause her to be blinded. Now all you need to do is attack her and she will be stunned.
- Endless Rape: No
- Emblem: None
- Shadow Demon
- NOTE: This monster is in a hidden location, there is a pillar right before the area where the Cyclops Witch are that leads to her.
- Behavior: She will be stationary and teleport to a new location when hit. Her arms comes out of portals that moves that will grapple you if they hit you.
- Grapple: If her arms hits you.
- Traits: Teleporter, Quick, Iron Grip
- Capture: Hit her 4 times, if you get grappled you need to start over.
- Endless Rape: No
- Emblem: None
- The Beach
- A beautiful sunny beach which is reached by going through the Barrens past the Cat Guardians.
- Scylla
- Behavior: Remains stationary, sometimes jumping straight up. If she grapples you she will instantly devour you, so if you do not escape in time you are dead no matter your current health.
- Grapple: If she touches you.
- Traits: Invulnerable, Instant Death
- Capture: Unavailable
- Endless Rape: No
- Emblem: None
- Killer Shark
- Behavior: She floats around sometimes shooting bubbles at you which traps you.
- Grapple: If you get trapped in her bubble.
- Traits: Shooter
- Capture: Make sure that two sharks are close to each other using the shout ability then spray semen on one of them and let the other one capture you with the bubble so she rapes you. This will cause the one you jizzed on to masturbate, ready for capture. The best way to do this is by standing between the two sharks.
- Endless Rape: No
- Emblem: None
- Devil Coral
- NOTE: This monster is in a hidden location, there is a secret passage in the cave where the Scyllas are that leads to them.
- Behavior: She floats around slowly and if she gets hit she will charge up a spike attack. If you damage her enough she will start to flash and rush towards you.
- Grapple: If you touch her while she is flashing.
- Traits: Tough
- Capture: Cause her to start flashing then shoot semen on her, this will stun her.
- Endless Rape: No
- Emblem: None
- Stone Mimic
- NOTE: This monster is in a hidden location, there is a special platform close to the Devil Corals that leads to them.
- Behavior: Stands still looking like a rock. Sometimes popping up from it trying to grapple you, if grapples and you do not escape in time she will eat you.
- Grapple: If you touch her when she pops out.
- Traits: Instant Death
- Capture: Cum on her face when she pops out of the rock.
- Endless Rape: No
- Emblem: None
- The Ranch
- A large open plains with a nice little ranch built upon it which is reached by going through a secret passage at the beginning of the barrens area.
- NOTE: You need the Hammer and the Dash abilities in order to enter this area.
- Cow Girl
- Behavior: She sits still and when you get close she will wave her magic wand around shooting out music notes that will seduce you when hit.
- Grapple: If you get hit by her music note and then get close to her.
- Traits: Shooter, Mind Controller
- Capture: Use the shout ability to get rid of her music notes over and over until she gets mad, then you ejaculate on her. This will stun her.
- Endless Rape: No
- Emblem: None
- Pipe Fox
- Behavior: She starts out looking like a green pipe and hitting her will send the pipe flying. When she gets out she will quickly charge around the area.
- Grapple: If she touches you.
- Traits: Quick, Tough
- Capture: Defeat her.
- Endless Rape: No
- Emblem: None
- Red Harpy
- Behavior: Flies around in the skies sometimes diving towards you, after doing that she then charges towards you close to the ground.
- Grapple: If she hits you with the charge attack.
- Traits: Flier, Quick, Opportunist
- Capture: Unavailable
- Endless Rape: Yes (Group Rape)
- Emblem: None
- Little Oni
- NOTE: This monster is in a hidden location, there is a secret passage in the area just after the Red Harpies where the save point is which leads to them.
- Behavior: Stands still but charges towards you swinging her club when you get close. She may do a faster charge attack after getting hit which grapples you instead of hurting you.
- Grapple: If she hits you with the faster charge attack.
- Traits: Quick, Tough
- Capture: Hit her about 5 times so she starts doing her fast charge attacks then put up a slime wall and let her run into it. This should cause her to get stuck and when she is just spray semen on her and she will be stunned.
- Endless Rape: No
- Emblem: None
- Mouse Girl
- Behavior: Walks towards you and if you try to attack her or touch her she will grapple you in a very hard to escape wrestling hold.
