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A Life Lived cover 0.93 Public – HTML adult game by ZennyDarkstar free download

A Life Lived

by ZennyDarkstar

2.5 (29 votes)
HTML v0.93 Public

Game Details

Version
v0.93 Public
Developer
ZennyDarkstar
Engine
HTML
Status
Ongoing
OS
Language
English
Censored
No
Updated
5 April 2026

About

A real-photo, stat-driven RPG puzzle sandbox sits underneath the sex here, and the game is upfront about not being an easy ride. You have to build your character up over time before content opens, so this isn't a visual novel and it isn't a string of scenes you just click through. It's still an early build, and while the grind-to-reward balance is being worked on, expect more repetition than the finished version is supposed to have.

The story opens on a freezing night outside a hospital, where a cloaked woman leaves a swaddled baby at the staff entrance, kisses it, and bolts the second she hears the door. Two nurses stepping out for a smoke find the package and rush it inside just before it starts crying. Upstairs, a woman named Tara is giving birth with her husband Johnny at her side, and their daughter Gina arrives healthy. A young nurse lingers a little too close to Johnny afterward, and disappears with him into an office for "paperwork" that leaves him visibly winded twenty minutes later.

Over the next few days, while Tara recovers, she learns about the abandoned baby boy and can't shake the pull to take him in. She talks Johnny into starting the adoption. Ten years pass, the boy doesn't fit well with his adopted family, and he's shipped off to boarding school, which ends up shutting down over money troubles, forcing him back into the family home he barely knows.

That's the point where control passes to you. What this kid's life becomes from here, who he grows into, and how he handles the house he's just been dropped back into, is left entirely open. There's a save-export option if you want to keep progress outside the browser, and the devs suggest zooming out on your browser to get the layout to fit properly.

