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Condemned Bunker cover 0.17 – HTML adult game by testoviron free download

Condemned Bunker

by testoviron

2.9 (20 votes)
HTML Abandoned v0.17

Game Details

Version
v0.17
Developer
testoviron
Engine
HTML
Status
Abandoned
OS
Language
English
Censored
No
Updated
20 August 2026

About

Every day inside the sealed shelter is another attempt not to die, and the game doesn't pretend otherwise. It's short and built to be replayed, which suits a setup this unforgiving.

After the bombs fall, a handful of survivors end up locked in the same bunker with no way out and no guarantee any of them make it through the next stretch. Supplies run low, wounds don't heal on their own, and the people you're sheltering with turn out to be as much of a threat as the wasteland outside.

You spend your days rationing food and water, tending injuries, and deciding who to trust with what little you have. Companions can be gathered, managed, and drawn closer, but closeness here comes with strings attached: trust breaks, conflicts flare, and intimacy between survivors is just another way the walls can come down on you.

Changelog

v0.17
  • Reworked the entire permanent meta-perk progression screen.
  • Meta progression is now divided into 3 separate categories.
  • Added 16 permanent meta perks in total.
  • Added 12 completely new meta perks.
  • Added a new Run XP system.
  • Run XP is now gained for:
  • surviving another day
  • winning combat encounters
  • building the radio
  • discovering new locations during night exploration
  • completing Bandit and Survivor faction quests
  • recruiting a new companion
  • Added a new Run XP bar above the main passage container.
  • Added 36 run perks that only remain active during the current run.
  • When the player fills the Run XP bar, a level-up window appears and the player can choose 1 out of 3 randomly selected perks.
  • Added unique icons for all new run perks.
  • When the player dies during a run, all collected Run XP is converted into Meta XP at a 1:1 ratio.
  • When the player successfully finishes a run by calling for help through the radio, the player receives 200% of the Run XP earned during that run.
  • Expanded NSFW scene pools for female NPC encounters.
v0.16
  • Added a new companion - Daisy
  • Added dream scenes for Daisy
  • Added shower scenes for Daisy
  • Added 3 new infection-related wasteland events
  • Added 6 new daily bunker events related to infection, featuring all NPC types
  • Added 2 new daily bunker events related to antibiotics
  • Fixed NPC selection modals not displaying properly when starting a new game at lower resolutions
  • Hunger and thirst notifications are now enabled by default
v0.15
  • Added an extension for black male NPC scenes
  • Added 5 new companion events
  • Added a new companion event where you can receive a random item, available from 50 relationship points with a companion
  • Added 5 new events during wasteland exploration
  • Added a new enemy class: Amazons
  • Added new items: spear and antibiotics
  • Antibiotics have been added to the trader who visits the bunker, the survivor camp, and night exploration locations
  • Added a new "infected" status - being infected causes the player to lose stats every night
  • Added an option in the kitchen to cure the infected status with antibiotics
  • Fixed several minor bugs
v0.14
  • Added a new companion: Clara
  • Added dream scenes for Clara
  • Added shower scenes for Clara
  • Changed the chance of receiving an unlocked companion instead of an item at the start of a new game from 30% to 100%
  • Increased the starting companion cap from a maximum of 2 companions to 4
  • Added new random companion events (between 10:00 and 22:00, in the kitchen, bedroom, training room, and after random bunker hatch knocking events/random bunker events)
  • Added 7 new random companion events
  • Added iamges for all companion-related random events
  • Fixed small bugs
v0.13
  • Added a new companion - Sophie
  • Added 6 exploration events in the wasteland
  • Added dreams with companions after unlocking them
  • Added 10 different dream images for each companion
  • Added the possibility of encountering a companion in the shower
  • Added 3 different images for shower interactions
  • Technical code changes related to crafting, preparing the system for easier expansion and adding more features in the future
  • Bug Fixes:
  • Fixed generated items appearing as "generated" instead of the actual item name
  • Fixed a similar issue affecting owned items
  • Fixed array cleanup issues that could suddenly grant the player hundreds of bandages
