Blood Raiders
by Dark Cube
Game Details
- Version
- v0.1.5
- Developer
- Dark Cube
- Engine
- Others
- Status
- Ongoing
- Language
- English
- Censored
- No
- Updated
- 16 June 2026
About
Troy dies in battle and gets pulled back from the dead by Lilith, queen of the Underworld, which is less a mercy than a business arrangement he now has to work off. The tone leans grim fantasy rather than lighthearted romp.
Back among the living, he's stuck cleaning up a kingdom that's sliding toward Eternal Evil, one dungeon crawl at a time, with a resurrection debt hanging over him and a crew of dangerous companions who all seem to want something from him.
The loop is standard isometric JRPG business: take quests, clear dungeons, fight monsters in turn-based combat, chase rare loot, and recruit the seductive women and monster girls you meet along the way into your party of Blood Raiders. Combat and exploration are the spine; the sexual encounters run through slavery, tentacles, group scenes and everything in between are the reward for surviving it.
Changelog
- New Maps:
- Port Angelius (used for intro video clip);
- The Funny Bunny tavern.
- New characters/NPC:
- Mysterious Traveler (protagonist);
- Bunny Rita;
- Bunny Daisy;
- Cameo NPCs (4)
- multiple interactive /non-interactive NPCs in the tavern.
- Power weapons (*available to General and Lord tiers only):
- Stone Smasher: very powerful hammer weapon, an overkill for any enemy; very handy for a quick walkthrough);
- Lightning Spear: less deadly, provides physical and magical damage.
- New in-game videos/animations:
- Port Angelius intro;
- Bunny Rita;
- Beer Toast with Bunny Daisy;
- Dancing Bunnies Show;
- Cameo Characters (3 animations), inspired by Game of Thrones, Witcher , Conan
- Special Skills (Troy, Inquisitor Mara, Abomination Boss).
- Upgraded 3D models:
- Troy (new mesh with improved PBR textures);
- Gatekeeper (new mesh with improved PBR textures);
- New game mechanics:
- Use bards to select background music tracks in the tavern;
- Dancing;
- Improved visuals:
- New interior camera.
- New dialogue camera
- New music tracks:
- Tavern music tracks (6);
- Port Angelius track ( used in the intro video);
- Cameo tracks (3).
- Other changes:
- Remeshed multiple 3D models for better performance;
- Optimized multiple textures for better performance;
- Fixed memory leak;
- Improved/fixed scripts and some game events;
- This update introduces four (!) new maps, adds new and upgraded 3D models, and starts the main game quest. It's an atmospheric game story update. Check out more details below.
- New Maps:
- The Rotting Bridge: the area just outside the Dark Palace;
- The Dark Palace: the residence of Queen Lilith;
- Forgotten Cave: the first location in the world of the living;
- Forest Crossroad: green, a bit rainy, and cozy, even cats like it here!
- New character:
- Queen Lilith - the core character of the game, who starts the main quest; partially voiced in dialogues.
- New Power weapon (*available to General and Lord tiers ):
- "Stone Smasher" - a very powerful hammer weapon that can overkill any enemy; use it only if you're looking for a quick walkthrough.
- New in-game videos:
- Panoramic intro video;
- Lilith in the blood pool;
- Burning Village;
- Teleportation tunnel;
- "Miss May" pin-up poster.
- Upgraded 3D models:
- Troy
- Sico
- Gatekeeper
- Commander Zorg
- Lava Goblins
- animated sinners.
- New game mechanics:
- Use the demonic statue to restore health and mana.
- Rest by the fire to restore party health.
- Improved graphics:
- Enhanced ambient occlusion effect on all maps;
- High-resolution fog;
- New dialogue camera: an experimental feature, when the camera zooms in and slightly moves around characters.
- New music tracks:
- Rotting Bridge ambience;
- Shadows of Purgatory;
- Dark Strings;
- The Forest Crossroad.
- Other changes:
- Improved/fixed scripts and some game events;
- Updated Credits;
- Updated title screen menu with direct links to Steam and Patreon.