Changelog

V0.93Changelog
  • Big change to how the game is uploaded from now on. Due to the size of the file there will now be 2 packs called 'Core' and 'Quests'. These will contain everything update a point (v0.9.... v1... v1.1..etc).. Each update within that version revision will be released as a smaller update file contain all media released since the last set of base files. So v0.94 will be release as just a update pack.. then when 0.95 comes out I will release an update that has v0.94 and v0.95 files in a single pack. The update pack will grow is size until it is ready to be merged into newer core and quest packs (these may end up in 3 packs eventually as the game is growing)
  • So on to the game changes.. This is a quest driven update.. its all about the 'what happens on the road' quest. The main NPC featured in this is the mother.
  • There are many new steps and 2 unlockable repeatable new features along the way. One of the new features will be expanded in other quests in the future.. (dont wanna give away too many spoilers.)
  • Code line count on v0.92 - 27129
  • Code line count on v0.93 - 27917
V0.92 Changelog
  • So this update a change to the usual quest driven updates of the last few times.
  • This and the next update will be focused on expanding content on the replayable areas (as voted for by the patreon members)
  • Changes to this update.
  • Views from 4 to 7
  • Bailey can now become GF and all that comes with that (booty callsx11)
  • Bullying, there are now 2 extra bullying encounters in the boys bathroom
  • Sisgaming now have more events linked to the winning (10 is now 20)
  • Ghole job events in the park have gone from 15 to 30.
  • Changing rooms now have more possible views from the hatch
  • Ive changed a few of the convos / pics for sister.
  • few extra Random events at park / field
  • Fixed a few small bugs and visuals requests I received.
  • Code line count on v0.91 - 26790
  • Code line count on v0.92 - 27129
V0.91 Changelog
  • This update bring in the Love(or GF) Route to the OnlyFox quest. This is quite different to the Dom route and can only be accessed if you finish the What does the fox cosplay quest with the Love (or GF) route..
  • There are 4 different ending to this quest, that will link up similar to the Dom version.. 1 Ending differs alot, and while it might feel like a dead end for now, it will open up a different quest in the future, while the other endings open up more instant rewards.
  • Code line count on v0.9 - 25194
  • Code line count on v0.91 - 26790
v0.9Changelog
  • This update has been a bit over due now and has taken a lot longer to build that expected. There was significant building of the engine in this update, this will pay off in the long term though.
  • Quest update..
  • OnlyFox - This is the dom only verion of the quest (I will bring out SUB and Love version for the next update). To start this quest you need to have completed the what does the Fox cosplay with the Dom route.
  • This quest includes many images and videos.. At a guess about 750 media files
  • I have totally rebuilt the Laptop to work more like the phone. but instead it takes up the whole screen. I hope this looks ok for all, so until I get some feed back, I am going to cause this beta..
  • There is also a whole new section added to the laptop (I wont spoil it, but it unlocks early in the quest).
  • There is also a new source of making and spending money.
  • Theere is a bit of post quest content also.(This can be and will be added to in time)
  • This new laptop feature will feature of more NPC in the future.
  • Code line count on v0.88 - 23491
  • Code line count on v0.9 - 25194
V0.88 Changelog
  • Quest update..
  • Scrapped the old start of and totally built the quest called
  • Another way to pay!
  • This quest includes many images and videos..
  • The result from the quest is a new partner (this means you can dump and re ask out both the active partners)
  • I am still working on the booty call feature for this new partner, so that might be a bit limited for now.
  • Added some more bug fixes.
  • This is the last of the sub quests that are needed to be able to continue the siscam quest..
  • So that can proceed when the time comes.
  • NPC Felix now has unique location dialogue, and a home
  • Being bullied post quest has a chance of being rescued (if partner)
  • Code line count on v0.87 - 22364
  • Code line count on v0.88 - 23491
V0.87 Changelog
  • This started out as a bug fix, quality of life, npc expansion update, events. But ended up being a rebuild for 1 quest.
  • The sisteronthegame quest has now been rebuilt. This will restart automatically if you have a on going save. There is also a reward mechanic for finishing this quest, which has 10 different play outs (for now).
  • QOL changes : Oldiebutgoldie quest gives corruption to Lisa and the balaclava is now stored in wardrobe instead of thrown away (meaning you can reuse for another quest)
  • Quest starters and finishes converted to new way of doing, which has meant they can start/finish in a range of times rather than 1 set hour.