  • Fixed a problem where clicking on the second enemy would attack the first one instead
  • Improved game and sidebar scaling across different resolutions
  • Fixed minor issues in several events
  • Added missing media files to the online version
v0.12
  • Added an expansion for NPC threesome (MMF) scenes
  • Added 7 new events for wasteland exploration
  • Added 4 new bunker events
  • Fixed a bug with a missing button in the survivors’ camp
v0.11
  • Added a major expansion of FFM threesome scenes for NPCs
  • Added a survivor camp with 6 characters, unlocked at 30 Survivor Camp reputation, along with their trader
  • Added a short quest system (fetch/skill checks) for survivor camp residents
  • Added new item: Kevlar Vest
  • Kevlar can now be used in the kitchen to restore armor
  • Added an armor system to combat
  • Armor absorbs 50% of damage from firearms and knives
  • Mutant attacks, fists, and bats bypass armor
  • Armor can now be found as loot in certain night expedition locations
  • Added 2 new daily events related to armor
  • Added mutation: Titan Frame
  • Grants +10 Strength instantly and stacks across playthroughs
  • Added mutation: Iron Lungs
  • Grants +10 Endurance instantly and stacks across playthroughs
  • Added mutation: Neural Overclock
  • Grants +10 Intelligence instantly and stacks across playthroughs
v0.10
  • Added a large expansion for scenes with the NPC "female asian"
  • Added a respect stat for both the Bandit Camp and the Survivor Camp (Only available after unlocking the trader in the camp)
  • Added a quest system with repeatable missions for both camps that reward respect
  • Added traders to both camps, each with a unique assortment (inventory resets every 2 in-game days)
  • Added an arena to the Bandit Camp (unlocked after completing several tasks for the bandits)
  • Added 4 girls with repeatable scenes unlocked after winning fights in the Bandit Arena
  • Added a new weapon: Spiked Bat (available only in the Bandit Camp)
  • Added new enemies: Mutant Girl and Arena Warrior
  • Added a new item dropped by mutants - Mutant’s Fang
  • Added 12 new exploration events in the wasteland
  • Fixed ammunition not disappearing when shooting
  • Slightly increased the window size for videos
  • Introduced minor UI and button improvements
v0.09
  • New companion: Valeria
  • Large update pack with additional scenes for NPC “trans”
  • Ability to leave the bunker after spending 7 days inside
  • Added wasteland exploration (13 random events)
  • Added locations: survivor camp and bandit camp
  • Improved display of information about which items the player lost in some events
  • Ammunition and first aid kits disappear after use in combat.
v0.08
  • Added a new character: Catalina
  • Added a major expansion to scenes with the male white NPC
  • Added new items: shotgun, rifle, shotgun ammo, rifle ammo
  • Added 3 new night exploration locations with extremely dangerous enemies
  • Added a new enemy type: Mutants, including 3 different mutant variants
  • Added 2 new events related to shotgun and rifle
  • Added Mutations - a meta leveling system unlocked by completing the game
  • Fixed the logic behind companion survival chances during night missions
  • Fixed incorrect trader sell price display
  • Fixed an issue where player hunger and thirst did not increase when sending a companion on a night mission
  • Fixed game version disappearing after finishing a run and starting a new one
  • Fixed loot selection screen on mobile devices in portrait mode
  • Fixed a bug where the map was not consumed after use
  • Updated main menu visuals
v0.07
  • New character: Victoria
  • Large new scene pack for Female Black NPC
  • Bunker raids - the more people you have inside the bunker, the lower the raid chance
  • Possible outcomes: attack / theft
  • Ability to build a greenhouse
  • New location: Greenhouse
  • From now on, food can be produced independently
  • Companion menu now shows a counter with available free slots
  • Fixed enemy avatars with baseball bats not displaying correctly
  • Changed main menu background
v0.06
  • New companion Jessica
  • Large update pack with additional scenes for NPC “female white”
  • Scenes for NPCs from the big scene pack now randomly select 4 scenes per interaction.
  • This prevents players from clicking through everything in one go and makes the interaction meaningful again. More NPCs will be expanded in future updates.
  • Added new item - pistol ammo
  • Added 8 events related to ammo
  • Reworked the combat system. The player can now choose which weapon to use, considering the limited amount of pistol ammo. Added the option to heal using a first aid kit during combat. The 3 soldiers should now be beatable with proper preparation.