- The Burning Caves map
- the biggest map of all so far;
- Multiple elevators on the map for vertical/horizontal transportation;
- added portal system;
- new merchant on the map;
- new places of interest with sexy and kinky scenes;
- New party member Inquisitor Mara is a new party member; Mara's class is "demonic wizard" with new skills; Mara has her chain of quests; Mara and Troy have multiple interactions on the new map and previous map "The Gatekeeper's Lair"; Enemies
- more enemies than on any previous map;
- All monsters are of a higher level than on previous maps and pose a greater threat;
- new monsters: Abominations and Abomination Boss;
- 3D models and 2D conversation sprites have been added for new monsters.
- Abominations, Abomination Boss, and Lava lurkers may use chained skills;
- New items
- new weapon for Mara - Inquisitor's Rod;
- new potion Distilled Mucus;
- Portal Shards (exchangeable items);
- Portal Locket
- New Skills
- Defence Boost [Troy]
- Fireball [Inquisitor Mara]
- Paralytic Glare [Inquisitor Mara]
- Restore Mana [Inquisitor Mara]
- Stonefall [Abomination Boss]
- Other changes
- victory video with Inquisitor Mara (plays after defeating the Abomination Boss);
- new ending video;
- updated Credits;
- improved "Game Over" screen;
- fixed several spots where players could get stuck or leave the exploration zone on different maps.
- Changed 2D character/NPC/monster sprites:
- Troy
- Gatekeeper
- Commander Zorg
- Lava goblin
- Sex trader goblin
- Female abomination
- All changed characters have new 2D art for dialogues, new facial expressions and improved level of details.
- Changed art with sinners:
- lactating sinner (Purgatory Promenade map)
- whipped sinner (Purgatory Promenade map)
- sinner & tentacle monster (Purgatory Promenade map)
- cheated wife (The Gatekeeper's Lair map)
- deadly twin sisters (The Gatekeeper's Lair map)
- horny nun (The Gatekeeper's Lair map)
- Changed disturbing scenes:
- sinner and three goblins (Purgatory Promenade map)
- three punished sinners (Purgatory Promenade map)
- three punished sinners (The Gatekeeper's Lair map)
- Changed sex scenes:
- sex with a blonde sinner;
- sex with a brunette sinner.
- Other changes:
- improved art of the "Slime Hunter" achievement splash video;
- improved Title screen art;
- updated Credits.
- Gameplay:
- new map for exploration - The Gatekeeper's Lair
- new NPC: Gatekeeper, item trader, sex trader
- new monster: Lava Lurker
- Graphics:
- This update introduces more 3D assets and improved character models, better lighting, and high-resolution shadows.
- Changed objects:
- new 3D model for Troy (protagonist)
- new 3D model for Gatekeeper (NPC)
- new 3D model for Sin Collector (NPC)
- new 3D models for sinners: kneeling, on all fours, standing, crucified.
- All changed characters have new animations, better textures, and improved level of detail.
- New objects:
- demonic stone portal;
- demonic altars;
- demonic statues;
- stone arcs, walls and columns;
- lava stones;
- ruined stone floor.
- All 3D models have been resized and enhanced for low-poly environment, and optimized for quality/performance balance.
- More light sources have been added on both available maps for a more immersive atmosphere, and high-resolution shadows can be chosen in the settings.
- bigger map for exploration and questing
- redesigned characters and monsters
- new art for sexual and kinky scenes
- better sound effects and music
- improved Player's menu with map and Picture Book
- Developer Notes/Tips:
- Gameplay tips:
- Purgatory Promenade map
- collect lava pearls, you'll need them for an alternative way to cross the bridge;
- check out the "Picture Book" section in the Player's menu to learn more about characters and enemies;
- kill all lava slimes to unlock the "Slime Hunter" badge (a unique exchangeable item, that'll be useful on the next map "The Gatekeeper's Lair");
- don't forget to equip new weapons and armor through the "Equipment" menu;
- try different dialogue options with Sin Collector for different quest outcomes;
- Cursed Abomination may be tricky to fight due to her paralyzing battle skill and critical strikes;
- keep an eye out for hidden treasure chests (10 total) and additional explicit scenes;
- in the lava goblin's camp try talking to every goblin several times for their reactions.
- The Gatekeeper's Lair map
- if you've got a "Slime Hunter" badge, talk to a goblin for an exchange and get a new weapon;
- old pickaxes break quickly;
- talk to a goblin sex trader to have fun with sexy sinners (it'll cost you, but you'll get EXP)
- Lava Lurker hit hard when using chained skills.
Talk about this game