- Grapple: Touch her or get hit by her counter move.
- Traits: Strong Grip, Tough
- Capture: She is only able to be attacked if she stands still (not in a counter stance). So you need to keep attacking her while she is like that and she will be stunned eventually.
- Endless Rape: No
- Emblem: None
- Lizard Girl
- NOTE: This monster is in a hidden location above the area where the Red Harpies are. You need to double jump to reach it.
- Behavior: She sleeps on a bed at first, cum on her to open another room and proceed to a trap room.
- Grapple: If you are hit by the arrows in the trap room.
- Traits: Invulnerable, Iron Grip*
- Capture: Avoid all arrows in the trap room (there is a safe spot where no arrows will hit). Once you return to the Lizard Girl she is now awake so all you need to do is cum on her to stun her.
- Endless Rape: Yes
- Emblem: None
- The Mansion
- A dark and mysterious mansion which can be reached by opening a portal in your house using the Dream Key.
- Doll Girl
- Behavior: Runs around and if you are close they will jump like lunatics towards you, sometimes doing a charged jump.
- Grapple: If hit by her charged jump.
- Traits: Quick, Tough, Opportunist
- Capture: Defeat all of the doll girls. The last one you defeat will be stunned.
- Endless Rape: Yes (Group Rape)
- Emblem: None
- Little Ghoul
- Behavior: Walks back and forth but when you are close she will quickly slash her claws towards you, even following you up in the air if you jump.
- Grapple: If she touches you when you are masturbating.
- Traits: Quick, Tough
- Capture: Masturbate close to her using the power-up and let her grab you and rape you until you ejaculate. Now do this again with the same Ghoul, when she is done she will become stunned.
- Endless Rape: Yes, but only after insertion
- Emblem: None
- Drop Trap
- Behavior: Remains unseen in the ceiling until you are close enough, then she will drop down trying to grapple you.
- Grapple: If you are hit by her when she drops down.
- Traits: Invulnerable, Strong Grip, Quick, Dangerous
- Capture: Unavailable
- Endless Rape: No
- Emblem: None
- Gas Trap
- Behavior: Looks like a purple block that will spew out gas that entrances you.
- Grapple: If you are entranced and touch her.
- Traits: Shooter, Invulnerable, Strong Grip, Dangerous, Mind Controller
- Capture: Unavailable
- Endless Rape: No
- Emblem: None
- Mummy Girl
- Behavior: She will be completely still and unable to be interacted with the first time you see them. However should you encounter one that moves towards you it is already to late.
- Grapple: If she touches you.
- Traits: Invulnerable, Iron Grip, Instant Death
- Capture: In the room where they are there should be 5 mummy statues, spray semen on each one of them before going to the bottom of the room. If this is done correctly you should her a jingle sound and does not lock you in. In place of the normally moving mummy will now be a stunned mummy that you can capture.
- Endless Rape: Yes
- Emblem: None
- Puppeteer
- Behavior: Controls 3 puppets from the background, when she does this she is unable to be attacked. Once you have beaten all 3 puppets she will come down herself trying to shoot strings on you and trap you.
- Grapple: If she hits you with the strings.
- Traits: Iron Grip, Shooter
- Capture: You need to hit her 3 times to defeat her and in order to get a chance to hit her you need to beat her Puppets before she comes down herself.
- Endless Rape: No
- Emblem: None
- Rabbit Puppet
- Behavior: Controlled by the Puppeteer, walks irregularly towards you.
- Grapple: If she touches you.
- Traits: None
- Capture: Beat the Puppeteer.
- Endless Rape: No
- Emblem: None
- Bear Puppet
- Behavior: Controlled by the Puppeteer, walks towards you and jumps when hit.
- Grapple: If she touches you.
- Traits: Quick
- Capture: Beat the Puppeteer.
- Endless Rape: No
- Emblem: None
- Cat Puppet
- Behavior: Controlled by the Puppeteer, walks around and charges towards you when hit. Can sometimes show her vagina and if you attack her when she does she will counter attack and grapple you.
- Grapple: If she touches you or if she counter attacks.
- Traits: Quick
- Capture: Beat the Puppeteer.
- Endless Rape: No
- Emblem: None
- The Mansion 2nd Floor
- The second floor of the mansion has a brighter theme but just as crazy which can be reached by going through the Mansion.