  • Librarian now has more interaction images
  • 3x more upsk photos can now be found adding collection, making it easier to complete the associated quest.
  • Code line count on v0.86 - 21788
  • Code line count on v0.87 - 22364
V0.86 Changelog
  • Big quest update on this one.. Its the dirty Grandpa quest as voted for by patreon members.
  • Few new NPCs (linked with quest)
  • Few new Locations (linked to quest)
  • Quest has multiple paths at 3 separate points with two different ending outcomes.. Paths are mostly determined by choices made in previous quests
  • 1 of the outcomes open up a new feature which can be used to make more money.(not implemented at time of writing this)
  • other path opens up more locations and future fun (to be implemented also)
  • Code line count on v0.84 - 20475
  • Code line count on v0.86 - 21788
V0.84 Changelog
  • Focusing on the First GF quest. It has 1 ending but two different paths (which path will mater in the future).
  • For finishing the quest you unlock corrupt with Coco interaction and booty calls.
  • You can then break up.. and ask out Coco as a GF (this will be more important in the future as you have more options for partners)
  • I have also added the Truth or Dare feature(only 2 versions at this point, going to release more) as the reward for finishing the gaming gayman quest from last update.
  • And also put a place holder for Forfeit gaming with Austin and mutal wank with Austin also as rewards for finishing that quest.
  • The clothes shop in mall now has a sales person who is a shop NPC with a few items.
  • Code line count on v0.82 - 19635
  • Code line count on v0.84 - 20475
V0.82 Changelog
  • Firstly.. I am staggering the update numbers to ensure I don't get to v1.0 until I am ready.. So please dont take that as meaning this is a smaller update..
  • This is a quest based update mainly..
  • As planned I am working my way through all currently named quests in the game to ensure all are finished by v1
  • This update focuses on the Gaming Gayman quest.
  • Finishing the quest will unlock a few new features.. however the two bigger ones have not been developed yet..They was going to take me to long to get into this update. I will try to add them to another update before v1.
  • Another new feature includes a random encounter when working your paper round.
  • I am trying to make it so each quest does more than finish, but that it will unlock a new repeatable something. You will have seen this with quite a few of the quests so far.
  • There was also quite a bit of work I did at the start of this update around rewritting how the quests start and finish.. I have no idea why I built it the way I did originally and this has just made it easier to make more quests in the future without errors.
  • I did spend sometime working on a few bugs. I can't remember which I got to and which I didn't. Sorry if you pointed out anything I have not missed..
  • I feel like there was more, I guess it will be a nice surprise for all of us!
  • Code line count on v0.8 - 18898
  • Code line count on v0.82 - 19635
V0.801 Changelog
  • Well its a little later than I had planned, but omg it just kept spiraling!
  • Quest
  • Siscam reloaded (this is a rebuild of the original quest. Its about 70% the same.. but there are a few new steps / pics / tasks.
  • Siscam Misty Path.. This now unlocks Working for Misty.. There is a massive number of jobs with videos.. and they come in two areas.. For the Doms or for the Subs. (depending on stats you can choose which.. or your forced to take the one that fits your sub/dom stat.. you can alter this else where to reunlock choosing)
  • Two new quests - Porkys and Porkys Revenge.
  • Depending on if you choose the work for Misty path or steal the list path.. will depend which you unlock as a follow on quest.
  • The two quest have some matching steps but a number of different steps... Both will result in the same reward for completely tho..(im not giving that away in here)
  • NPCs
  • 1 more new NPC (I know! They are part of the new quest)
  • A few current NPCs have added pictures at locations / dialogues now..
  • Locations added
  • A few new locations (one of the NPCs get an appartment)
  • Engine changes
  • There are 3 new repeatable features. 1 is working for Misty.. the other 2 unlock during and at the end of the new quest (both versions)
  • There is a new feature which I am calling views (there are really only two examples of this for now).. I can see me using these more going forward.
  • In total I think there is over 500 new pieces of media (pictures / videos / animated gifs)
  • I'm sure there are some other things but its been so long making I cant even remember all I have done again.
  • Code line count on v0.75 - 16936
  • Code line count on v0.8 - 18898
v0.751 Changelog
  • This was meant to be an engine update with minimal content and ended up being more content with some engine changes
  • Quest
  • Continuation of 2 quests.
  • GrandmaVsGrandma (a section of this has two different pathways depending on options taken in another quest)