  • Ammo has been added to several night expedition locations and to the trader
  • Adjusted weapon damage. The knife is the best option in early game, but the bat scales better with strength
  • Fixed several small bugs
v0.05
  • Added 12 new events, 10 tied to new items and 2 involving code usage.
  • Added a new character: Carmen.
  • Added many new lootable items across all locations and increased their loot chances.
  • Added new items: stealth suit, rags, alcohol, cards, guitar, sugar, coffee, tea, brewed coffee, Improvised Bandage.
  • Each completed playthrough now increases the companion slot limit by 1.
  • Added two new crafting options: brewed coffee and improvised bandage.
  • Added the ability to drink brewed coffee and use the improvised bandage in the kitchen.
  • Sending a companion on a night expedition now shows the chance to win a fight and the chance to escape.
  • If the player finds more items during a night expedition, the game now lets them choose what to take.
  • Base loot cap for night expeditions has been reduced to 6, since item drops are now significantly higher.
  • Modified the companion passage, pagination now appears when you have more than 3 companions.
  • Fixed the issue where the starter weapon appeared in inventory, but the player still punched with fists.
  • Fixed inventory updates, every change in item counts now updates correctly.
  • Improved how obtained items display during quests.
  • Improved the victory screen after winning a fight.
  • Increased volume of the NSFW music track to match the rest of the game's audio.
v0.04
  • Added a new character: Martha
  • Added 11 new events
  • Added 3 new items, broken versions of weapons (broken knife, broken bat, and broken pistol)
  • Added a loot mechanic for enemies after combat (depending on the weapon the enemy had, there’s a 5% chance of no loot, 5% chance of a working weapon, and 90% chance of its broken version)
  • Improved mobile display compatibility
  • Minor UI adjustments in the inventory screen
  • During trading, the Buy/Sell tab now remembers its state instead of always defaulting to “Buy”
  • Added the option to sell broken weapons in trading
  • Updated several graphics, especially base ones used in events without a camera; adjusted map aspect ratio to 3:2
  • Changed avatars to realistic ones
  • Added a small health penalty when taking a shower to close the narrative gap of why the player doesn’t drink shower water
  • Added the ability to repair broken weapons in the crafting tab (now includes Build and Repair options)
  • Made minor updates to the “Check my other game” section
v0.03
  • Added a new character: Lily
  • Added 10 new events (2 special ones, 8 mostly related to the new threesome mechanic)
  • Added two threesome options: FFM and MMF
  • Added sescriptions for MMF and FFM interactions
  • Added and slightly reworked male–male scenes, as one of the endings when the NPC’s arousal reached 100% didn’t make sense
  • When the player is alone, training now starts automatically without having to confirm it manually
  • Fixed minor bugs and adjusted button placement
  • Minor improvements have been made for mobile devices
v0.02
  • Added a new character: Rae
  • Added 14 new events, mainly focused on trading food and water, an easter egg event where I give out the code to unlock hidden NSFW options (of course I’ll keep reminding you about this code here), 3 events with a seduce option, and events with intelligence stat checks
  • Added a cheats menu
  • Added notifications when the player is very hungry/thirsty/injured. These can be turned on or off in the settings menu
  • Improved scaling of large images on mobile devices - they should now resize properly
  • Fixed logic for stat increases in some events, as well as general display improvements (spacing between buttons, etc.)
  • Added a combat soundtrack in different languages, so fights should feel much more enjoyable now. Some of the tracks are really good. A total of 12 tracks, so it won’t get repetitive too quickly. All in a darkwave/synth vibe. Tracks change with every battle.
  • Added grayed-out buttons: if the player has an option in an event but doesn’t have enough stats or the required item, the button still shows but is disabled. Previously these options didn’t appear at all - now it’s much clearer.
  • Added location icons instead of yellow dots/hotspots. No more having to memorize where each location is during night expeditions.
v0.01
  • First Release

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