- NOTE: You need to beat all of the Doll Girls in the Mansion in order to open up a path which leads to this area.
- Lantern Girl
- Behavior: She will float about appearing transparent and untouchable. Sometimes she will loose her transparency and shoot out pink goo that you can get stuck in. She will also sometimes counter charge towards you when hit.
- Grapple: If she touches you using her charge attack. (She always uses this when you get stuck in the goo)
- Traits: Quick, Shooter
- Capture: Hit her twice so she only has 1 health left then when you get the chance you need to ejaculate on her and then quickly hit her again. This should stun her.
- Endless Rape: No
- Emblem: None
- Pink Slime
- Behavior: Slowly crawls around but sometimes she will shoot out large bouncing balls that will hurt you on contact. She sometimes starts to move around faster.
- Grapple: If she touches you.
- Traits: Shooter
- Capture: Unavailable
- Endless Rape: Yes
- Emblem: None
- Big Bat
- Behavior: She stands still until you are close enough, at which point she will disappear and appear behind you trying to charge-grab you.
- Grapple: If she hits you with her charge dash attack.
- Traits: Teleporter, Dasher, Tough
- Capture: Defeat her.
- Endless Rape: No
- Emblem: None
- Sleepy Sheep
- Behavior: She will start out sleeping, not doing anything. She is protected by a shield so trying to attack her wont damage her but it will eventually cause her to use her seduction move on you.
- Grapple: If she hits you with her seduction attack.
- Traits: Invulnerable, Mind Controller*
- Capture: Let her hit you with her seduction attack and cum in her then after that you must masturbate and ejaculate on her. This will cause her to use her seduction move once again, cum in her one last time so she becomes stunned.
- Endless Rape: No
- Emblem: None
- Gargoyle Girl
- Behavior: She remains unmoving for the most part. She will only move to finish you when you fail the Gargoyle puzzle.
- Grapple: If you fail the Gargoyle Puzzle.
- Traits: Invulnerable, Instant Death*
- Capture: Complete the Gargoyle Puzzle.
- Endless Rape: No
- Emblem: None
- Mad Eater
- Behavior: Remains hidden until you walk where she is. At which point she will instantly gobble you up.
- Grapple: If you touch her spot.
- Traits: Dangerous
- Capture: Let her grapple you and then escape as soon as you can. Now hit her twice with the shout ability before she disappears, this will stun her.
- Endless Rape: No
- Emblem: None
- Wall Asses
- Behavior: They just wiggle on the spot.
- Grapple: If you touch them after being gassed.
- Traits: Invulnerable, Iron Grip*
- Capture: After getting the memory game right 3 times you can jump up through a hole in the ceiling which will lead to a button which then makes all the asses stunned.
- Endless Rape: No
- Emblem: None
- Evil Bunny
- Behavior: She stands in an unreachable area while you play the game in her room. She only teleports in when you get grabbed by the stone table.
- Grapple: If the stone table hits you.
- Traits: Iron Grip*, Dangerous
- Capture: When the game shows her face and the stone table try to capture you, hit the stone table 3 times so cracks appear. Now let the table grab you, after that you can escape so the bunny becomes stunned.
- Endless Rape: No (Has Game-Over screen only)
- Emblem: This emblem is found behind the door inside the Evil Bunny's room which can only be reached once you have defeated her.
- The Underground Tunnels
- These dark and mysterious tunnels can be reached by going past the White Hunters in the swamp and then using the Dash ability to get trough the hole in the wall.
- NOTE: You need the Kappa Dash ability to reach this area.
- Mind Jacker
- Behavior: She slowly crawls around on the ground not doing much unless you hit her. If you do she will leap towards you a few times before stopping and going back to normal. If you do not escape in time after getting grappled you will be instantly defeated unless you have done something else before.
- Grapple: If she hits you with her leap attack.
- Traits: Mind Controller, Instant Death, Dangerous
- Capture: You will need to find a secret room inside the Tunnels (only reached by using the Dash ability) that has a blue button. This button will seal the small tunnels the Mind Jackers use, once this is done just get grappled by one and let her take control of you. This will cause her to jack you off once and then she falls off you stunned.
- Endless Rape: No
- Emblem: None
- Red Cap
- Behavior: Stands still and throws knives at you when in range.