  • Dont Bite The Cock That Feeds
  • NPCs
  • I have added 2 new NPCS, they might get recast in the future but they are basically stock photos of new shop owners.
  • 2 extra side chars have made an appearance
  • Locations added
  • Two new shops added in the mall.
  • Engine changes
  • The MC's phone has had a total reworking.
  • I have included a feature of earnable phone backgrounds..
  • At the moment there is only one example, you get get a Coco background if you have gone to a point with quest.
  • I have also added a count for places visited. This will allow me to create more achievements going forward.
  • I have also added a few extra vids to the laptop.
  • The laptop is likely to get a reworking in the next update as I like what I have done with the phone.
  • Code line count on v0.7 - 16037
  • Code line count on v0.75 - 16936
v0.7 Changelog
  • This is a Content update version, with a major new feature.
  • Quest
  • One new Quest. This new quest follow on from the JobFather.. Once you finish that quest (or if you already have) it will unlock.
  • NPCs
  • A few new NPCs have been added
  • A few NPCs have been given unique inteactions
  • Locations added
  • 2 new homes have been added
  • Engine changes
  • New feature that unlocks with the end of this new quest. The new feature will continue to be developed for the current NPCs linked to it, and with more in the future.
  • A number (about 15) new NPCs are going to exist via current NPCs and this new feature.
  • Sorry I am being a bit vague but want to keep the new feature a bit of a surprise for now for people to find as they play.
  • Code line count on v0.65 - 14286
  • Code line count on v0.7 - 16037
V0.65 Changelog
  • This is a Engine update version, with some content.
  • Quest
  • What happens on the road - Trip 3 (Due to the popularity of this quest on a previous Patreon poll, ive updated it another few steps)
  • Wild Aunt Chase no has resulting text message features to post quest. (All paths)
  • This quest will be getting a new extra branch (Love Route). And will also be getting in person interactions for all branches. (Hopefully next update)
  • Bite the cock that feeds Quest, now reaches the end of its content correctly, which I believe unlocks the last of the vids which was previous blocked behind a coding issue.
  • NPCs
  • Fixed a few location issues (corruption interaction) with Riley, and changed the talk interaction for those also.
  • Bully NPCs no longer try to bully you when inteacting.
  • Locations added
  • No New Locations this time
  • I have fixed locked doors / NPC answering them, so that if you are on a certain point in a quest that requires a trigger inside that building then person answering recognise that and lets you in.
  • The current only example of this is that Jimmy will let you into his appartment during the wild aunt chase quest to do the trade. While before you would have had to be friend him (like 15+) to get in.. that made no sense..
  • Engine changes
  • This is where the biggest changes have happend
  • There are now random location events that will occur at certain place / times.
  • These are limited to 1 occurance per day, to make sure they dont end up annoying the player.
  • Bully events now occur at certain location. At current these are limited to around the school.
  • These will develop as they fit in to quests and will start to occur in different locations (sister around house for example)
  • The bullys are both boys and girls, and you can choose to fight/Run(success depends on stats), pay or offer something else (depending on if you have what the bully wants)
  • There is gay content with the NPC bullys, but you can avoid this by paying / fighting.
  • At current there is one example of a non bully NPC becoming a bully in Bailey. (this depends on if you ended the quest with the sub route).
  • Aunt Chase is going to also turn bully in the future, based on her quest finish.. And like I say, so will others.
  • You can only be bullied once per day in total. This should again avoid this becoming a irritating occurrence.
  • Code line count on v0.6 - 13776
  • Code line count on v0.65 - 14286
V0.6 Changelog
  • This is a content update version, voted for by the members of patreon.
  • Quest
  • 1 Quest from place holder to finished(Bailey has a little secret) with 3 different outcomes with each resulting in different future interaction and texting. All in place.
  • This Quest is the most complete quest with outcomes that I have created. It builds on process put in place from the previous Fox quest. This is how I want the sandbox elements of the game to go.
  • 1 Quest has additional steps (What happens on the road). This is going to be a bit of a slow burner quest. Content will be added to the quest at least every few updates.
  • 1 Completely new quest with a start, middle and end. This quest as two completely different paths in it, which the player has to decide between. The main outcome to the quest (which has been built for this version) will be the same from either path, but I am noting which path the player takes and that will play a part in the future.
  • I was unable to build the other completely new quest due to time, but I have started adding some of the people and locations involved.
  • NPCs
  • 5 completely new NPCs.. yes I know its what a game with 54 NPCs needed! A single interaction for each of these added.
  • These are mainly extras in the new quests or the quest that is coming, but I have built them as full fledged NPC for future possible development.
  • Fixed a few dialogues / missing images for fox
  • Added a few new interactions for Nan Julie for her new apartment
  • Bailey now has a full set of chat interactions at all locations she appears plus 1 of 3 other types of unique interactions for each location depending on quest outcomes.
  • The 3 later interactions also have degrees of severity based on the npcs(Baileys) stats. So the more sub/dom/corrupt she gets the more text and images show.
  • Locations added
  • 3 main locations added with lots of component parts.
  • You grandmother Julie now as an apartment
  • There is a new shop opening up at the mall
  • And a new mysterious dark alleyway has appear on the map with some sort of club in it!
  • Save Export
  • I have done a little more work on the save export and porting old saves into new versions.
  • Both I feel are more stable with each release.
  • Engine changes
  • New way of gaining corruption at the club implemented.
  • Code line count on v0.55 - 111261
  • Code line count on v0.6 - 13776
V0.55 Changelog
  • what to make clear straight away this is a .x5 game update.. these updates are focused on QOL / Engine / features etc. and might contain a small amount of new content.
  • Quest
  • No new quests or quest steps on this version
  • NPCs
  • Added a unique chat dialogues/images for Coco, Aunt Fyre, Cousin Raquel, Cousin Angel
  • Add Corruption dialogues for Coco.
  • Added some more text pictures for one or two of the npcs.. normal and corrupt..
  • Locations added
  • Built Coco's house and Aunt Fyre's house.
  • Save Export!!!!
  • You can now export your save file.. (And reimport it).
  • This is in its beta phase.. but all testing seems to have worked well.
  • I strongly recommend you dont delete the in browser cache saves unless you really must.
  • Also and I can't stress this enough.. Please do not try to alter the exported text file.
  • If you alter the file and if the system becomes aware of this, it will fail to reimport the file.
  • Night mode..
  • For atmospheric immersive reasons. I have created night versions of all outdoor locations. So after a certain time in the evenings these will show instead of the day ones.. Some are really only placeholders (like the beach one) which I will update in the future with a better night version pic.
  • Workout incentives
  • When you work out in the gym in the school, you will now get to see a short vid of an attractive lady (or boy depending on your stats).
  • This is to make the grinding strength stat more enjoyable..
  • This is going to be a future feature for many of the stat grinding process where appropriate..
  • Engine changes
  • The mags (porn or otherwise) now work on a cooldown like the books, but not as harsh.. its 3 hours(i think, its about that)..
  • This is to stop the corruption stat being able to be spammed..
  • I intend in future release to make more porn mags (the cooldown is unique to each mag like with the books).
  • Also I want to bring in more ways to raise the corruption stat, like spying. (at current you can also do it via pc porn).
  • So while this is a nerf to one method, I want to give the player more variety of methods going forward.
  • Due to time constraints, I was not able to do this in the release
  • I have gone through all the images in the game and made sure they fit the screen correctly.
  • I have played through the game and fixed a few minor bugs that I found
  • I have included a bug fix in this one that refixes any previously broken triggers that reenables corrupt on certain NPCs and naughty texts.. If you the quests required have been completed.
  • Code line count on v0.5 - 10689
  • Code line count on v0.55 - 111261
V0.5 Changelog
  • (0.51 includes bugfixes)
  • I have to be honest, I have been working on this for what feels like ages, so I am probably going to have missed out something that has changed from this list!
  • Quest
  • 2 Quests Fox(Sweetie Fox) and Riley
  • Both quests are complete with one having 3 different ends
  • All quest ending will unlock new interactions (in person and text).
  • The 3 different ending will unlock different future interaction.
  • I have added the steps to getting the costume for siscam quest via Fox.
  • NPCs
  • Added a unique chat dialogues/images for Fox and Riley
  • And text dialogues for these two also
  • Locations added
  • Your neighbours house where Arnold and Riley live is now built.
  • Map
  • Big changes to the map, I have reverted back to the map without names on it.
  • I have made the map react to mouseover to show you who is at a current location.