- Grapple: If she hits you with her electric knives.
- Traits: Shooter
- Capture: You will need to smack away her knives she throws at you with your sword 3 times in a row, she will then throw 3 electric knives smack those away as well. Once she starts to charge up to throw a bunch of knives at once you just need to hit her to stun her.
- Endless Rape: No
- Emblem: None
- Puyo Devil
- Behavior: She lazily bobs around on her black slime ball but when you are within range she will quickly throw it towards you.
- Grapple: If she hits you with her black slime ball.
- Traits: Dangerous, Shooter
- Capture: Cum on her and then start to masturbate in front of her until you cum again. This will stun her.
- Endless Rape: Yes
- Emblem: None
- Lily Alraune
- Behavior: She just stands still not even hurting you if you touch her unless you attack her. Once you hit her she and all other Lily Alraunes in the room will start spewing out pheromone gas that will entrance you when hit.
- Grapple: If you are hit by the gas and then reach her.
- Traits: Strong Grip, Shooter, Mind Controller, Dangerous
- Capture: You will need to get her to start spewing out her pheromone gas. Now you need to spray her with semen in order to stun her. This can be tricky because the gas will block the shots but it is doable.
- Endless Rape: No
- Emblem: None
- Hound-Dog
- Behavior: She remains inside a cage never directly attacking the player. If you masturbate in front of her long enough though you will be forced to fuck her in the ass.
- Grapple: If you masturbate in front of her cage to long.
- Traits: Invulnerable, Iron Grip
- Capture: You will need to complete the puzzle in the room where the Hound-Dogs are present. It involves masturbating in front of them just enough for the green lights to turn on.
- Endless Rape: No
- Emblem: None
- Franken
- Behavior: Starts out sleeping in a cage until you hit a button next to her. Once she is released she will run very fast towards you to grab you.
- Grapple: If she touches you.
- Traits: Invulnerable, Quick, Iron Grip, Instant Death
- Capture: First you need to release her from her prison once and get away from her (using sprint works). Then after escaping you can return but this time do not press the button but rather go into the room behind her cage. After you have defeated the purple slime in the room there is a button that you can press and when that is done you can go back to the Franken and press the button but this time she will be stunned instead.
- Endless Rape: No
- Emblem: None
- Purple Slime
- Behavior: She will attack you by summoning blobs of slime at your position, she will sometimes appear herself instead of the blob.
- Grapple: If she hits you with her blob attack.
- Traits: Teleporter, Shooter
- Capture: Defeat her.
- Endless Rape: No
- Emblem: None
- The Snowy Mountains
- These cold and glistening mountains can only be reached by going through the Underground Tunnels and unlocking the door that leads to this place.
- Snow Oni
- Behavior: She will mostly stand still but will punch at you when you are close. She will block all attacks unless attacked from behind (right after she punches).
- Grapple: When she is hit she will sometimes dash towards you which will grapple you if you are in the way.
- Traits: Blocker, Dasher
- Capture: Use the shout ability to temporarily stun her and then cum on her in order to stun her.
- Endless Rape: No
- Emblem: None
- Yeti
- Behavior: She will swipe at you with her paws which sends you flying, sometimes she will dive under the snow only to reappear somewhere else.
- Grapple: If you are hit by her when she reappears from the snow.
- Traits: Tough, Knockback, Teleporter
- Capture: Defeat her.
- Endless Rape: No
- Emblem: None
- Snow Eater
- Behavior: She will pop in and out of the snow at will and will be invulnerable unless attacked from behind, which is only possible when she has borrowed her tail into the snow in order to attack you.
- Grapple: If you are hit by her tail.
- Traits: Invulnerable*, Teleporter, Instant Death
- Capture: Attack her tail when it pops out from the snow with the Wild Slash ability.
- Endless Rape: No
- Emblem: None
- Honey Ant
- Behavior: She will casually walk around close to honey cocoons. She will only attempt to rape you if you get smeared with honey by the cocoons.
- Grapple: If you get splashed by the honey cocoons.
- Traits: Strong Grip, Opportunist
- Capture: Defeat all of the Honey Ants in their cave and a path will open up to a lone Honey and which stands till. Cum on this one and she will be stunned.
- Endless Rape: No
- Emblem: None
- Snow Bunny
- Behavior: She will run around with not a care in the world and will not even hurt you when you touch her however if hearts appear around her she will start to chase you down and grapple you if she gets to you.
- Grapple: If you touch her when hearts are around her.
- Traits: Quick, Opportunist
- Capture: Let one of them rape you until you ejaculate. Then keep still on the ground until you get mounted again, let her finish raping you so that she will be stunned.
- Endless Rape: Yes (Group Rape)
- Emblem: None
- The Golden Plains
- A vast field of golden-colored grass and leaves who also have a bunch of powerful monsters sneaking about. You basicly start in this area when starting B-version.
- NOTE: This area is exclusive to the B-version of FOBS
- Minotaur
- Behavior: She will walk towards you if you are to far away and if you are close enough she will start charging one of her 3 types of spinning attacks. The first she becomes invulnerable when charging but will only spin in place when unleashed. The second she will spin forwards for a moderate distance before stopping. The third she will spin while also launching herself up into the air.
- Grapple: If she catches you lying down.
- Traits: Tough, Dangerous, Knockdown, Blocker
- Capture: Defeat her.
- Endless Rape: No
- Emblem: None
- Gouro
- Behavior: She will be stationary at first summoning waves but after some time she will start to ride one of the waves towards you for a bit before jumping off and repeating her pattern. If she catches you she will damage you over time until you escape or swallows you when you get no health left.
- Grapple: If she touches you while riding a wave.
- Traits: Tough, Dangerous
- Capture: Defeat her.
- Endless Rape: Yes
- Emblem: The emblem is found after beating her once if you go to the left instead of the right when going to the reptilian. She will be in there so all you need to do is cum on her and let her rape you after you will be presented with an emblem.
- Reptilian
- Behavior: She will slowly walk towards you and swipe her tail when you are close enough that knocks you back. From time to time she will start to shoot hearts towards you that seduces you on hit.
- Grapple: If you get hit by a heart and she catches you.
- Traits: Tough, Dangerous, Iron Grip, Knockback, Mind Controller
- Capture: Defeat her, however she will only appear in her house not next to the other monsters.
- Endless Rape: No
- Emblem: None.
- Owl Lady
- Behavior: She remains hidden in the trees and if you are close enough she will jump down and start shooting out hearts in all directions which will seduce you before jumping back up into the trees.
- Grapple: If you touch her when seduced.
- Traits: Flier, Mind Controller, Dangerous, Iron Grip, Shooter
- Capture: Defeat all three Owl Ladies and then all the way to the right you should see an area where you can double jump into. In there you will find a lone Owl Lady ready for capture.
- Endless Rape: Yes
- Emblem: None.
- The Horror House
- A dark and deadly house full of all kinds of horrors. This area is found to the right when going trough the portal from the starting area.
- NOTE: This area is exclusive to the B-version of FOBS
- Slime Doll
- Behavior: The small pink slime will start out separated from the doll not doing anything unless you attack the slime. If you do the slime will quickly enter a nearby doll and after that starts to slowly shuffle towards you in order to rape you.
- Grapple: If you touch her when she is inside the doll.
- Traits: Dangerous
- Capture: Splash semen on the pink slime before it enters a doll body and then let that doll slime rape you until you ejaculate. This will stun her.
- Endless Rape: Yes, but only in-game.
- Emblem: None
- Nightmare
- Behavior: She is mostly stationary and shoots out hearts towards you which will seduce you. She will also randomly teleport to a different location within the room.
- Grapple: If you touch her while seduced.
- Traits: Teleporter, Mind Controller
- Capture: Attack her until she starts to pant and look frustrated, now when she fires a heart towards you use your slime wall to block it and send it flying back in her face. This will stun her.
- Endless Rape: No
- Emblem: None
- Aberration
- Behavior: If you see her moving it is already to late. She will slowly catch up to you and finish you off. Complete her puzzle in order to pass.
- Grapple: If you fail her puzzle.
- Traits: Invulnerable, Iron Grip, Instant Death, Quick
- Capture: Complete her puzzle.
- Endless Rape: Yes, both.