  • So when you mouseover the building, anyone who is in any location in that building is shown in the box on the top right.
  • If you have not met that npc yet, they show as a silhouette.
  • Engine changes
  • Few icon changes. (Corruption is now a devil instead of the paying someone icon)
  • Added in more clarity about how to unlock the corrupt for npcs.
  • Addded new unique interactions
  • (Negging - the act of saying something negative about someone to lower their sub/dom)
  • (Complimenting - the act of saying something nice about someone to higher their sub/dom)
  • Code line count on v0.45 - 8715
  • Code line count on v0.5 - 10689
V0.45 Changelog
  • First I want to stress as a mid release this is more of a engine update than a content update.
  • Content
  • A few NPCs have extra unique chat interactions
  • Sister and Eva have more unique corrupt interactions
  • Improved the look of some of the pictures with new backgrounds.
  • Quest
  • No new quest steps for any quests
  • Locations added
  • No new locations added
  • Map
  • I have added a few names to the map to indicate where some of the NPCS live. This is not the solution I wanted to develop to the problem of helping know where NPCs are.
  • I have got a working bit of code that I have tested in isolation that does exactly what I want. But I did not have time to integrate it into the game on this update.
  • Engine changes
  • Massive changes here. There is now a fully working difficulty setting. Be default a new game will be set to hard and no stat tracking.
  • The player can choose to work with the quest hints that are more cryptic and just hint at what the next step is.
  • Or they can flick the difficult to easy to get an easy quest hint stating where and when they need to go. And also what stats or items are required to also.
  • If the use flicks the stat tracking on.. The quest guide will also display the require stat for the next step on the quest hint page. This is coloured green if you have the amount and red if you dont. This can be used in either easy or hard mode.
  • I have also altered a number of the harder stat requirements for some of the quests to make them easier to get into.
  • I have altered rewards from certain action and quests to help build up MC corruption easier.
  • I have added a scroll bar to the text output panel.. this has two advantages, it allows me to write more dialogue and make the text size bigger and also the photo camera gallery now will scroll to show all the pictures that are taken.
  • I have also added a new line to the NPC page, so when you look up one of the NPCs if they can unlock the corrupt dialogue, it will tell you how. This is important as I have for a while not been sure the best way to unlock the corrupt interaction option. And got a bit lost between ideas. So now I can keep it different for different characters and also keep a track of what I have set it as (and relay that to the player).
  • Code line count on v0.4 - 8097
  • Code line count on v0.45 - 8715
V0.4 Changelog
  • Firstly let me say that the content in the new version has been strongly influenced by the patreon polls and message I have received from supports.
  • Content
  • New Quest - What happens on the road
  • New Quest - Grandma Vs Grandma
  • New Quest - A wild Aunt Chase
  • New Steps - Eliah2Ella
  • NPCS with unique talk interactions at location
  • Grandma Lisa (im dropping the ann)
  • Grandma Julia (im dropping the ann)
  • Cousin Eva (smarted a few up)
  • Cousin Eva Added some corrupt interactions
  • A few odd extra interaction that I cant remember now with other npcs
  • Locations added
  • Jimmys house
  • Chase family house
  • The Mall (one clothes shop)
  • Apartment on holiday site (Quest only access)
  • Spying
  • A number of new spying locations added at the chase house bathroom
  • Engine changes
  • I have tried to smarten up the merging of an old save. This is still in the beta stages..
  • I hope this is working.. if you are loading from a much older version (than v0.35) this might not work as well.
  • If in doubt a fresh save will always work best.
  • Quest guide changes
  • Having taken plenty of suggestions after the last version.
  • I have been working on making the quest guide more friendly.
  • My intention is 2 fold. Firstly I am working on a easy hint mode..
  • So you will be able to toggle the mode in the setting menu and it means the hints you get will be very much goto x at x time.
  • This is not yet fully implement as I ran out of time. But the start of the code is there..
  • I just need to go through all the hints and rewrite them (This will probably change some of the standard hints also).
  • The second thing I am doing, which I have started with the new quests, is to list for certain steps if an item or stat is needed.
  • And then colour it green or red if you have the desired amount (listing what you have).
  • This is not implemented through all quests.. And I am thinking that I am going to make it so you can turn this feature on or off
  • So Players can choose to play at different levels of difficult depending on what they want.
  • Code line count on v0.35 - 6997