- Emblem: None
- Ghouler
- Behavior: Walks slowly towards you if you are close but can sometimes be temporarily confused by the shout ability. She is invulnerable but is able to stun them for a while after hitting them enough, similar to the Zombies. More Ghoulers appear in the room you face them in as time passes so you need to fend them off until a door opens.
- Grapple: If she touches you.
- Traits: Invulnerable, Opportunist, Dangerous.
- Capture: After you have turned on the light switch they will be able to be captured.
- Endless Rape: Yes, both. (Group Rape)
- Emblem: None
- Poltergeist
- Behavior: She will be invisible before you turn the light on and will not do anything to you unless you splat cum on her, if you do she will throw a magical sex toy that will jack you off. After the light is turned on she visible and attack-able.
- Grapple: If you get hit by the sex toy.
- Traits: Invulnerable*, Shooter
- Capture: Turn on the light switch then hit her once so she stops reading, after that you need to masturbate close to her which will cause her to attempt to throw her toy at you. Dodge that and now you can safely jizz on her which will stun her.
- Endless Rape: No
- Emblem: None
- Copy Doll
- Behavior: Remains a statue until you cum on her, if you do she will start moving and at first try to trick you. Regardless if she gets you or not she will start to move around quickly and sometimes stop to throw a bunch of knives at you.
- Grapple: If she tricks you or defeats you.
- Traits: Quick, Dangerous
- Capture: Defeat her.
- Endless Rape: No, but she does continue for more than once before decking out on the floor like the MC.
- Emblem: This emblem is found in the Volcano, behind the moving rock in the area with the Hug-Bugs.
- The Volcano
- A vast cavernous area inside a volcano, this scorched place hosts many dangerous monsters. This area is reached by going to the top right portal in the Golden Plains.
- NOTE: This area is exclusive to the B-version of FOBS
- Hot Golem
- Behavior: Slowly shuffles along the ground but if you attack her or touch her she will become angry and smack the ground a couple of times. After that small fissures will appear at your feet that spray out pink gas that will seduce you if hit.
- Grapple: If you touch her when seduced.
- Traits: Mind Controller, Iron Grip
- Capture: Spray semen in her face when she is angry.
- Endless Rape: No
- Emblem: None
- Cockatrice
- Behavior: Walks slowly around and if you are close or attack her she will start trying to petrify you with her gaze. This can be prevented by using either slime walls or transform. She may start sprinting for a few seconds after being hit.
- Grapple: If she touches you when petrified.
- Traits: Dangerous, Tough.
- Capture: Avoid her petrifying gaze and attack her back until she starts to charge her petrify gaze longer than usual. When she is done she will start to rapidly attack with the gaze attack, avoid this and she will be stunned.
- Endless Rape: Yes
- Emblem: None
- Flame Centaur
- Behavior: A friendly monster that do not actively attack you and you can't attack her either. She will act as a mount to get past the area filled with gas after being fed with an apple.
- Grapple: If you get gassed while riding on her back.
- Traits: Invulnerable
- Capture: After you have passed the Oni quiz there will be an entrance to a cave. In there there is a horny flame centaur that you can have sex with and when that's done you can capture her.
- Endless Rape: No
- Emblem: None
- Hug-Bug
- Behavior: Remains underground until you get close to her hole which causes her to emerge for a few seconds.
- Grapple: If you touch her.
- Traits: Iron Grip, Dangerous.
- Capture: Spray semen on her and then hit her once, she will then retreat underground only to later appear with only her head that has a visable bandage on it. Now if you spray on her again she will become stunned.
- Endless Rape: Yes
- Emblem: None
- Salamander
- Behavior: She will jump around frequently before stopping and attacking you with either a large fireball that moves in a straight and explodes on contact or release a bunch of smaller fireballs that slowly moves after you that explodes a second after touching you. While charging her attack she is protected by a shield.
- Grapple: If she catches you lying down.
- Traits: Dangerous, Tough, Blocker, Quick, Opportunist
- Capture: Defeat her.
- Endless Rape: No
- Emblem: None
- Fire Oni
- Behavior: She is invisible until you touch her flame which will render you unable to do anything except answer her quiz questions. If you answer her questions wrong to many times she will finish you off quickly.
- Grapple: If you touch her flame.
- Traits: Invulnerable, Instant Death*, Iron Grip
- Capture: Complete her quiz.
- Endless Rape: Yes
- Emblem: None
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