  • Code line count on v0.4 - 8097
V0.35 Changelog
  • Quick explain.. this is not a full content version update. That will be v0.4
  • This is a minor content update and a major feature update.
  • Content
  • New Quest Job with Father
  • New Steps First GF
  • New ability to text 4 NPCs with normal and flirty texts (these unlock at different points in the game)
  • With multiple random replies now.
  • Altered the paper round job from weekend morning to before school for an hour..
  • So can now do 5 days a week instead of 2 but reduced the wage (and takes less time).
  • This allows you also to work at the garage on the weekend.
  • Money grind should now be better..
  • Corruption grind is still a working progress (new starter quests are coming)
  • Engine changes
  • These are the big changes and have take a lot of my time since the v0.3 release
  • Firstly .. The game now has 3 save slots. (These still function like the old one, so no save file)
  • Secondly I have been able to update the engine to recognize an old save, and merge it in to a blank new one
  • So you can from now on load old saves between versions.
  • Both features have been tested and are working, but I have little doubt that there may be teething issues.
  • So sorry in advance if this does happen.. I have tested them in Chrome and Firefox
  • You should find your old save in slot 2.
  • There have also been a number of minor changes to the engine behind the scene to make it more future proof,
  • balance some of the grind and make the quest info easier to update and keep helpful.
  • Code line count on v0.3 - 6395
  • Code line count on v0.35 - 6997
V0.3 Changelog
  • New Quests added
  • Some are only placeholders for now.
  • Some have a number of steps but dont finish.
  • Some have a start, middle and end.
  • More steps added to a number of ongoing quests.
  • First weekly repeatable quest added (which is a way of making money)
  • More unique dialogue / pictures added for some of the NPC
  • Hint system has been reviewed again to make sure it matches actual requirements
  • Blue text roll out now should cover most stat changes to inform player of changes
  • An NPC apartment added with a number of rooms inside
  • Altered the size of the game screen to be slightly wider (use browser to magnify to your requirements)
  • Quests are now coloured in the quest list to indicate level of difficulty
  • Backend changes to the save to make it more likely to not require a new save between version.
  • Primary work done to enable multiple saves in future versions. (UI not implemented in this version)
v0.2 Quality of Life Patch
  • Fixed major bug with first GF quest
  • Fixed a few of the hints not giving all the info needed
  • Added Themes!!!! (for those of you who like a little colour in your life)
  • Updated the menu to avoid anyone being able to easily wipe over their current progress with new save.
  • Added blue text stat update to lessons and book reading
v0.2 Changelog
  • More quests.
  • More steps to current quests
  • Some more quests now have endings.
  • More NPC and Location Events.
  • More unique interactions at different times/locations with NPCs.
  • Group Activities (Lessons and eating meals)
  • Being bullied mechanic changed in multiple ways
  • Hint system improved (and more correct)
  • NPC current location and event hints on the NPC profile page
  • Blue text added after interactions to indicate stat changes (probably a few missed)
  • About 10 new locations added (1 Shop and 1 house with multiple rooms)
  • Access to houses mechanic built. Requires being invited to the house by a resident.
  • Person answering the door to house needs to be friend to invite you in.
  • More books / porn on laptop / and other ways to raise stats needed for quests.
  • Daily lunch money increased and other ways to make money.
  • Lots of minor tweaks to engine(QOL) and backstory based on feedback from players of v0.1
  • Patreon Version built with early release and bonus starting money.
  • And a whole load of extra things that I cant remember now.
  • 3 weeks from v0.1 release, time spent on average over 5 hours a day.
  • This is the first release v0.1
  • Quality of life Edition to v0.1.
  • I have tweaked some of the stats required for quests. I have made sure the hint shows the right stat requirements and made the quest log give a bit more detail. I have added hints to events of npc on their stats page. I have raise your lunch money from £5 to £10.. and lowered being bullied to £5.. Also you now have a chance to fight your bully. This is random but will be more likely the better your fighting skill. You can also improve your Computer skills.. this is needed for one of the quests. I have added more the help screen, hopefully this will help guide the new players. I have tried to match the case of the file names to the in game code. so its more Linux friendly.
  • There is probably something else I have also done but hopefully this will all help with the playing.
  • thanks for patience everyone!

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